That means that in late game, when a squad with an officer is reinforced, we have to wait for the first model to be reinforced, which costs 50 manpower and refers to the squad officer, only to then click the "R" hotkey or click In reinforcing for the following models not to cost the 50 costing officer model? Please correct me if I am misinterpreting the given explanation. Thank you.
It's even more complicated than that. You have no guarantees as to which model is at the "top" of the reinforcement stack.
If you want to avoid the bug:
1. Select your lieutenant model
2. Hover over the reinforce button
3. If the reinforcement cost says "50", click it once, wait for the model to respawn and go to 4
4. If the reinforcement cost says anything other than "50", spam away (you get a small discount on your lieutenant)
If you reached the endgame, and want to do it properly, however:
- Send your lieutenant/captain in a suicide-capture mission and never rebuild them
There is another important aspect to it. Is the officer always the first to reinforce? I think it is not. And if it is not, then if you press the button quickly enough you can reinforce the officer for the price of a soldier using that bug, can you not?
And you can actually see what kind of squad member reinforces first by looking at the reinforcement cost on the button, right?
Not that it makes the bug less critical, but it actally makes it abusable.
You're right. Though, to be fair, the officer models shouldn't cost more than the follower models to begin with, and there's only one such officer model