- Pz 4 wiped a squad of Riflemen (dual bar) with a single shot. It's first shot.
OP? Of course not It's not even that rare, to be honest.
Op nerf pls kappa
Posts: 224 | Subs: 1
- Pz 4 wiped a squad of Riflemen (dual bar) with a single shot. It's first shot.
OP? Of course not It's not even that rare, to be honest.
Posts: 2243
I'm going to be a bitch here and say what Vipper says:
The proof of claim is a responsibility of person making the claim, not his opponent in the discussion.
You made a claim, you pointed out "source", it is within your responsibilities to provide the context as well as a proof to the claim.
Without that I can only say this:
HelpingHans is amount THE very best players in game, yet he still parks his own tanks on his own teller mines. Top players make mistakes as well, but one mistake does not define the player nor the units or scenario involved.
I am not going to trust your claim, because my own experience in the game says it was not possible unless additional factors were present, which you deliberately avoid to present.
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Posts: 224 | Subs: 1
its funny that you often show us not a proof from your theses....
i do it.
and i was lucky that this szenario was in one of the first games:
https://youtu.be/Du0lLF-ca_A?t=279
there was 2 szenarios more on the same map where the sniper killed by USf light verhicles in short time.
now on you again...have the 222 the same kill power vs sov sniper??
look the stats from m2 and 222 and try to kill a sniper with both verhicels and come back to proof your theses that m2 is bad against sniper / or 222 is on the same lvl.
Posts: 5279
Posts: 224 | Subs: 1
Why not just increase the price of the soviet sniper? In this instance durability trumps all other stats due to forgiveness. Only thing i would suggest outside that would be a readjustment to the health distribution.
Something like 420mp
Sniper model has 82 health, spotter has 46. Same amount of health as now but it cant be wiped by a random mortar AND is more likely to inflict bleed as the second model would be easier to kill off.
Posts: 2243
What? You say at the beginning of m3, and send video of the m20. How to understand this?
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my failure. i cant remember all details from game months ago
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Posts: 224 | Subs: 1
The Soviet M3A's MG is quite lethal and it actually better than m20's in most ranges.
M3a1 DPS Ranges 5/10/20/35
14.7/14.7/8.6/3.2
M20 DPs
14.2/12.1/7.9/3.3
M20 has also higher cost and higher tech cost.
Posts: 13496 | Subs: 1
How often do you build snipers(especially two) after seeing the soviet T1?
Yes, the soviet can go to t0 and then to go in T1, but in this case, you'll have 2-3 squad with a Faust, and you can use one to protect the sniper, right?
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Posts: 224 | Subs: 1
If you are interested in my build order, usage of snipers and Faust pls contact me via PM, it is completely irreverent to the subject of this thread.
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Really, it is completely irreverent, It makes more sense to compare only the DPS, or HP units
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Posts: 4474
laughing all the way to the base with kubels
Also, don't play okw.
Posts: 5279
And at the same time equalize reloading, aiming and swapping abilities?
Posts: 606
Posts #59 and #60 invised
Tempting as it may be to write vat en, I will confine myself to asking that you only post in English.
Should you feel tempted to express yourself in your native tongue to another poster, please either PM them, or provide a parallel English translation.
Back to topic
Posts: 1930
The Soviet M3A's MG is quite lethal and it actually better than m20's in most ranges.
M3a1 DPS Ranges 5/10/20/35
14.7/14.7/8.6/3.2
M20 DPs
14.2/12.1/7.9/3.3
M20 has also higher cost and higher tech cost.
Posts: 224 | Subs: 1
You can see what I compared on post 29, if you do not like my analysis or can offer a better one go ahead. Also feel free to add your suggestions. (the DPS comparison was made to clarify certain things)
My request would be that you focus on the subject of this thread and not to what I do or do not do.
Until then, can you pls answer the question if 222 in your opinion is a good counter to snipers?
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