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russian armor

Coh2 Unit stats

22 Oct 2017, 12:26 PM
#1
avatar of ZaneyZap

Posts: 264

Been thinking about doing a thread like this where I gather and post unit stats since most stats sites are outdated. If you spot any errors or have feedback, please let me know.

Its a work in progress task posting all these stats, more will be added in time

USF

Soldiers

Assault Engineer
Cost: 280MP
HP: 80


Captain
HP: 80

Liutenant
HP: 80

Major
HP: 80

Paratrooper
HP: 80

Pathfinder IR:
Cost: 290MP
HP: 80

Patherfinder recon
Cost 210MP
HP: 80

Ranger
Cost: 400
HP: 80

Rear Echelon
HP: 80

Riflemen
HP: 80

Medic
HP: 80

Vehicle crew
HP: 80

Weapon Crew
HP: 80

team weapons

Anti-tank gun
HP: 350

75mm Pack howitzer
HP: 350

81mm mortar
HP: 350

M1919a4 300 cal machine gun
HP: 300

60mm mortar
HP: 350

50Cal machine gun
HP: 350


Vehicles

M10 tank destroyer
Cost: 90F 300MP
Armor: 120
HP: 560
Rear armor: 57,5
Target size: 22
Damage: 160
Penetration: 140/160/180
Range: 50

M20 Utility car
Cost: 20F 340MP 45Sec
Armor: 11
HP: 240
Rear armor: 5,5
Target size: 16
Damage: 8
Penetration: 1/2/3
Range: 40

M26 Pershin
Cost: 230F 600MP
Armor: 300
HP: 800
Rear armor: 110
Target size: 24
Damage: 160
Penetration: 220/240/260
Range: 40

m15a1 aa halftrack
Cost: 50F 310MP 60Sec
Armor: 15
HP: 320
Rear armor: 10
Target size: 20
Machine gun damage: 8
Penetration: 1,5/2/2,5
Range: 45
canon damage: 40
Penetration: 30/35/40
Range: 40

m21 mortar halftrack
Cost: 40F 200MP
Armor: 8,4
HP: 320
Rear armor: 4,2
Target size: 20
damage: 80
Penetration: 35/35/35
Range: 80Max 25Min

M3 halftrack assault
Cost: 35F 520MP
Armor: 5,4
HP: 200
Rear armor: 4,2
Target size: 18
damage: 8
Penetration: 1/2/3
Range: 40

M36 Tank destoyer
Cost: 125F 350MP
Armor: 130
HP: 480
Rear armor: 60
Target size: 24
damage: 200
Penetration: 200/220/240
Range: 60

Sherman
Cost: 110F 340MP 55sec
Armor: 860
HP: 640
Rear armor: 80
Target size: 23
AP ammo damage: 160
Penetration: 100/120/140
Range: 40
HE ammo damage: 160
Penetration: 25/25/25
Range: 40

Sherman dozer
Cost: 140F 380MP
Armor: 200
HP: 720
Rear armor: 80
Target size: 22
damage: 160
Penetration: 35/35/35
Range: 40

Sherman Easy 8

Cost: 140F 380MP 50Sec
Armor: 215
HP: 720
Rear armor: 95
Target size: 23
damage: 160
Penetration: 155/165/200
Range: 40

Sherman calliope
Cost: 110F 340MP
Armor: 160
HP: 640
Rear armor: 80
Target size: 23
damage: 80
Penetration: 50/50/50
Range: 200Max 40Min

Stuart
Cost: 70F 270MP 50Sec
Armor: 80
HP: 400
Rear armor: 50
Target size: 19
damage: 80
Penetration: 55/60/75
Range: 40

Priest
Cost: 115F 480MP
Armor: 60
HP: 320
Rear armor: 30
Target size: 23
damage: 200
Penetration: 1000/1000/1000
Range: 180Max 35Min

Greyhound
Cost: 40F 280MP
Armor: 28,5
HP: 240
Rear armor: 14,25
Target size: 18
damage: 60
Penetration: 40/45/60
Range: 40

M8a1 'Scott' HMC
Cost: 40F 280MP
Armor: 28,5
HP: 240
Rear armor: 14,25
Target size: 18
damage: 60
Penetration: 40/45/60
Range: 40
22 Oct 2017, 12:33 PM
#2
avatar of RedT3rror

Posts: 747 | Subs: 2

Whats outdated about this site: http://stat.coh2.hu/?
You can also look up all stats through the modding tool.
22 Oct 2017, 12:53 PM
#3
avatar of ZaneyZap

Posts: 264

Whats outdated about this site: http://stat.coh2.hu/?
You can also look up all stats through the modding tool.


Some stats on that site are outdated.
You are right I can and I do look up the stats through the modding tool. However I have seen people referenced the site you've mentioned when talking about stats.
I hope this thread will give an updated overview on unit stats and also be a convenience for people who'd rather look for stats in this thread rather than installing/using the modding tools
Vaz
22 Oct 2017, 18:34 PM
#4
avatar of Vaz

Posts: 1158

This is going to be an ugly mess of text. Making your own site and database would be better.
22 Oct 2017, 20:21 PM
#5
avatar of ferwiner
Donator 11

Posts: 2885

What Vaz said. If you are willing to make such an effort either create a database, or, if you don't know how databases work, just create a public google spreadsheet and link it here. Otherwise the data put here will be horrible to search in and thus pointless.
23 Oct 2017, 18:12 PM
#6
avatar of ZaneyZap

Posts: 264

You are right. too much wall-of-text.
I will create spreadsheet instead and link it here.
Stay tuned
23 Oct 2017, 18:59 PM
#7
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

Glad you're doing something like this ZZ :) It'll help a lot of players who don't know about coh2.hu and the mod tools :wub:
23 Oct 2017, 19:09 PM
#8
avatar of cr4wler

Posts: 1164

gosh, pls dont start ANOTHER list that gets outdated with every patch without automatic updating...
if you wanna do it, do it right and make a statgrabber, like the one i started in coh2 beta (!) and never finished ;-)
23 Oct 2017, 19:12 PM
#9
avatar of Mr.Smith

Posts: 2636 | Subs: 17

What kind of stats do you want to display that Cruzz's spreadsheet doesn't already show?
23 Oct 2017, 19:16 PM
#10
avatar of ZaneyZap

Posts: 264

jump backJump back to quoted post23 Oct 2017, 19:09 PMcr4wler
gosh, pls dont start ANOTHER list that gets outdated with every patch without automatic updating...
if you wanna do it, do it right and make a statgrabber, like the one i started in coh2 beta (!) and never finished ;-)


Haha, I could try to make a program which exports the data to a spreadsheet :D but I doubt relic will make any balance patches in the future... though Sturmpanther could nethier confirm or deny that :P

Glad you like it ShadowLinkX37 ;)

What kind of stats do you want to display that Cruzz's spreadsheet doesn't already show?


What spreadsheet? :hyper:
23 Oct 2017, 19:39 PM
#11
avatar of cr4wler

Posts: 1164


Haha, I could try to make a program which exports the data to a spreadsheet :D but I doubt relic will make any balance patches in the future... though Sturmpanther could nethier confirm or deny that :P


you wouldnt even need to. literally all you'd have to do is write something that will create whatever data format you want, since i still have the source for my program. i can even upload it to github or wherever... but it's still a 5 year old POS software that i wrote without any idea what i wanted to do. only updated it once when WFA came out i think...
23 Oct 2017, 19:45 PM
#12
avatar of Mr.Smith

Posts: 2636 | Subs: 17


What spreadsheet? :hyper:


The one linked in my signature
23 Oct 2017, 19:55 PM
#13
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



Some stats on that site are outdated.
You are right I can and I do look up the stats through the modding tool. However I have seen people referenced the site you've mentioned when talking about stats.
I hope this thread will give an updated overview on unit stats and also be a convenience for people who'd rather look for stats in this thread rather than installing/using the modding tools


Any example besides DPS ?

As Smith says, look for Cruzz's link.
23 Oct 2017, 19:59 PM
#14
avatar of ZaneyZap

Posts: 264



The one linked in my signature


Never looked at it before. It certainly contains a lot of useful (updated) stats!
I believe mine will be a lot simpler with fewer stats and in another format, plus some additions like costs
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