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Relic Survey about CoH2 future

9 Oct 2017, 07:19 AM
#23
avatar of Swift

Posts: 2723 | Subs: 1

Invissed a troll post and another quoting it.
9 Oct 2017, 08:06 AM
#24
avatar of Tiger Baron

Posts: 3145 | Subs: 2

My wishes are for a 3rd Axis Army, full mod support like in CoH and perhaps custom commanders, not sure yet about the last one.
19 Oct 2017, 21:50 PM
#25
20 Oct 2017, 02:57 AM
#26
avatar of Intelligence209

Posts: 1124

I think I can speak for anyone. I think the most important subjects we want are

-Balance
-Optimization/coding/stability
-better public relations/communications between relic and the community.

So basically I’m sure whatever army’s/fronts they choose. We the people want a game that is playable/fun/fair

20 Oct 2017, 06:30 AM
#27
avatar of SturmtigerCobra
Patrion 310

Posts: 964 | Subs: 11

Complete Relic survey/questionnaire (32 total) and commentary in this video;

I share my thoughts on Company of Heroes 3 through a survey provided by Relic, which includes what they might change/improve upon in the next entry. Excellent timing as I originally had a video on this very subject out in a few days. Hope you (and Relic) enjoy my opinion!

My CoH2/CoH3 development analysis that might be of interest to some;

Commercially failures & missed marketing opportunities
Relic hasn't really landed a solid commercial hit since CoH1. Eventually, fans get impatient and less tolerant of Relic constant failures. Running a corporation/ fan-oriented customer service ain't Disneyland where everyone supports you and don't say mean things.
Relic is at the top of RTS gaming not because they are "the best" but rather by the process of elimination (less RTS studios to compete with).

I'm not sure the DoW3 team will be trusted by SEGA making new AAA IPs, so part of that team could end up making CoH3 and some devs from AoE4/CoH2?. Or perhaps DoW3 will start doing DLC for CA Total Warhammer Series?. Who knows. Anyone comfortable with the DoW3 team working on CoH3?.
I have mixed feelings about this and atm favor big laid off except for the best talented DoW3 devs.
As a fan, you want more RTS competition, not less.


Steve Jobs, billionaire co-founder of Apple and former CEO

The Relic identity crisis:
Reality vs Theory Crafting (pragmatic vs visionary leaders)
To use Band of Brothers as an analogy. Reality/pragmatic would be Winters and delusional leaders/pseudo-intellectuals/safe space warriors in Relic would be Soble. There is a thin line between visionary and delusion.


When a studio is lacking both pragmatic and visionary leaders that's not good. Now fans can help improving the practical leadership but long-term visionary leadership? Don't think so. That's not how Steve Jobs became the great visionary leader of the tech industry (RIP Steve). Pragmatic leaders solve problems and visionary leaders plot the destination and prevent problems like a navigator on a ship.

Relic is not a unified small studio like when they created Homeworld 1 with a team of 20.
It takes years of hard work to earn and build a consumer trusted brand. But it only takes a few bad leaders to mess it all up. Relic needs to take their reputation more seriously which among hardcore fans are close to the same level as EA/Bioware (that's not a compliment). Relic like Bioware once had a positive relationship with fans, not anymore. Relic has some serious bridges to repair with CoH3.

As a CoH fan, you have to understand there is not one Relic, but two. The old school leadership mindset that was gaming professionals and Neo-Relic which is dominated by these pseudo intellectuals wannabes visionary.
In theory, I'm sure what neo-Relic say make some good sense. But there is a big difference between theory and reality. Hence the saying, the road to hell is paved with good intentions, that’s soviet communism for you.

Cobra's quickstep guide to avoid another iceberg collision (DoW3);
Don't alienate your target audience


Step 1; Know Your Audience
This is cool;

This is NOT cool;

Dunkirk, the event or the film, is nothing like feminists claim (not all feminists are the same, but SJWs/professional victims)
http://www.washingtonexaminer.com/dunkirk-the-event-or-the-film-is-nothing-like-feminists-claim/article/2630531
This isn't a blow to feminism, but a part of history. This would be like a man watching a woman give birth and upon seeing her triumphantly and yet fondly cuddle her newborn baby demand recognition for his small but intrinsic role in the event that created that moment.

Step 2; Relic Competitive readiness?
Relic should recruit/promote their leaders more wisely based on credentials and with consistency in words and action. No favoritism and diversity manifesto which alienate your fan audience and make good leaders leave or stay away. Mediocre leadership leads to mediocre results. Running a corporation is a competitive "fighting game" and not the same as a charity organization which relies more on compassionate leadership.
South Park - Reality Crashes The Charity Party (Please donate now, for shameless Relic)

Competitive readiness (no complacency) drives innovation and will give more corporate results than tree hugging hipsters. Without competition, leaders become sloppy. Trying to reinvent the wheel with mediocre visionary leadership is a recipe for a disaster.
I was baffled by Relic's DoW3 delusional behavior, echo chambers and pseudo-intellectualism running Relic into the ground. I know this RTS team is getting some new leaders so maybe that will improve things.

How Electronic Arts stopped being the worst company in America
https://www.cnet.com/g00/news/how-electronic-arts-stopped-being-the-worst-company-in-america/?i10c.encReferrer=aHR0cHM6Ly93d3cuZ29vZ2xlLmRrLw%3D%3D
Five months after taking over, on February 12, 2014, Wilson gathered 146 of the company's top leaders at EA's headquarters. Together with Gabrielle Toledano, EA's chief talent officer, Wilson hatched a plan to help them understand why so many customers were unhappy.

The group was led to the basketball court, which had been temporarily remade into a conference space with stations of computers and telephone lines. For hours, executives went through the steps of installing, troubleshooting and playing the company's games. They also listened in on customer service calls so they could hear firsthand players' frustrations.

"We weren't thinking about everything we were doing in the context of the player experience," said Wilson.
That's how EA is trying to turn around the Titanic.

Step 3; Stop pandering to vocals & false narratives (MSM, campus and social media)
The silenced majority of PC/console gamers, rarely post on forums or social media. At best they will play a few games per week. They are not "PC bro's", quite the contrary. Go do some background research on the downfall of the movie industry/Hollywood, mainstream media and South Park season 19 to stay out of trouble.
Americans' Trust in Mass Media Sinks to New Low
http://news.gallup.com/poll/195542/americans-trust-mass-media-sinks-new-low.aspx
Watch South Park free here;
http://www.southparkstudios.nu/full-episodes
South Park season 19 is a very smart serialized narrative and should make it clear to anyone why pandering to these vocals will end badly for Relic (or anyone else in the entertainment/media industry). South Park writers are not stupid, they know for the show to survive free speech needs to be restored. Comedy is the last bastion of free speech and South Park definitely knows that.

Gathering customer feedback from this audience will be difficult so don't be lazy. I suggest more private emails and surveys with rewards.


Step 4; Individualism vs Drama Triangle


But hey man, this is 2017 why should Relic worry about individualism & personal identity? Let's victimize people and tell them they are oppressed. There you got a receipt for a disaster. Reality is not for the faint-hearted.
I'm warning you Relic, don't even think about pandering to these "fake SJW" (social justice warriors)/professional victims as that will surely alienate your target audience. By the time CoH3 come out this "hypersensitive victimhood culture" will end at the bottom of the dirt.
I do feel compassion for these "professional victims" because they are prisons of their own minds. There is not a snowball chance in hell this will end well for them.
Western victimization is the new racism and that's basically what neo-Relic believes in.. It's important to remember this is Company of Heroes, not Company of Villains or Company of Victims.

Step 5; Learn about WW2 patriotism and forget the Drama Triangle

WW2 game makers like Wargaming understand WW2 patriotism far better than neo-Relic leaders so Wargaming is destined to do rather well in the years ahead. Relic needs to wake up.
In general for a corporation, neutrality is good for business. That's why Band of Brothers was such a masterpiece (9,5/10 IMDb rating) because it doesn't try to alienate the target audience.
Here is a great BoB clip showing the perspective of the "average" German veterans;

Read and learn. Germans = Humans.
http://nypost.com/2012/12/09/amazing-tale-of-a-desperate-wwii-pilots-encounter-with-a-german-flying-ace/
HONOR IN WARTIME:American WWII pilot Charlie Brown (left) was struggling to keep his damaged bomber airborne in the skies over Germany in 1943 when Luftwaffe ace Franz Stigler (right) flew alongside. Instead of firing, Stigler gave a salute.



Ted Kirkpatrick recounts a story about a bomber pilot named, Charlie Brown. His plane was badly damaged with wounded men on the plane, and was accidentally flying the wrong away -- into enemy territory. A German pilot was ordered to take Charlie Brown's plane down, but as he flew near the plane and saw how badly it was damaged, he unexpectedly led Charlie Brown out of enemy territory and back to England. Charlie Brown kept the story quiet because if the Germans found at that their pilot had let him go, they would've punished him. About 50 years after the war, the two men finally found each other and became good friends.

Failures to understand the "veterans perspective", is why the Hollywood movie industry usual fails at making good money from WW2. There are two sides to every story and Relic has to stand for excellence on all levels.

Step 6; CoH keys to innovation (Checklist)
It's like Relic had a baby and then treated like an orphan that lost both parents. If you go play Homeworld, you'll see how far DoW3 development has deteriorated. HW was many years ahead of its time while DoW3 suffered from a massive identity crisis. Competition drives innovation, not diversity as pseudo-intellectuals like people to think.
Don’t confuse competitive capitalism with monopolized capitalism. As a consumer, you want more competitive not less. The irony here, the lack of competition against CoH is one of the reasons why Relic has become sloppy and complacent. If there have been other games like Iron harvest then this new breed RTS genre could have become a lot more popular.
http://www.edisonawards.com/news/competition-drive-innovation/
There are ways on how to initiate competition and promote innovation. Like below:
1. Find an untapped need that others are missing – Check CoH is unique
2. Implement new ideas and celebrate change – Check (partial success)
3. Listen to customers suggestions – Fail
4. Include unusual services that aren’t traditionally offered in the industry – Fail
5. Put your idea out there and promote it with all you’ve got – Fail


Step 7; Relic can't handle criticism & Lacking Courage
This has been their weakness for many years.
IMO, this partial stems from obvious progressive leanings and delusional hardliners (uncompromising). Some of the new leaders coming into power have not been respectful towards what CoH stand for (WW2 patriotism) or its (former) loyal fan base.
PC Relic takes criticism of their work very personally. The failure in DoW3 development is a good example of this. From the first screenshot of DoW3 was released it was clear the new art style was not a change fans wanted to see.
DoW3 fan criticism was mostly ignored and they instead doubled down on the biased gaming press to save them. Months later, after hitting the iceberg Relic came crawling back to the fans and beg for forgiveness.
But…we’re humans who have the internet. We know there are lots of you who don’t feel the same way. That matters. We make these games for you, and we need you in order to keep making games. So, let’s talk about where we go from here.

https://www.dawnofwar.com/article/community-update-june-13-2017
Leaders need to seek feedback both external and internal because that’s how they grow. Bad leaders don’t grow with feedback because "they don’t know; "they don’t know" (delusional leadership). The first step in reaching a solution to a problem or conflict is to identify the central issue. Yes, it takes courage to inspire others, but the introspective kind of courage. Delusional leaders don't have that and that usual should be a huge warning sign.

Five Signs Your CEO Is Delusional - Forbes
https://www.forbes.com/sites/lizryan/2015/07/02/five-signs-your-ceo-is-delusional/#1fdf99a01e86
After the stupid idea gets implemented and utterly fails, reporters will ask the CEO's colleagues "Didn't anybody tell your CEO his idea was goofy, before it got him and your company pilloried on national TV?"

"We tried," you'll say wanly.

Trying is not enough. You wouldn't let your child run across a busy street to get his baseball and you can't let a CEO act on every cockamamie idea that pops into his head.

Gang up on him if necessary. Don't wimp out now unless you want to be asked the question "Wait -- you worked for that company?" for years into the future.
20 Oct 2017, 06:30 AM
#28
avatar of Antemurale
Senior Moderator Badge

Posts: 951

Just got the survey. It actually allows you to explain in depth what your choices were. Those screenshots are 100% legit.

Anyways, I was pretty sure I picked tank combat (where's my side armor?), pathfinding (derping out when vehicles run into flagpoles), and modding (includes custom aesthetics and all) as my choices of 3 most important aspects to be improved.

20 Oct 2017, 15:24 PM
#29
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

I think I can speak for anyone. I think the most important subjects we want are

-Balance
-Optimization/coding/stability
-better public relations/communications between relic and the community.

So basically I’m sure whatever army’s/fronts they choose. We the people want a game that is playable/fun/fair


Better modding tools are also extremely important for the life of this community. Currently you can't even add new assets to the game.
20 Oct 2017, 16:12 PM
#30
avatar of __deleted__

Posts: 4314 | Subs: 7

I'm going to bitch here a bit again, as I've still not received a survey.

It's all nice when you want to keep with community and ask them questions but only asking some of them fucks your plan to hold tight with your community. If you want to ask people about something then give everyone option to respond or forget it ;)
20 Oct 2017, 16:23 PM
#31
avatar of Intelligence209

Posts: 1124

I'm going to bitch here a bit again, as I've still not received a survey.

It's all nice when you want to keep with community and ask them questions but only asking some of them fucks your plan to hold tight with your community. If you want to ask people about something then give everyone option to respond or forget it ;)


I’m pretty sure (might be wrong but I’m pretty damn sure) that coh2.org is bigger than relics official site.

And I’m pretty sure (might be wrong but fuck it) that if relic actually released a survey on this website, that the response will be more legit than sending emails. I personally use email on a daily basis for an arrange of things, hiding nude pics of ex’s aka spank bank, actual banking, business, pleasure etc.

But something tells me that a lot of these people use emails for things that they need an email to sign up for, like Facebook/steam/and such, that results in a 1 time use and is rarely checked. But hey I might be wrong.

Point is, I doubt that the full potential of actually finding out what the majority of the community wants is being met. I would low ball it to like ~30% but hey I never took statistics so I might be wrong as fuck.

Relic should be releasing email surveys, as well as both here and on official fourms to figure out what people wants. And have people explain themselves in short answers.

And maybe have someone other than school shooter Kyle to actually come on this site and comminitcate and not say stupid smart ass shit, especially when he has no room to be a smartass when the community itself is the only reason this game is moving foward. #preach
20 Oct 2017, 16:30 PM
#32
avatar of __deleted__

Posts: 4314 | Subs: 7



I’m pretty sure (might be wrong but I’m pretty damn sure) that coh2.org is bigger than relics official site.

And I’m pretty sure (might be wrong but fuck it) that if relic actually released a survey on this website, that the response will be more legit than sending emails. I personally use email on a daily basis for an arrange of things, hiding nude pics of ex’s aka spank bank, actual banking, business, pleasure etc.

But something tells me that a lot of these people use emails for things that they need an email for, like Facebook/steam/and such, that results in a 1 time use and is rarely checked. But hey I might be wrong.

Point is, I doubt that the full potential of actually finding out what the majority of the community wants is being met. I would low ball it to like ~30% but hey I never took statistics so I might be wrong as fuck.

Relic should be releasing email surveys, as well as both here and on official fourms to figure out what people wants. And have people explain themselves in short answers.

And maybe have someone other than school shooter Kyle to actually come on this site and comminitcate and not say stupid smart ass shit, especially when he has no room to be a smartass when the community itself is the only reason this game is moving foward. #preach




+1


Relic was incapable to create legit site in time so people have got used to this one. They refused communicate with majority of community present here for whole 5 years. That's definitely not how community management works.

Look at coh2 legends that come from .org. Ami, Inverse, Bud and many many more. They all retired becase they were always put down by Relic and their incompetence. OCF is a great example of that. Relic could have donated tourney and propagate it. Instaed they chose to shit at Ami's head <444>_<444>
20 Oct 2017, 18:00 PM
#33
avatar of Von Kluge
Patrion 14

Posts: 3548 | Subs: 2




Look at coh2 legends that come from .org. Ami, Inverse, Bud and many many more. They all retired becase they were always put down by Relic and their incompetence. OCF is a great example of that. Relic could have donated tourney and propagate it. Instaed they chose to shit at Ami's head <444>_<444>


Casually forgetting everything that happened in between SNF5 and OCF, as an old dog you should know better :snfCHVGame:
20 Oct 2017, 19:42 PM
#34
avatar of Wygrif

Posts: 278

All this talk of of customized load outs/armies/commanders scares the shit out of me. If this stuff makes it on the ladder we will all be eating a ton of salty cheese.
21 Oct 2017, 02:29 AM
#36
avatar of Grumpy

Posts: 1958

jump backJump back to quoted post20 Oct 2017, 19:42 PMWygrif
All this talk of of customized load outs/armies/commanders scares the shit out of me. If this stuff makes it on the ladder we will all be eating a ton of salty cheese.


I like this idea. Think of having OKW with Panzerfusiliers, resource drop, Stuka Dive Bomb (should really increase the radius of death critical to something like 200), and Stuka CAS (Loiter). Would be lots of fun and balance wouldn't be much worse than live version.

Relic probably has very little income from COH2 now and won't spend much time with it, survey or not. I also didn't get one, so apparently owning two copies of the game isn't enough to get a survey.

If Relic wanted to make the game fun, they should've limited the number of indirect fire units per player, nerfed all armies off map abilities (instead of just USF), then made small regular tweaks to stats until armies were balanced.

21 Oct 2017, 07:36 AM
#37
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

No doubt you’ve all heard about the Future of Company of Heroes Survey. We sent this survey to a large proportion of our mailing list, and we’ve had A LOT of responses.

However, if you didn’t receive the survey and you’re itching to have your say, we’ve got you covered.

Please enter your chosen email address into the field found here.
We will collect email addresses until Weds the 25th of October, at which point we will distribute the survey to those who have signed up.

For security reasons, we have to distribute the survey via email.
22 Oct 2017, 00:16 AM
#38
avatar of Benry2000

Posts: 3

Guys, if you didn't recieve the email, please go here:https://community.companyofheroes.com/discussion/244425/missed-the-future-of-coh-survey
Accepting until october 25th
22 Oct 2017, 10:03 AM
#39
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

Guys, if you didn't recieve the email, please go here:https://community.companyofheroes.com/discussion/244425/missed-the-future-of-coh-survey
Accepting until october 25th


Sense?

Did you checked my thread?^^
22 Oct 2017, 13:24 PM
#40
avatar of Benry2000

Posts: 3



Sense?

Did you checked my thread?^^



Oh! I didn't see your post, sorry.
0 user is browsing this thread:

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Last Friday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
Last Friday, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
Last Thursday, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
Last Thursday, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Last Thursday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
Last Wednesday, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Last Wednesday, 23:34 PM
Willy Pete: Really
Last Wednesday, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Last Wednesday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Last Wednesday, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
Last Wednesday, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
Last Wednesday, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
Last Wednesday, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
Last Wednesday, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
Last Tuesday, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
Last Tuesday, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
Last Tuesday, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects
05 Feb 2025, 18:46 PM
Lady Xenarra: https://www.youtube.com/watch?v=XSvwH2mXje8 Well this should result in 'interesting' reactions... :rofl:
05 Feb 2025, 18:43 PM
Ginaaa: how do i send replay to get him banned?
05 Feb 2025, 00:11 AM
Ginaaa: `just caught cooper47/ maphacking
05 Feb 2025, 00:11 AM
adamírcz: Oh well, I might look it up on dickcord and try upload anyway
02 Feb 2025, 00:27 AM
adamírcz: shiit, saw clean through me
02 Feb 2025, 00:26 AM
aerafield: That's exactly what a drophacker would say
01 Feb 2025, 22:37 PM
adamírcz: Just to be clear, Im askin cause I want someone banned, not coz I would wanna synchhack
01 Feb 2025, 15:10 PM
adamírcz: Do Relic still banana people for synchhacks in CoH2 or is it only for CoH3 now
01 Feb 2025, 15:09 PM
Lady Xenarra: Great, we're all getting somewhere B-)
30 Jan 2025, 21:32 PM
Rosbone: @Lady Xenarra Yes, I am more than happy that Kill Counts were added. I apologize for the insane rant. Like everything else, if you want it done right you have to do it yourself :romeoHairDay:
30 Jan 2025, 19:44 PM
adamírcz: Damn, didnt expect to trigger such impressive rant, but there is nothing I disagree with there :rofl:
30 Jan 2025, 19:33 PM
Lady Xenarra: Errr, browser error. Come on, aren't you happy the game finally got a kill counter? I mean it's fantastic for viewing how many inf you mowed down charging MGs frontally :rofl:
30 Jan 2025, 19:05 PM
Lady Xenarra: @Rosbone
30 Jan 2025, 19:04 PM
Rosbone: *trip on
30 Jan 2025, 18:13 PM
Rosbone: Damn it, you got me talking about Relic again. I had almost completely forgotten about Coh3, like most everyone else. You can only watch waterheads tri n the sidewalk so many times before its just sad.
30 Jan 2025, 18:13 PM
Rosbone: They offer no help to the underling because they dont know shit, they just annoy them until they quit and go somewhere else. There it is, the business in a nutshell.
30 Jan 2025, 18:08 PM
Rosbone: Like most companies, if someone is good at their job they dont get promoted. So only the dumb rise to management roles. These people are usually what I call list makers. All they understand is "I have a task on my list that needs done, did you do it?".
30 Jan 2025, 18:06 PM
Rosbone: It is extremely sad that some moron like me could go there and out work everyone there in multiple roles.
30 Jan 2025, 18:05 PM
Rosbone: So now it has multiple points of failure and relies on asynchronous internet calls. Just the dumbest of the dumb work at Relic. It is clear, they have no concept of what is good or bad.
30 Jan 2025, 18:02 PM
Rosbone: The old file had player name, position, rank, RelicID, SteamID. Coh3 should have included these and player color. Now it just has player name and IDs. You have to go search for the rest of the data from a Relic server.
30 Jan 2025, 18:01 PM
Rosbone: In typical Relic fashion, they did something truly great and then f*cked it beyond repair in a fit of retardation. I have not looked deep in Coh3s files but I would imagine it is still broken. They should have expanded the local info, but its Relic so....
30 Jan 2025, 17:58 PM
Rosbone: @adamírcz Not sure which CELO you are using, but all CELOs pull information from a Relic server. This is because Relic is retarded. All the data neded used to be in a local file, then Relic broke it.
30 Jan 2025, 17:56 PM
adamírcz: and now its back on; noice
29 Jan 2025, 22:56 PM
adamírcz: why the fuck is celo down?
29 Jan 2025, 22:41 PM
SteamNOC: teamkiller ban plz
29 Jan 2025, 16:21 PM
NigelBallsworth: @GenMe what you're saying makes sense, but if that's the case, the designers are creating a situation that makes it very irritating and not at all fun to play Allies, seeing as the player of average skill gets stomped 4 out of 5 times by players of noskill
28 Jan 2025, 23:49 PM
Soheil: Axis 3v3 , 4v4 but Alies strong in 1vs1 and 2vs2
28 Jan 2025, 22:41 PM
OKSpitfire: Relic*
28 Jan 2025, 16:05 PM
OKSpitfire: Which brings up back to the inevitable: How on earth could they allow- Oh of course, the game was released in a really broken and unfinished state, much like the last one. But this time the publisher has had enough. Cheers for that.
28 Jan 2025, 16:03 PM
OKSpitfire: I think these things especially annoy the community because it brings us back to obvious strategic bullshit and exploits that were already a 'thing' that got painstakingly corrected in the previous iteration of the game.
28 Jan 2025, 16:01 PM
OKSpitfire: I think it's more that the lessons learned from all the years of carefully balancing the previous game haven't been learned or carried over. Thats and mechanics have generally been dumbed down to make the game more noob friendly.
28 Jan 2025, 15:50 PM
OKSpitfire: I dunno. I find the idea that anyone would purposefully make one faction stronger than another in a multiplayer RTS game kind of dumb. Why would any designer do this? There's no upside.
28 Jan 2025, 15:49 PM
Rosbone: But the miss was for good reason, to increase the player count and sales. But it has removed too much of the pleasure of out skilling your opponent.
28 Jan 2025, 11:13 AM
Rosbone: Because noobs that cheese are too competitive. Coh2 really was as good as it gets in every aspect of RTS. Relic just needed to fix some small issues and add mechanics. They missed the mark a little.
28 Jan 2025, 11:10 AM
Rosbone: @GenMe Finally someone gets it. Coh2 was designed so varying levels of skill could play together. This increases the available players. Which helps everyone due to better match making. Sadly Coh3 took this idea too far. Which has alienated top players.
28 Jan 2025, 11:08 AM
GenMe: same in coh 2, you pretty much guarantee an axis late game victory, so all they have to do is last out, it also makes them easy to play for newer players, no need to flank, squad wipe late game units
28 Jan 2025, 09:47 AM
GenMe: the reason axis is OP is because they have a massive following, you cant blame relic for listening to thier target audience, a strong axis faction makes more money
28 Jan 2025, 09:45 AM
NigelBallsworth: and then "EZ", like no shit it's ez. team Axis is ez mode.
27 Jan 2025, 22:45 PM
NigelBallsworth: @aerafield "low effort, maximum reward" is an excellent way to phrase the shit that a LOT of Axis players do in team games.
27 Jan 2025, 22:38 PM
Lady Xenarra: @aerafield Given how much screaming there is about it already, there’s nothing for me to say to add to it.
27 Jan 2025, 14:04 PM
aerafield: Ofc the axis main won't mention the Wespe with double barrage and no cooldown :megusta:
27 Jan 2025, 00:26 AM
Lady Xenarra: So will we be seeing substantial nerfs to the SPG spam in 2.0? Bishops were already pretty obnoxious before 1.8 but the extra MP reinforce costs now make SPGs in general an ez click to win option.
26 Jan 2025, 13:47 PM
donofsandiego: the location will be dug double wide so that coh 3 can fit beside it
26 Jan 2025, 07:04 AM
donofsandiego: Upcoming: Operation Shed. For this operation, we will be relocating Coh2.org to it's permanent resting place behind the shed.
26 Jan 2025, 07:03 AM
Rosbone: This has been a paid for announcement from The People for the betterment of Coh Society.
23 Jan 2025, 20:11 PM
Rosbone: And at a point when they need to have as many positives as they can. Instead they drop the ball and beg people for upvotes. You wouldnt need begging if you just did your jobs, like ever.
23 Jan 2025, 20:08 PM
Rosbone: They put out new maps and increase the chance you get the new maps! Great idea! Thanks! Now its been 2 months of getting the same map over and over and over. How do they always fail themselves. Turn a positive into a negative everytime.
23 Jan 2025, 20:07 PM
Rosbone: Seriously now, how is Relic still around. They cant do anything at all without F'ing it up.
23 Jan 2025, 20:05 PM
GenMe: Its pointless even recording wins or losses in coh or any other RTS, they are being maphacked to death
22 Jan 2025, 05:16 AM
aerafield: But make no mistake, this is not supposed to be a "DAK OP" rant. The whole game CoH3 is designed in a way so that stupid players can perform well and reach high ladder spots. Low effort, maximum reward strategies are everywhere
21 Jan 2025, 22:51 PM
aerafield: Yeah I was gonna say, you clearly never saw the 10 IQ 10 APM blobbers roaming around on CoH3's top 20 ladders as DAK. Blobbing VSL Pgrens near the camouflage truck
21 Jan 2025, 22:47 PM
Lady Xenarra: Nvm, I was wrong about VSL. Ultra efficient blob smashers go brrrrrr
21 Jan 2025, 21:31 PM
Lady Xenarra: VSL is a myth, that is all.
17 Jan 2025, 20:10 PM
Rosbone: Ahhh I see the time span was less than a month for my view.
16 Jan 2025, 15:35 PM
Rosbone: 1600 is also lopsided based on 3v3 or 4v4.
16 Jan 2025, 15:32 PM
Rosbone: 4v4 has enough players or Wespe blobs but 3v3 doesnt? Some good axis teams are only playing 4v4?
16 Jan 2025, 15:31 PM
Rosbone: @aerafield What is up with the Coh3 win rates? 4v4 1500 has axis at 57% winrate. Same setting in 3v3 is allies at 52% win rate.
16 Jan 2025, 15:30 PM
Rosbone: Bueller? Bueller?
16 Jan 2025, 15:16 PM
aerafield: weekly shoutbox post :)
16 Jan 2025, 11:49 AM
Rosbone: :snfPeter:
09 Jan 2025, 11:04 AM
Willy Pete: So yes, he was very much doing Ullu things B-)
09 Jan 2025, 00:56 AM
Willy Pete: @Rosbone Couldn't spam pumas, he ragequit after 4 mins. Told his teammates they sucked and disappeared into a puff of smoke
09 Jan 2025, 00:55 AM
Rosbone: @Willy Pete Did he spam Pumas and do all the great Ullu things? :romeoHype:
09 Jan 2025, 00:16 AM
Willy Pete: I played against Ullumulu in coh2 today. The legend lives on
08 Jan 2025, 20:32 PM
blvckdream: @Rosbone yeah ... still no alternative to coh2 -_-
05 Jan 2025, 09:12 AM
Rosbone: @blvckdream They just might. Glad you are still in the mix brother!
04 Jan 2025, 14:59 PM
blvckdream: @Rosbone I submitted a request. Let`s see if they do something lol
04 Jan 2025, 12:28 PM
Rosbone: If you go thru the process, please mention @aerafield just for kicks :foreveralone:
04 Jan 2025, 10:54 AM
Rosbone: relic stopped banning people. But was rumored to do a ban-wave recently. They just announced this new portal: https://help.relic.com/hc/en-us/sections/36051779792147-Code-of-Conduct-Relic-Account
04 Jan 2025, 10:53 AM
blvckdream: Obvious map hacker. doesnt even hide it. who can i send the replay?
04 Jan 2025, 09:25 AM
blvckdream: Is there still a way to report coh2 maphackers?
04 Jan 2025, 09:19 AM
donofsandiego: "boo womp"
03 Jan 2025, 19:01 PM
donofsandiego: me when my riflemen blob gets insta wipeb by a V1
03 Jan 2025, 19:00 PM
Rosbone: @Willy Pete :clap:
03 Jan 2025, 03:33 AM
Willy Pete: And apparently Relic has as well lol
03 Jan 2025, 02:37 AM
Willy Pete: Do enough people care to even complain? I don't mind the v1 but I've given up caring about balance
03 Jan 2025, 02:36 AM
Lady Xenarra: @aerafield :rofl:
01 Jan 2025, 14:11 PM
aerafield: "Deploy a devastating V-1 rocket capable of wiping out the opponent's base immediately. Only 9.99$ BUY IT NOW!"
31 Dec 2024, 22:19 PM
Lady Xenarra: I am surprised by the lack of screaming that the V-1 will be in the new battle groups.
31 Dec 2024, 14:55 PM
Rosbone: Its going to be one of those years.
25 Dec 2024, 12:39 PM
donofsandiego: rosbone coming out in the shoutbox was not on my 2024 bingo card
25 Dec 2024, 06:46 AM
Hannibal: Relic lost their most professional CoH3 hater
24 Dec 2024, 11:48 AM
Rosbone: However, since Relic added kill counts I cannot trash Coh3 anymore. And have subsequentially started to sprout breasts. I am slowly transitioning into a Coh3 enjoyer :blush:
23 Dec 2024, 13:43 PM
Rosbone: Its good to see people coming back even if it is to trash Coh3 and shit talk each other. That is what men do. :snfQuinn:
23 Dec 2024, 13:41 PM
Rosbone: @skemshead How do you know they are idiots? I mean. I know. But how do YOU know? :snfPeter:
23 Dec 2024, 13:40 PM

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