YOU WON'T dodge flame nade to the face. Regular nades or even nuke elite nades have a timer, which makes dodging them on landing a possibility.
Flame nade dodging possibility comes from it's fly time, which is negligible when sharing the same cover.
That been said, they are expensive and the only real anti garrison tool they have.
KINDA OFF: would it make more sense to give them molotov or make it only target garrison instead?
The problem was that Volks ACTUALLY gained AI when they upgraded schrecks (sniping models) and vet. Which means they didn't sacrifice AI presence on top of been cheaper to reinforce and they could still pick up weapons on field (vet AT issue just fixed on this WBP). Volk schreck blob was as mindless as maxim spam. You didn't care about losses, you A move and retreat after firing a volley of AT and sniping a tank.
NO ONE puts Zook/PIATS on Rifles/IS. IS are expensive and suck on the move and Rifles are on a simil boat. Penals AT blob is a joke and makes you look bad but if you mention it. NOW, the real platform for double AT are RET (which got mp and vet nerf) and RE (proper nerf to vet3 and PIAT change).
Haha forgot about the ol' one-shotting of full health snipers and infantrymen models with a random shreck in the blob. Don't forget that the kars would actually turn decently potent when it was vet5 volks vs. vet2 rifles and tommies with single weapons at that point, and (might be wrong) I think their RA vet bonuses used to be stronger back then too. I would say it was more mindless than maxims because at least maxims didn't get to shoot the best rockets in the game.