Sorry: rubbish, frankly. 4 con start, map control is good.
Yeahhh, but then the stg volks show up and the obers and lmg grens. Say goodbye to your 4 cons being anything but cannon fodder.
Posts: 2066
Sorry: rubbish, frankly. 4 con start, map control is good.
Posts: 4474
so remove stg volks right ? ho wait what about lmg for rifle should we remove them too ? but wait there's more what about stg and mg 34 for elite unit? Remove them too ?
Yeahhh, but then the stg volks show up and the obers and lmg grens. Say goodbye to your 4 cons being anything but cannon fodder.
Posts: 2066
so remove stg volks right ? ho wait what about lmg for rifle should we remove them too ? but wait there's more what about stg and mg 34 for elite unit? Remove them too ?
Posts: 17
I have another one:
Penal syndrome. Either go penals or lose the game. You have no other option but to go penals or you will lose straight up every game. Conscripts suck so hard, it can't be made to work vs stg volks.
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Where do I say to remove stg volks? All I am saying is that Cons don't work.
No need to start putting words in my mouth.
Posts: 2066
In my opinion on certain maps like the 3v3 and 4v4 Angermuende map, or other close combat maps you can try something like Soviet Shock Army. You get like 4 conscripts you upgrade them with PPSH-41's and you get like 2 Shock Troops and early-mid game I am pretty certain that you will dominate the infantry game. Late game vetted up shock troops are pretty good IMO and they shed most things pretty easily at close range. I do agree however that the Cons do not scale well into late game and they get shredded by vetted Obers, vetted up volks, and vetted LMG Grens. However in my opinion conscripts can be useful for their merging but mostly for their AT nades. Merging can be good to keep team weapons alive. In my opinion conscripts have better AT capabilities than penals, I think it is much easier to oorahhh into a tank w few conscripts and throw the AT nades at it than for penals to throw the sticky satchels onto the tank.
However this is too situational I definetly agree that conscripts need to be majorly reworked make them competitive and to make them scale better into the late game. I think penals need a little nerf and conscripts need a pretty significant buff in order to make the Soviets more fun, more diverse and more balanced infantry wise.
Posts: 2066
Don't expect someone who is crutching on Volks dirt cheapness to respond in any other way, as if LMG Rifles were worth is over Double BAR after the nerf.
Posts: 17
Good points! I have tried the very same things and found that vs volk spam, it just falls apart even when none of the units are vetted. Shock troops do shred everything at higher vet, but they bleed you soo hard. How do you work around the bleed?
Posts: 4474
then whats the problem they are gona buff them in the next few patches (look at the mod of mr smith evetually all change there will go live)
Where do I say to remove stg volks? All I am saying is that Cons don't work.
No need to start putting words in my mouth.
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have more blob friendly units
Posts: 172
gotta admit OKW is OP in live version i and doubt they will less OP in FBP. Volks is too cheap yet scale too well and have great versatility, side tech comes with tier tech, panzerfusilier 6 pop with stupid sight range, Sturmtiger 1 shotting squad left and right, easy micro tanks, kubel early game cheesing, sturmpio rolfstorm everything early game, luchs rushing without proper counter, best stock heavy tank in the game without doctrinal requirement... i can go like this all day.
Posts: 172
if kubel was a problem for USF, what does that make the clown car for OKW lol
Posts: 172
I honestly think that all indirect fire (not counting artillery, with no autofire) should be toned down to soviet mortar levels, since they take practically no micro and can decide engagements time and time again, while also performing their intended role (countering static play) very well. IMO you shouldn't be able to nail 3 models of a rifle or tommy squad in one hit just by having an ost mortar or isg, and you shouldn't be able to roflstomp grens and volks without even paying attention to your mortar pit. That being said, soviet mortar sucks.
Posts: 1593 | Subs: 1
Posts: 3053
Good points! I have tried the very same things and found that vs volk spam, it just falls apart even when none of the units are vetted. Shock troops do shred everything at higher vet, but they bleed you soo hard. How do you work around the bleed?
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