Improved portraits for Eastern factions
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Posts: 1389 | Subs: 1
Fixed background for KV-1 summer portrait
Continue to improving KV-2 portraits. Now it has shadows on the hull from gun and breech assembly.
Second variant (based on new KV-8 portrait)
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Posts: 1389 | Subs: 1
Posts: 987
Hello!
I want to present you my little project, which main goal is to improve quality of Eastern factions design.
Special thanks to Dim, Kasarov and AmiPolizeiFunk. Without their help and support it will much more difficult to do, or even impossible.
You can compare portraits from here with portraits from current game, they are listed here:
https://steamcommunity.com/sharedfiles/filedetails/?id=519400054 (by Cultist_Kun)
Last update was 19/04/2017.
sovietsUSSR
soviets
Commanders
Units portraits
ostheerOSTHEER
ostheer
Commanders
Ostheer unitsDropped weapon
All collected portraits 13.03.17:
http://www.mediafire.com/file/0pbppddtj4xm98z/Improved+portraits+for+EF.rar
Source, where i have found this portraits:
http://rucoh.ru/index/junity_vermakhta/0-6
http://rucoh.ru/index/komandiry_sssr/0-9
http://rucoh.ru/index/ussr_units/0-5
http://rucoh.ru/index/komandiry_germany/0-8
That's nice work, man!
It's a pity the Relic designers' work can't just be releted and replaced. Some of their pictures are just awful. I've never seen humans who look like the original Relic ones.
Yours are an improvement!
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This download include all my progress in working with portraits for CoH 2 (and soviet infantry portraits, which were made by Kasarov ).
I want to give it to the community, so it can be used by modmakers, or maybe
Links in the first post updated too.
I still believe this thread can be moved to the modding section
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I started from Red Army's infantry and make full collection 2.0! These portraits have new edges, sharpness and some new assets! Thank you Kasarov for advices and some assets (ammobelts for HMG team)
Summer variants
Winter variants
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Red Army's infantry guns
Summer variants
Winter variants
Red Army's vehicles
Summer variants
Winter variants
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Red Army's Light Weapons
Summer variants
Winter variants
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I prepared new version of default commanders with using .dds files from 2013, but some of them were added later, so i tried to remake them too with using this stuff. As an example for proportions i used the latest soviet commander portrait.
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Red Army's constructions
Summer variants
Winter variants
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Commanders
Main variants
Mini variants
Ostheer's infantry
Summer variants
Winter variants
Neutral stuff
Summer variants
Winter variants
Posts: 1389 | Subs: 1
Ostheer Heavy Weapons
Summer variants
Winter variants
Ostheer vehicles
Summer variants
Winter variants
P.S. I know, command panzer IV and StuG E have some differences, but this is how they were in alpha 2013. I will publish versions for current multiplayer with Ost Puma, when their quality will be good enough.
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WFA portraits
Summer variants
Winter variants
It is not full pack, i am going to add some more portraits later.
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Additional Ostheer's vehicle pack
Summer variants
Winter variants
Posts: 1389 | Subs: 1
Ostheer's Light Weapons
Summer Variants
Winter Variants
Ostheer's Constructions
Summer Variants
Winter Variants
Posts: 1389 | Subs: 1
These three guys become even better. Previously they used their faces from current in-game portraits combined with new background, hats and clothes. Due to that they have differene in colors and quality with other improved portraits. This time, i made a try to recreate their faces with new stuff. Now they should have their own faces and be easy to recognise.
Posts: 1389 | Subs: 1
These portraits also used some Kasarov's stuff (this face was made for old design suggestion about Strelky)
Unique shieldsymbol for them was created by Kasarov and published in QoL thread and Kasarov's assets thread.
Ostheer two commanders were updated too, now they have new face, some previously missed small details and better recognized, than before.
Posts: 13496 | Subs: 1
Imo the gray/white contrast is much better.
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