Map control is my answer.
Penal and dhsk combo will push you of the map and keep you confined. No way to get enough of the map in a 1v1 unless your opponent screws up.
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Map control is my answer.
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Penal and dhsk combo will push you of the map and keep you confined. No way to get enough of the map in a 1v1 unless your opponent screws up.
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This time i can't agree with you, please don't touch it.
1-DSHK is doctrinal.
2-It has many counters: LeIG, mortars, walkin stuka, smoke + anything.
Don't make another commander useless plz.
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You do know you just confirmed extream bias and probably made all your past and future post useless.
Just because it's doctorinal or expensive doesn't make that justified for its extream OP.
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1-DSHK is doctrinal.
2-It has many counters: LeIG, mortars, walkin stuka, smoke + anything.
Don't make another commander useless plz.
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That doesnt mean it should be immune to balance changes, or are you ok with 6 popcap pfussils?
LeIG comes late, is expensive and isnt at all effective at stopping mg spam.
Walking stuka gimps any sort of light vehicle play, and is countered by a simple reposition.
That said, DSHKa doesn't necessarily need nerfs, the LeIG just needs to be rebalanced. IMO it should have a chance to hit or a lower arc when it has LOS perhaps with a lower range. It should really be like a mini Zis barrage.
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Appropriate nerfs I would think would to raise the reinforcement cost, lower suppression a tab (Just so it didn't instant pin) and possibly raise it one cp. In turn, buff it's ap rounds.
The M4C Sherman is fine all to me, I do think it should be tied to tech along with everything else that isn't yet.
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You must not lower the suppression. Otherwise It will repeat the tragedy of vicker without any garrisoned range bonus and extra sight that allow volks blob to throw flamenades from the front
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Do you know what would even happen if the dshka had 0 suppression?
Volks could walk up sure, but they will still get eaten up by the dshas ~70 DPS and even if they were able to throw a flame nade the dshka could simply just reposition and/or sprint away.
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This time i can't agree with you, please don't touch it.
1-DSHK is doctrinal.
2-It has many counters: LeIG, mortars, walkin stuka, smoke + anything.
Don't make another commander useless plz.
Posts: 3053
I imagine it like the autocannon from DOW 2 but with rapid fire and only able to affect infantry and light vehicles, would be good IMO, different type of unit could be cool imo.
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It wouldn't counter blobs anymore tho, and would stil be super vulnerable to nades of any kind even with the crazy dps.
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