Reichswerke
19 Aug 2017, 19:16 PM
#1


Posts: 1467 | Subs: 4
Feedback for Reichswerke
21 Aug 2017, 02:16 AM
#2

Posts: 38
GOOD
1. The map has decent visuals. Could use some more industrial objects to give it a more closed in factory area feel.
BAD
1. There are a lot of FULL health buildings. This will surely be an MG favored map. Especially since the buildings cover key points on the map. There are several lanes that may help flank garrisoned MGs but with the building strength so high, grenades may be useless, etc. May turn into a mortar fest.
2. The East base has a large full health building right outside it to the north. If the enemy gets an MG in there, that exit of the base will be shut down for a long time.
3. The east base top cutoff has a building covering it. The west does not. This could make the map favor the west base spawn.
CHANGES
1. This map has no bomb craters, etc. Everything is clean and untouched. The look could be changed to a more post battle look that would allow building healths to be reduced so they are not so dominate.
SCORE
6/10 - With all of the full health large buildings, this map may get vetoed often.
1. The map has decent visuals. Could use some more industrial objects to give it a more closed in factory area feel.
BAD
1. There are a lot of FULL health buildings. This will surely be an MG favored map. Especially since the buildings cover key points on the map. There are several lanes that may help flank garrisoned MGs but with the building strength so high, grenades may be useless, etc. May turn into a mortar fest.
2. The East base has a large full health building right outside it to the north. If the enemy gets an MG in there, that exit of the base will be shut down for a long time.
3. The east base top cutoff has a building covering it. The west does not. This could make the map favor the west base spawn.
CHANGES
1. This map has no bomb craters, etc. Everything is clean and untouched. The look could be changed to a more post battle look that would allow building healths to be reduced so they are not so dominate.
SCORE
6/10 - With all of the full health large buildings, this map may get vetoed often.
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LimaOscarMike: My laptop can't even run COH3. Should I get them on my Series X or is it dead yet?
Last Saturday, 05:10 AM
Last Saturday, 05:10 AM
Rosbone: One of my last major gripes about Coh3. Price is still too high I feel for growth. But progress is always good.
Last Saturday, 04:43 AM
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Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
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Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
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SupremeStefan: https://steamcommunity.com/sharedfiles/filedetails/?id=3457737797
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02 Apr 2025, 00:16 AM

02 Apr 2025, 00:16 AM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" 
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01 Apr 2025, 02:36 AM
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Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
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Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
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