Why is the OST mortar's ROF so high?
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TLDR: Its ROF is so high that it negates its supposed penalty of being less accurate.
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i don't see any issue here.
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Posts: 1276
it's supposed to be more accurate than soviet one and having a faster rate of fire.
i don't see any issue here.
No you are wrong, the OST mortar is supposed to be less accurate with a higher ROF, my post tries to highlight that due to its ROF it ignores the poor accuracy. With vet the OST mortar scales drastically to the point that it might as well have the old precision strike.
The SOLV mortar has a low ROF and high accuracy still from the days when precision strike was a thing, this is not the case anymore. In comparison to other mortars, the OST is by far the most efficient, most accurate, and the best ROF. It is hard to counter, cheap, vets faster than others due to its consistent damage output.
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Posts: 3423 | Subs: 1
it's supposed to be more accurate than soviet one and having a faster rate of fire.
i don't see any issue here.
The Soviet mortar shoots at smaller squads. Why the hell would it shoot less accurately, AND be slower firing while costing the same??? That makes zero sense, and statistically, it's just wrong. The Soviet mortar has less scatter.
Posts: 311
Seriously, the ROF is so high it negates its supposed penalty of being less accurate in comparison to something such as the sov mortar and even now the USF. The return on investment for this mortar is almost always 3-1 and has bulletins available to increase its accuracy by 10%.
TLDR: Its ROF is so high that it negates its supposed penalty of being less accurate.
Its Simple. One is a 4men squad, and the other is a 6men squad. Thats 50% more survavility.
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or when a mortar hit dead center and take half a squad health forcing you to retreat for healing(something that happens fairly often).
not to mention that these indirect fires completely counter all infantry (including heavy weapons) independently of cover.
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having 6 men means nothing when a single mortar can kill 5 men and the last one get health damage.
or when a mortar hit dead center and take half a squad health forcing you to retreat for healing(something that happens fairly often).
You aswered your own statement. If such situation happen to ost squad, he would be wiped, while soviet\USF squad he will retreat for healing
Posts: 930
You aswered your own statement. If such situation happen to ost squad, he would be wiped, while soviet\USF squad he will retreat for healing
of course not. First the soviet mortar is MUCH more inaccurate, making these chances much lower. and then you have the superior axis units that deal way more dps than soviet ones, thus making wipes much easier to happen when retreating.
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of course not. First the soviet mortar is MUCH more inaccurate, making these chances much lower. and then you have the superior axis units that deal way more dps than soviet ones, thus making wipes much easier to happen when retreating.
Wrong.
They have the same scatter in autofire, and soviet has less scatter on the barrage.
Quit spreading lies and talking out your ass.
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The Soviet mortar shoots at smaller squads. Why the hell would it shoot less accurately, AND be slower firing while costing the same??? That makes zero sense, and statistically, it's just wrong. The Soviet mortar has less scatter.
Because - that the Wehrmacht mortar constantly wipes 5-6 people full squad, the Soviet mortar wipe the 4-man squad? It is better to wait for the second coming of Jesus.
Posts: 930
Wrong.
They have the same scatter in autofire, and soviet has less scatter on the barrage.
Quit spreading lies and talking out your ass.
if this is true, why is that WM and USF mortars are much more precise than the soviet?
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if this is true, why is that WM and USF mortars are much more precise than the soviet?
Because you're biased and notice it hitting more with it's higher firerate. It is not more precise. Feel free to check the weapon stats.
Posts: 3053
Its Simple. One is a 4men squad, and the other is a 6men squad. Thats 50% more survavility.
Not if you're Brits tryna use a vickers.
Because you're biased and notice it hitting more with it's higher firerate. It is not more precise. Feel free to check the weapon stats.
Kubels always seem much squishier when I play axis.
Posts: 485 | Subs: 1
Not if you're Brits tryna use a vickers.
the balance was around Soviet - Osther,
relic fcked up pretty much everything when making their DLC but still you can argue that brits got even a better mortar (mortar pit) which makes it somehow balanced.
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Posts: 3053
the balance was around Soviet - Osther,
relic fcked up pretty much everything when making their DLC but still you can argue that brits got even a better mortar (mortar pit) which makes it somehow balanced.
That's very true. Mortar pit can't move though.
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