Coh2 Unit stats
Posts: 264
Its a work in progress task posting all these stats, more will be added in time
USF
Soldiers
Assault Engineer
Cost: 280MP
HP: 80
Captain
HP: 80
Liutenant
HP: 80
Major
HP: 80
Paratrooper
HP: 80
Pathfinder IR:
Cost: 290MP
HP: 80
Patherfinder recon
Cost 210MP
HP: 80
Ranger
Cost: 400
HP: 80
Rear Echelon
HP: 80
Riflemen
HP: 80
Medic
HP: 80
Vehicle crew
HP: 80
Weapon Crew
HP: 80
team weapons
Anti-tank gun
HP: 350
75mm Pack howitzer
HP: 350
81mm mortar
HP: 350
M1919a4 300 cal machine gun
HP: 300
60mm mortar
HP: 350
50Cal machine gun
HP: 350
Vehicles
M10 tank destroyer
Cost: 90F 300MP
Armor: 120
HP: 560
Rear armor: 57,5
Target size: 22
Damage: 160
Penetration: 140/160/180
Range: 50
M20 Utility car
Cost: 20F 340MP 45Sec
Armor: 11
HP: 240
Rear armor: 5,5
Target size: 16
Damage: 8
Penetration: 1/2/3
Range: 40
M26 Pershin
Cost: 230F 600MP
Armor: 300
HP: 800
Rear armor: 110
Target size: 24
Damage: 160
Penetration: 220/240/260
Range: 40
m15a1 aa halftrack
Cost: 50F 310MP 60Sec
Armor: 15
HP: 320
Rear armor: 10
Target size: 20
Machine gun damage: 8
Penetration: 1,5/2/2,5
Range: 45
canon damage: 40
Penetration: 30/35/40
Range: 40
m21 mortar halftrack
Cost: 40F 200MP
Armor: 8,4
HP: 320
Rear armor: 4,2
Target size: 20
damage: 80
Penetration: 35/35/35
Range: 80Max 25Min
M3 halftrack assault
Cost: 35F 520MP
Armor: 5,4
HP: 200
Rear armor: 4,2
Target size: 18
damage: 8
Penetration: 1/2/3
Range: 40
M36 Tank destoyer
Cost: 125F 350MP
Armor: 130
HP: 480
Rear armor: 60
Target size: 24
damage: 200
Penetration: 200/220/240
Range: 60
Sherman
Cost: 110F 340MP 55sec
Armor: 860
HP: 640
Rear armor: 80
Target size: 23
AP ammo damage: 160
Penetration: 100/120/140
Range: 40
HE ammo damage: 160
Penetration: 25/25/25
Range: 40
Sherman dozer
Cost: 140F 380MP
Armor: 200
HP: 720
Rear armor: 80
Target size: 22
damage: 160
Penetration: 35/35/35
Range: 40
Sherman Easy 8
Cost: 140F 380MP 50Sec
Armor: 215
HP: 720
Rear armor: 95
Target size: 23
damage: 160
Penetration: 155/165/200
Range: 40
Sherman calliope
Cost: 110F 340MP
Armor: 160
HP: 640
Rear armor: 80
Target size: 23
damage: 80
Penetration: 50/50/50
Range: 200Max 40Min
Stuart
Cost: 70F 270MP 50Sec
Armor: 80
HP: 400
Rear armor: 50
Target size: 19
damage: 80
Penetration: 55/60/75
Range: 40
Priest
Cost: 115F 480MP
Armor: 60
HP: 320
Rear armor: 30
Target size: 23
damage: 200
Penetration: 1000/1000/1000
Range: 180Max 35Min
Greyhound
Cost: 40F 280MP
Armor: 28,5
HP: 240
Rear armor: 14,25
Target size: 18
damage: 60
Penetration: 40/45/60
Range: 40
M8a1 'Scott' HMC
Cost: 40F 280MP
Armor: 28,5
HP: 240
Rear armor: 14,25
Target size: 18
damage: 60
Penetration: 40/45/60
Range: 40
Posts: 747 | Subs: 2
You can also look up all stats through the modding tool.
Posts: 264
Whats outdated about this site: http://stat.coh2.hu/?
You can also look up all stats through the modding tool.
Some stats on that site are outdated.
You are right I can and I do look up the stats through the modding tool. However I have seen people referenced the site you've mentioned when talking about stats.
I hope this thread will give an updated overview on unit stats and also be a convenience for people who'd rather look for stats in this thread rather than installing/using the modding tools
Posts: 1158
Posts: 2885
Posts: 264
I will create spreadsheet instead and link it here.
Stay tuned
Posts: 4183 | Subs: 4
Posts: 1164
if you wanna do it, do it right and make a statgrabber, like the one i started in coh2 beta (!) and never finished ;-)
Posts: 2636 | Subs: 17
Posts: 264
gosh, pls dont start ANOTHER list that gets outdated with every patch without automatic updating...
if you wanna do it, do it right and make a statgrabber, like the one i started in coh2 beta (!) and never finished ;-)
Haha, I could try to make a program which exports the data to a spreadsheet but I doubt relic will make any balance patches in the future... though Sturmpanther could nethier confirm or deny that
Glad you like it ShadowLinkX37
What kind of stats do you want to display that Cruzz's spreadsheet doesn't already show?
What spreadsheet?
Posts: 1164
Haha, I could try to make a program which exports the data to a spreadsheet but I doubt relic will make any balance patches in the future... though Sturmpanther could nethier confirm or deny that
you wouldnt even need to. literally all you'd have to do is write something that will create whatever data format you want, since i still have the source for my program. i can even upload it to github or wherever... but it's still a 5 year old POS software that i wrote without any idea what i wanted to do. only updated it once when WFA came out i think...
Posts: 2636 | Subs: 17
What spreadsheet?
The one linked in my signature
Posts: 8154 | Subs: 2
Some stats on that site are outdated.
You are right I can and I do look up the stats through the modding tool. However I have seen people referenced the site you've mentioned when talking about stats.
I hope this thread will give an updated overview on unit stats and also be a convenience for people who'd rather look for stats in this thread rather than installing/using the modding tools
Any example besides DPS ?
As Smith says, look for Cruzz's link.
Posts: 264
The one linked in my signature
Never looked at it before. It certainly contains a lot of useful (updated) stats!
I believe mine will be a lot simpler with fewer stats and in another format, plus some additions like costs
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