I like Ægion's suggestions
His suggestions are good, but i think range of snare could be increased to 30 if you are building t4, to help fighting against late armor in late game phase.
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I like Ægion's suggestions
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In the last game ally was complaining that 2x Penal sticky killed his full HP P4.
If it's true.... We are in a sticky situation.
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Permanently Banned
Like mentioned here, I raised such point months ago - you cannot balance Penals with Cons out of scope and then balance Cons with Penals ouf of scope. It's a dead end.
It would be better idea (I guess) to balance Penals like Cons were in the scope, then crawl few month with them until Cons are in scope.
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Penal SVTs are rather bugged/inconsistent. The cooldown modifier is unaffected by range and it actually is reduced when penals are moving.
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Well SVT is carbine (semi auto) weapon with the far DPS of bolt action rifle in a squad with high accuracy vet bonuses...
Relic did its best work on small arm fire in September Patch when it balanced all infantry available before minute 1 with weapon profiles and relative positioning. They should simply do the same factor in all the thing that have changed since then.
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They shoot even faster while moving, which is also unique.
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Actually, I think G43s have that too. Technically, just about every handheld automatic weapon also has a faster cooldown from moving, but they'll also have a shorter burst duration and lower accuracy at the same time anyway.
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You may he right but I believe g43s just have a great moving accuracy multiplier of 0.8. Guards mosins come next at 0.75.
But I'm pretty sure the cooldown modifiers for all rifles and carbines increase firing times. And this multiplier is still affected by range unlike svts.
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G43s also have a 0.5 cooldown on the move. Not the most important note for these semi-autos as their cooldowns aren't that high to begin with as most of their delay is in aim-time. Penals don't have the aim-time penalties, but have 0.5 accuracy on the move instead.
Paratrooper carbines have 0.25 if we want to go lower
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Soviet are bad, but penals are crazy op now, wtf?
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G43s also have a 0.5 cooldown on the move. Not the most important note for these semi-autos as their cooldowns aren't that high to begin with as most of their delay is in aim-time. Penals don't have the aim-time penalties, but have 0.5 accuracy on the move instead.
Paratrooper carbines have 0.25 if we want to go lower
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