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2020 CoH 3 is becoming more real by every day

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2 Dec 2018, 20:09 PM
#161
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2


That kind of reviews can be seen for literally ANY gaming related company with 50+ employees.
Hell, you have plenty of them nowadays for fucking BLIZZARD.


Well, Blizzard is no longer "old Blizzard" since they fuse with Activision. Slowly but surely they had been bleeding those good ol vet employees.
2 Dec 2018, 20:19 PM
#162
avatar of Katitof

Posts: 17914 | Subs: 8



Well, Blizzard is no longer "old Blizzard" since they fuse with Activision. Slowly but surely they had been bleeding those good ol vet employees.

And I'm quite positive that THQ Relic was also different Relic then SEGA Relic.

That's how this business works, no one is immune so its hardly a newsworthy info.

Game developers, especially larger ones or under large publishers umbrellas do not make games anymore - they make money and if by accident they make a game, well, good for us I guess.

HELL, I could switch names and literally slap what is in that relic review onto my ex gaming employer, exactly the same situation, exactly the same issues.
2 Dec 2018, 22:45 PM
#163
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2


And I'm quite positive that THQ Relic was also different Relic then SEGA Relic.

That's how this business works, no one is immune so its hardly a newsworthy info.

Game developers, especially larger ones or under large publishers umbrellas do not make games anymore - they make money and if by accident they make a game, well, good for us I guess.

HELL, I could switch names and literally slap what is in that relic review onto my ex gaming employer, exactly the same situation, exactly the same issues.


I'm just saying that old Blizzard used to develop games for "gamers", because most devs were fans of their own products and they had the freedom to do so. The whole debacle on Blizzard which was brought by Diablo Mobile, is only a visible symptom of what's been happening during the last 5-8 years.

This kinds of news towards Relic or other companies isn't something to be surprised as you said.
3 Dec 2018, 08:03 AM
#164
avatar of Esxile

Posts: 3602 | Subs: 1



I'm just saying that old Blizzard used to develop games for "gamers", because most devs were fans of their own products and they had the freedom to do so. The whole debacle on Blizzard which was brought by Diablo Mobile, is only a visible symptom of what's been happening during the last 5-8 years.

This kinds of news towards Relic or other companies isn't something to be surprised as you said.


Diablo mobile is for Chinese market where Blizzard's fan of WoW or Starcraft like to play on their smarphones.
Diablo3 isn't enough old to get its retirement period from the Western store. Now yeah maybe Western fans were maybe expecting another extension.

Note that I fully agree Blizzard work quality went down with Starcraft and Diablo. But WoW is still an amazing piece of work (even if I don't play it since long) and they always try to renew the experience with every addon. Can't deny that.
3 Dec 2018, 17:07 PM
#165
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

jump backJump back to quoted post3 Dec 2018, 08:03 AMEsxile


Diablo mobile is for Chinese market where Blizzard's fan of WoW or Starcraft like to play on their smarphones.
Diablo3 isn't enough old to get its retirement period from the Western store. Now yeah maybe Western fans were maybe expecting another extension.

Note that I fully agree Blizzard work quality went down with Starcraft and Diablo. But WoW is still an amazing piece of work (even if I don't play it since long) and they always try to renew the experience with every addon. Can't deny that.


-Immortal is basically a re-skin of another mobile game done by a NetEase, a company with a not so good reputation.
-I'm not a Diablo fan, but you don't hype people saying you have a big announcement to do, and you reveal it's a mobile game. If you make a convention for mostly hardcore PC players, you don't close it with a freaking mobile game.
-WoW: i guess you didn't hear reviews about the latest expansion.

Their last Blizzcon should give you a real idea of what's happening behind the scene on Blizzard atm. Unless you just play OW or you are one of the few who still play WC3, you can see the effects of having the cofounders and people who worked for decades, leaving the company.


7 May 2019, 22:48 PM
#166
avatar of Mirage Paradox

Posts: 7

Just hope COH3 does leave the WWII theme and move towards a modern military RTS
8 May 2019, 11:18 AM
#167
avatar of ElSlayer

Posts: 1605 | Subs: 1


[...]

-I'm not a Diablo fan, but you don't hype people saying you have a big announcement to do, and you reveal it's a mobile game. If you make a convention for mostly hardcore PC players, you don't close it with a freaking mobile game.

[...]

But dude, don't you have a phone?
8 May 2019, 11:52 AM
#168
avatar of Balanced_Gamer

Posts: 783

WW2 theme is what they are best at. There are hardly any proper RTS world war 1 and 2 games unlike Company of Heroes franchise which is the best I personally think you can find. There are many modern war games currently out there, so NO to modern warfare for this franchise.

If Company of Heroes wants to get better, improve the current theme instead of jumping into a new theme.

If COH3 is completely modern warfare. I guess that is a no go for me.

I think they can go for WW1 instead, that I would not mind. Better stick with WW2.
8 May 2019, 12:15 PM
#169
avatar of Crecer13

Posts: 2184 | Subs: 2

WW2 theme is what they are best at. There are hardly any proper RTS world war 1 and 2 games unlike Company of Heroes franchise which is the best I personally think you can find. There are many modern war games currently out there, so NO to modern warfare for this franchise.

If Company of Heroes wants to get better, improve the current theme instead of jumping into a new theme.

If COH3 is completely modern warfare. I guess that is a no go for me.

I think they can go for WW1 instead, that I would not mind. Better stick with WW2.


First World strategy will be very boring and limited. It is very hard to make a high-quality, interesting and accurate WW1 game: BF1 is all the same BF3 / 4 about special forces only in the pseudo WW1 theme: total automatic weapons, prototypes. Verdun - who wander fairly accurate but boring. Another problem: the Western front was very positional, to make a strategy about it is very boring. The Eastern Front could solve this, because it is less positional, but people will take over Verdun, Somme, etc. And the Western Front will be needed to sell the game to European / American gamers.
8 May 2019, 14:59 PM
#170
avatar of adamírcz

Posts: 957



First World strategy will be very boring and limited. It is very hard to make a high-quality, interesting and accurate WW1 game: BF1 is all the same BF3 / 4 about special forces only in the pseudo WW1 theme: total automatic weapons, prototypes. Verdun - who wander fairly accurate but boring. Another problem: the Western front was very positional, to make a strategy about it is very boring. The Eastern Front could solve this, because it is less positional, but people will take over Verdun, Somme, etc. And the Western Front will be needed to sell the game to European / American gamers.


Partially a good point
I disagree with WW1 and positional warfare being boring, especially not verdun being boring,
but CoH really is quite about somethin else

Would love a separated DLC or a different game for WW1 though
8 May 2019, 15:58 PM
#171
avatar of Crecer13

Posts: 2184 | Subs: 2



Partially a good point
I disagree with WW1 and positional warfare being boring, especially not verdun being boring,
but CoH really is quite about somethin else

Would love a separated DLC or a different game for WW1 though


Well, unfortunately, it was a trench war. And the gameplay will be total artillery spam, in the First World War there was an Underground War on both fronts, it would be cool, but very hard fully to implement on the RTS.
8 May 2019, 16:09 PM
#172
avatar of Balanced_Gamer

Posts: 783



Well, unfortunately, it was a trench war. And the gameplay will be total artillery spam, in the First World War there was an Underground War on both fronts, it would be cool, but very hard fully to implement on the RTS.


It does not necessarily need to be a trench warfare. Some elements should be based on it but not entirely. It can be similar to the infantry gameplay elements like COH2.

It was difficult in WW1 in the western front cuz France built major defenses. Eastern front however was more exposed in comparison. It was easier for the Germans on the Eastern Front to push because of no heavy fortifications.

Take Battle of Tannenberg. It was fought near a village. Just a different environment. The Western front was just more renowned.

So, it can be WW1 game. Does not have to be trench warfare. Can be urban too. Imagine a conflict in a city, could have happened. Can make lots of elements of WW1 similar to Coh WW2
8 May 2019, 16:22 PM
#173
avatar of Crecer13

Posts: 2184 | Subs: 2



It does not necessarily need to be a trench warfare. Some elements should be based on it but not entirely. It can be similar to the infantry gameplay elements like COH2.

It was difficult in WW1 in the western front cuz France built major defenses. Eastern front however was more exposed in comparison. It was easier for the Germans on the Eastern Front to push because of no heavy fortifications.

Take Battle of Tannenberg. It was fought near a village. Just a different environment. The Western front was just more renowned.

So, it can be WW1 game. Does not have to be trench warfare. Can be urban too. Imagine a conflict in a city, could have happened. Can make lots of elements of WW1 similar to Coh WW2


Yes, the Eastern Front was less positional and СoH mechanics could be applied to it, but to sell the strategy about the First World War, people need famous events, and the Western Front is more famous or more PR focused. Even if you first create the Western Front, and then the Eastern Front as DLC, the factions of these fronts will be so different: the Western factions are static and stuck in the trenches, the Eastern factions had a long front and therefore constantly maneuvered. These sides will be very difficult to balance.
8 May 2019, 17:22 PM
#174
avatar of Balanced_Gamer

Posts: 783



Yes, the Eastern Front was less positional and СoH mechanics could be applied to it, but to sell the strategy about the First World War, people need famous events, and the Western Front is more famous or more PR focused. Even if you first create the Western Front, and then the Eastern Front as DLC, the factions of these fronts will be so different: the Western factions are static and stuck in the trenches, the Eastern factions had a long front and therefore constantly maneuvered. These sides will be very difficult to balance.


Maybe the atmosphere should be like "No mans land". Open filled with the environment. Not necessarily many areas filled with trenches. It could small plots or areas with trenches. Similar to then new trench implemented in the recent patches. It can be buildings and more or less same elements like Coh1 and Coh2.

It could even be urban. They can even make an imaginative theme, "What could/would have been scenario". Like Battle of Paris or Berlin or even any major renowned cities. Spicen up things a little.

Iron Harvest is futuristic WW1 and they do not necessarily require trenches everywhere to create that expected atmosphere. It is going to be a good RTS game for sure.

Coh3 can be WW1, and still WW2. I would not like if Coh3 is modern warfare since it is recent and not interesting. That is my opinion.

I think Coh3 should stick definitely around 1900-1970 period, Cold War warfare acceptable but not 21st century. Early-mid 1900s is a theme many people do enjoying playing.
9 May 2019, 04:14 AM
#175
avatar of SturmtigerCobra
Patrion 310

Posts: 965 | Subs: 11



Well, Blizzard is no longer "old Blizzard" since they fuse with Activision. Slowly but surely they had been bleeding those good ol vet employees.
Activision influence > Corporate Blizzard > Toxic Environment > "Old Blizzard" Leaves

Fun facts:
- Blizzard LOST 8.5% Of Their Players
- Next Blizzcon require a mobile ticketing app with absurd permissions


https://blizzcon.com/en-us/event-info/tickets/convention
MOBILE TICKETING
All BlizzCon 2019 attendees will need to download the AXS mobile app (Android, iPhone) before BlizzCon. Your tickets are linked to a QR code displayed in the app that refreshes at regular intervals.
A warning for Blizzcon '19 goers: Ticketing app AXS scrapes everything it can get from your phone:
https://www.reddit.com/r/wow/comments/bkot84/a_warning_for_blizzcon_19_goers_ticketing_app_axs/

Blizzard is Shadily Deleting Dislikes & Comments on Diablo Immortal's YouTube Uploads:


- Activision CEO vision for making video games (quote 10 years ago):
Activision CEO Bobby Kotick has a real knack for words: At a recent conference in San Francisco he said that one of his goals when he became head of the company was to "take all the fun out of making videogames."
Sources:
https://www.escapistmagazine.com/news/view/94711-Bobby-Kotick-Wants-to-Take-the-Fun-Out-of-Making-Games
https://www.gamespot.com/articles/activision-games-to-bypass-consoles/1100-6226758/

EA + Activision upper management are the Gordon Gekko's of the Video game industry.

9 May 2019, 09:30 AM
#176
avatar of Balanced_Gamer

Posts: 783

So that is a bad thing right?
9 May 2019, 09:46 AM
#177
avatar of Katitof

Posts: 17914 | Subs: 8

Everything bad happening to activision, ea and other big companies is a good thing for players at the end.

These companies are responsible for creating engagement loops driven by microtransactions, wherever possible lootbox driven that they call "live service games".

Old 4 horseman of gaming apocalypse were these tags:
-survival
-open world
-pvp
-early access

New 4 horseman are:
-live service
-micro transactions
-roadmap ahead
-we'll fix it later
9 May 2019, 09:57 AM
#178
avatar of Crecer13

Posts: 2184 | Subs: 2

Everything bad happening to activision, ea and other big companies is a good thing for players at the end.

These companies are responsible for creating engagement loops driven by microtransactions, wherever possible lootbox driven that they call "live service games".

Old 4 horseman of gaming apocalypse were these tags:
-survival
-open world
-pvp
-early access

New 4 horseman are:
-live service
-micro transactions
-roadmap ahead
-we'll fix it later


Two old riders are still relevant:
-open world
-early access, especially relevant after for EA after the latest news:
https://screenrant.com/anthem-launch-ea-soft-release-process/
11 May 2019, 05:21 AM
#179
avatar of SturmtigerCobra
Patrion 310

Posts: 965 | Subs: 11

So that is a bad thing right?

Statement by a former developer on Ragtag (Visceral & Amy Hennig fighting EA's greed):
"She was giving these massive presentations on the story, themes,” the developer said.
“EA executives are like, 'FIFA Ultimate Team makes a billion dollars a year. Where’s your version of that?'"
https://www.pcgamer.com/ex-visceral-employee-calls-the-studios-closure-a-mercy-killing/

https://www.linkedin.com/in/amy-hennig-1385851/

Quote Amy Hennig/Visceral also relates to the downfall of Bioware:
“That’s sort of reductive, but it’s useful because people can kind of visualise something in their head. But what that meant is we obviously had to take the Frostbite Engine, because there was the internal initiative to make sure that everybody was on the same technology, but it was an engine that was made to do first-person shooters not third-person traversal cinematic games.

“So building all of that third-person platforming and climbing and cover taking and all that stuff into an engine that wasn’t made to do that. We did a lot of foundational work that I think the teams are still benefiting from because it’s a shared engine, but it’s tough when you spend a lot of time doing foundational stuff but then don’t get to go ta-da! [laughs] You know, here’s the game.”
Source:
https://www.vg247.com/2019/02/22/amy-hennig-visceral-ragtag-frostbite-engine-shortcomings/

The Past And Present Of Dragon Age 4:
https://kotaku.com/the-past-and-present-of-dragon-age-4-1833913351
While reporting on Anthem, I kept hearing one interesting sentiment from current and former BioWare staff: They felt like the weirdos in EA’s portfolio, the guys and gals who made nerdy role-playing games as opposed to explosive shooters and big sports franchises. BioWare games never sold quite as well as the FIFAs and Battlefields of the world, so it never felt like they could get quite as many resources as their colleagues at other studios. High-ranking BioWare staff openly wondered: Did EA’s executives really care about narrative? Did they really care about RPGs? Those questions have always lingered, and still do today.

Due to lack of money making, EA are biased against single player games and other underrated game genres. Fallen Order is a rare exception.
Imagine, if Relic was owned by EA or Activision?.
EA owns several good RTS IPs such as Dungeon Keeper created by game director Peter Molyneux/Bullfrog Productions.

UK watchdog bans Dungeon Keeper ad, accuses EA of "misleading" customers:
https://www.eurogamer.net/articles/2014-07-02-asa-bans-dungeon-keeper-ad-accuses-ea-of-misleading-customers
Dungeon Keeper review – microtransaction hell, Score: 0/10
https://metro.co.uk/2014/02/04/dungeon-keeper-review-microtransaction-hell-4289901/
At the end of the final day, one viewer told Alex Garden, Relic's founder, that he was incredibly excited about Homeworld, and that he considered it one of the most innovative things he’d seen for a long time. It turns out that that man was legendary game director Peter Molyneux! Peter was so impressed, he said he was going to inject inspiration from Homeworld into his next project, which was the then unannounced Black and White.
https://www.relic.com/article/8338


Love of money corrupt - destroy quality gaming & underrated game genres
EA's money chant, enjoying non-regulated gambling (such as Fifa):




With corporate Blizzard (Activision/EA influence), there would be no Overwatch and no Starcraft, just clones of everything that sells and mobile casinos disguised as games etc..

There was a time Blizzard actually joked about a diablo mobile spin off, Aprils Fools Joke anno 2014:
https://www.reddit.com/r/Diablo/comments/9uebhx/there_was_a_time_blizzard_actually_joked_about_a/

Corporate Blizzard to developers; ‘get shit moving we need to show growth’ (quantity above quality = a new sheriff in town);
“You would’ve thought Blizzard was going under and we had no money,” said a former Blizzard staffer, who told me they left the company this year in part because of Activision’s influence. “The way every little thing was being scrutinized from a spend perspective. That’s obviously not the case. But this was the very first time I ever heard, ‘We need to show growth.’ That was just so incredibly disheartening for me.”
https://kotaku.com/the-past-present-and-future-of-diablo-1830593195

Diablo Creator and Co-founder Blizzard North, David Brevik: "Activision is taking over Blizzard"

https://www.linkedin.com/in/david-brevik-4707933/da
NOTE: Blizzard no longer have a CEO, just a President.
https://www.linkedin.com/in/j-allen-brack-27a2582/
https://www.linkedin.com/in/mike-morhaime-1081a7170/


The Empire Strikes Back
Word of warning. EA is using deceptive marketing trying to prop up their bad reputation and boost internal company morale.
EA CEO to employee's; Drink your kool-aid and become corporate YES MEN!.
The recent EA marketing of Falling Order is psychological manipulation. Watch this;

Activision and EA CEOs appear on list of 'most overpaid' in the US:
https://www.pcgamer.com/activision-and-ea-ceos-appear-on-list-of-most-overpaid-in-the-us/

EA Casino's & FIFA Ultimate Team

EA and this includes EA Vancouver pioneered progression based P2W loot boxes.
The Wilson loot box = Casino slot machines that give virtual assets within a closed ecosystem.
Valve/CS:GO also made a lot of money from these loot boxes but cosmetics only so not as bad and also open ecosystem with skin trading etc..

In China, P2W/gambling culture are escalating.
Why do western AAA publishers want to get into the Chinese gaming market? Follow the money!.
Pro-consumer regulations can't stop predatory business models only slow them down.
Vote with your wallet or this will get worse.
Transparency is key.

The Coming War
We are at war, we as a global gaming community just don't know it yet.
Once the rest of the western PC/console gaming community catch up to this. You think Diablo Immortal/BF2 hate was bad? That was nothing compared to what is coming.
True gamers are the most passionate consumers on the planet. Game developers will either remember this or actions will have consequences.
Gabe Newell's advice in 2013 still rings true: 'Nobody is smarter than the internet'
https://www.businessinsider.com/valve-ceo-gabe-newells-advice-to-businesses-still-rings-true-today-2017-11?r=US&IR=T.

EA: you are asking too much from us you entitled fans.
11 May 2019, 08:24 AM
#180
avatar of Katitof

Posts: 17914 | Subs: 8

If relic was owned by EA, it would be canned the moment DoW3 support stopped.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Today, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Today, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
Last Thursday, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
Last Thursday, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
Last Thursday, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
Last Thursday, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
Last Thursday, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
28 Feb 2025, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
28 Feb 2025, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
28 Feb 2025, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
28 Feb 2025, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
27 Feb 2025, 13:32 PM
donofsandiego: :clap:
27 Feb 2025, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
27 Feb 2025, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
27 Feb 2025, 00:30 AM
shinasukac: kingtiger=kingjoker
26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects
05 Feb 2025, 18:46 PM
Lady Xenarra: https://www.youtube.com/watch?v=XSvwH2mXje8 Well this should result in 'interesting' reactions... :rofl:
05 Feb 2025, 18:43 PM
Ginaaa: how do i send replay to get him banned?
05 Feb 2025, 00:11 AM
Ginaaa: `just caught cooper47/ maphacking
05 Feb 2025, 00:11 AM
adamírcz: Oh well, I might look it up on dickcord and try upload anyway
02 Feb 2025, 00:27 AM
adamírcz: shiit, saw clean through me
02 Feb 2025, 00:26 AM
aerafield: That's exactly what a drophacker would say
01 Feb 2025, 22:37 PM
adamírcz: Just to be clear, Im askin cause I want someone banned, not coz I would wanna synchhack
01 Feb 2025, 15:10 PM
adamírcz: Do Relic still banana people for synchhacks in CoH2 or is it only for CoH3 now
01 Feb 2025, 15:09 PM

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