Reichswerke
19 Aug 2017, 19:16 PM
#1
Posts: 1467 | Subs: 4
Feedback for Reichswerke
21 Aug 2017, 02:16 AM
#2
Posts: 38
GOOD
1. The map has decent visuals. Could use some more industrial objects to give it a more closed in factory area feel.
BAD
1. There are a lot of FULL health buildings. This will surely be an MG favored map. Especially since the buildings cover key points on the map. There are several lanes that may help flank garrisoned MGs but with the building strength so high, grenades may be useless, etc. May turn into a mortar fest.
2. The East base has a large full health building right outside it to the north. If the enemy gets an MG in there, that exit of the base will be shut down for a long time.
3. The east base top cutoff has a building covering it. The west does not. This could make the map favor the west base spawn.
CHANGES
1. This map has no bomb craters, etc. Everything is clean and untouched. The look could be changed to a more post battle look that would allow building healths to be reduced so they are not so dominate.
SCORE
6/10 - With all of the full health large buildings, this map may get vetoed often.
1. The map has decent visuals. Could use some more industrial objects to give it a more closed in factory area feel.
BAD
1. There are a lot of FULL health buildings. This will surely be an MG favored map. Especially since the buildings cover key points on the map. There are several lanes that may help flank garrisoned MGs but with the building strength so high, grenades may be useless, etc. May turn into a mortar fest.
2. The East base has a large full health building right outside it to the north. If the enemy gets an MG in there, that exit of the base will be shut down for a long time.
3. The east base top cutoff has a building covering it. The west does not. This could make the map favor the west base spawn.
CHANGES
1. This map has no bomb craters, etc. Everything is clean and untouched. The look could be changed to a more post battle look that would allow building healths to be reduced so they are not so dominate.
SCORE
6/10 - With all of the full health large buildings, this map may get vetoed often.
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