This problem with rifles is actually the result the delay in weapon teams. If the M2B HMG was not locked behind a 50 fuel upgrade/60 second, this can also be described volks and OKW just with a longer deploy time. With weapon teams more accessible it will help increase the need of elite inf along with reducing blobbing.
In related to the poll I voted Abstain due to the lack of an option of "rework." (Different than buffing) I have created mods that involved changing the MG drop to 75 Mun, and AT Gun to 100. Additionally replacing the JU 87 and P47 Loiters with strafes. (AT loiters are on the strong side.) The P47 strafe width is changed from 10 units to 4ish. Paths, I adjust the reinforce cost for now from 37 to 30 that may be enough for now.
Mostly this. Also:
Lower CP of Paras to 2 from 3 (usually have 3 rifles before 3cp)
Modify Pathfinders (no need for 2 "elite" infantry in one Commander) My suggestion:
Change initial cost to 260
Allow either infiltration or stealth like OST sniper
Change pop cap of Pathfinders to 1/model (from 2)
Allow them to plant mines and booby traps (no demos or people will whine hard)
Allow only one weapon upgrade (RIP barfinders)