Login

russian armor

Coh 2 after March patch = penals blob / lend lease

26 May 2017, 21:30 PM
#1
avatar of Von Sturm

Posts: 50

Tell me OKW players, how do you counter this BS ?
26 May 2017, 22:10 PM
#2
avatar of Maret

Posts: 711

Leigs, STG for volks and luchs. When you build luchs SU must buy PTRS for penals (or will be rect), that highly decreased they AI potential. And after that you don't have problems to deal with penals with stgvolks, pioners and leigs. Also ST commander is the best choice against penals strat. MG-34 can be usefull too. Main rule-keep you forces together, and you will win any engagement.
26 May 2017, 22:11 PM
#3
avatar of Rocket

Posts: 728

Make a 6 mins luchs... or liegs or stuka wow
26 May 2017, 22:15 PM
#4
avatar of LoopDloop

Posts: 3053

Or maybe use cover with your volks... I mean if they're blobbing cover will really give you the advantage instead of a-moving or something, and you got flamenades too.
26 May 2017, 22:16 PM
#5
avatar of Maret

Posts: 711

SU t1 is highly vulnerable to any vehicle. Satchel only works against unaccurate players. Also any arty is pain in ass to penals. More danger is t2 and cons spam with ppsh and soviet reserve army commander. Because variety of tools are huge. T1 is ONLY and ONLY penal spam and nothing else (scout car is early game unit and very fast lost potential). And it's easier to counter than ordes of cons and mortars with zis-gun.
26 May 2017, 22:17 PM
#6
avatar of LoopDloop

Posts: 3053

jump backJump back to quoted post26 May 2017, 22:11 PMRocket
Make a 6 mins luchs... or liegs or stuka wow

That too. You get Stuka at like 12 minutes if you get a luchs at 6. Then just cover with raketens, fausts, and schrecks. Axis doesn't have to play very aggressive.
26 May 2017, 23:32 PM
#7
avatar of Waegukin

Posts: 609

Its still a pain the ass to deal with, but a fast Luchs makes early-mid against LL much easier. Just make sure you have some Raks (or HEAT Pumas) to deal with the first pair of Shermans and you're through the hardest part.
27 May 2017, 10:50 AM
#8
avatar of August1996

Posts: 223

Vs Sovs, really the only docs worth slotting is the Spec Ops and Scavenge. You really need the infil nades and JLI makes for some extremely potent infantry to snipe Penals. Early game Sturms and 4 Volks for maximum aggression, rush Luchs. Raket 3 mins in if I see M3. You see, put the raketen in cloak and in Volks retreat path and you'll get the M3(assuming it DOESN'T HIT THE DAMN GROUND) 9/10. Try as hard as you can to wipe DSKHA and steal them even if it meant losing a squad. Trust me, the stolen DHSKA is at least 2 times better than any Volk you have at this point.

When CP hits 10, you need to have 2 Raketens to cover your AT. Its only a matter of time until you get your own callins(be sure to tech once you have more than enough fuel for Command Panther/Ostwind or 1 is already on the field)
27 May 2017, 12:51 PM
#9
avatar of Ayro

Posts: 43

PPsH Con spam is more effective than penals against OKW. Because OKW don't have CQ unit to deal with that. They have Orah! for MG-34 and tons of AT nades with Zis gun against LV.
27 May 2017, 14:18 PM
#10
avatar of Angrade (Ægion)
Senior Modmaker Badge

Posts: 766 | Subs: 2

(From another post vs lend lease)
Last timed I check, Lend Lease has not be changed other that the Sherman call in times has been nerfed. If you want a replay reviewed, there are a lot of strategists ready and willing to help you.

Generally when playing against soviets, there are 3 openers. T1, has the penals. Penals are a very strong unit. If you can force the Ptrs upgrade, your grenadiers will have a much better time since it reduces their anti infantry damage.

A T2 opener, expect MGs and mortars. Ostheer mortars are generally superior and additionally can help displace the mgs.

A T0 opener, you will see a lot of conscripts. If your opponent is smart he will not be blobbing them and sending them on a lot of flanks. "If you see one, there are two." He/She will probably also get Molotovs. Consider building an additional MG 42


Vs Lend Lease

CP is Lend Leases game, avoid engagements so the CPs will take longer to generate.

Dshk like any other MG can receive mortar fire

Air Drops are easily shot down, 222 can shoot them down and Ostwinds will rip them apart.

Sherman and any other tank spam can be warded away and killed off by duel pak 40s when positioned properly. Additionally, use mines to cover the flank.


I have always found blobs relevantly easy to deal with. Against a blob duel MGs can easily ward away any blob. Additionally, I always keep an anti-blob commander in my roster. Descively defeating blobs and your opponet usually can not deploy anything else because of their lack of manpower.

My rosters and starting builds. Note I usually only play 3v3, and generally play non-meta.
30 May 2017, 23:31 PM
#11
avatar of Garrett

Posts: 309 | Subs: 1

It's just so boring to see Penals in every game, but you cannot blame the Soviet players. Maxims are too weak and Cons are still cons. So, logically you have to resort to Penals, which are still pretty strong having replaced Guards. I would like to see Penals being toned down a bit (especially the dmg against retreating units) and Maxims + Cons buffed, so that you have some versatility.
16 Jul 2017, 02:54 AM
#12
avatar of Felinewolfie

Posts: 868 | Subs: 5

jump backJump back to quoted post30 May 2017, 23:31 PMGarrett
It's just so boring to see Penals in every game, but you cannot blame the Soviet players. Maxims are too weak and Cons are still cons. So, logically you have to resort to Penals, which are still pretty strong having replaced Guards. I would like to see Penals being toned down a bit (especially the dmg against retreating units) and Maxims + Cons buffed, so that you have some versatility.

======
If you buff conscripts significantly, and you nerf Penals, you will see same as with Maxim.
Total disappearance of Maxims and Penals and only Conscript spam.
Then you nerf mines, conscripts and guard further...

And then all soviet players turn into OKW players :)
Diversification achieved!

... Would OKW vs OKW games be less boring, I wonder?
16 Jul 2017, 05:05 AM
#13
avatar of thedarkarmadillo

Posts: 5279

Id like to see a soviet reinforcement overhaul (actually, a full game reinforcment overhaul...) Their core strength should be durability, not necessarily effecient replacment. For elite troops and penals (now) run their reinforcment like a 4 man squad instead of a 6, then overuse will bleed them dry. Of course merge is there ams an option, but thats the point of it! Of you need 4 con squads to sit at base to merge so you can support your 5 penal death squad then you are paying in upkeep!

Tl:dr make soviet non con squads bleed like a 4 man instead of a 6 (rebuff guards maybe then..) And then they become a specialist unit instead of an effecient blobable one (maybe hit team weapons with thia too and rebuff the maxim)

Problem is pound for pound you can out bleed the enemy, if you bleed too well hot damn!
16 Jul 2017, 05:49 AM
#14
avatar of DonnieChan

Posts: 2272 | Subs: 1

The Guar Motor t34/85 vs Tiger Time and the Tiger Ace release days

were far worse
16 Jul 2017, 07:00 AM
#15
avatar of TickTack

Posts: 578

Tell me OKW players, how do you counter this BS ?

Unlike you, we have l2p.
16 Jul 2017, 08:58 AM
#16
avatar of Vipper

Posts: 13496 | Subs: 1

..Of course merge is there ams an option, but thats the point of it! Of you need 4 con squads to sit at base to merge so you can support your 5 penal death squad then you are paying in upkeep!
...

Actually a conscript squad with 1 member is enough to reinforce retreating Penals. The reinforcement time of conscripts is very low and you create enough conscript members in the time the remaining penal member need to heal.
16 Jul 2017, 10:54 AM
#17
avatar of Dangerous-Cloth

Posts: 2066

Or maybe use cover with your volks... I mean if they're blobbing cover will really give you the advantage instead of a-moving or something, and you got flamenades too.


Penals don't care about cover lol
16 Jul 2017, 10:55 AM
#18
avatar of Dangerous-Cloth

Posts: 2066

The Guar Motor t34/85 vs Tiger Time and the Tiger Ace release days

were far worse


Two Tigers vs 6 T34-85s with marked target lol.
16 Jul 2017, 13:22 PM
#19
avatar of ruzen
Patrion 15

Posts: 243

by switching UKF or USF until next patch
16 Jul 2017, 18:11 PM
#20
avatar of ArnoLaz

Posts: 266

Tell me OKW players, how do you counter this BS ?


Luchs - Puma - Stuka all stuff mech provides - into command panther, and make some mg43s. U need to be very agressive early game to get fast luchs, then get puma to counter t-70, and sherman (yes puma can counter sherman pretty well, especially in combo with rak) Stuka for teamweapons - dushkas, ats, and penal blobs. Command Panther for late game, then get schewer.

Basicly this replay of mine show all of it in work, though I lost some of mech stuff stupidly, but if this build worked vs top 20 sov player, it should work at all levels.
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
aerafield: @adamírcz aren't the first two disconnects free every day?
Today, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
Today, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
Today, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
Yesterday, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
Yesterday, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
Yesterday, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
Yesterday, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
Yesterday, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
Yesterday, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
Yesterday, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
Yesterday, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
Last Wednesday, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
Last Wednesday, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
Last Wednesday, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
Last Wednesday, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
Last Wednesday, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
Last Wednesday, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
Last Wednesday, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
Last Wednesday, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
Last Wednesday, 03:52 AM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

195 users are online: 1 member and 194 guests
Teabaglol
3 posts in the last 24h
25 posts in the last week
70 posts in the last month
Registered members: 52600
Welcome our newest member, Beldxscc55
Most online: 2043 users on 29 Oct 2023, 01:04 AM