Locked Limey Trenches
Posts: 114
Doesn't punish the player for bad play and also makes very little sense.
Is this on the list of to be fixed issues?
Posts: 3103 | Subs: 1
Now fuckin' Flak emplacements, there's something that the enemy should definitely not be able to enter into yet can.
Posts: 3145 | Subs: 2
I still don't see why the old trench model isn't used.
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Posts: 2243
Posts: 8154 | Subs: 2
and this trench cant be destroyed by pak under 30 shoots. Oo
Complain enough so it gets in the next scope. IIRC it's a matter of increasing size (received accuracy) so AT guns don't miss it.
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Posts: 94
Posts: 773
Make em free, enjoy your stay, make axis pay, lock allies out. Simple really.
Posts: 773
Becouse they are checking if you have british passport before you are let in. Trenches in current form are stupid as fuck, they are 5 x times harder to destroy with raketen or pak, not to mention raketen is really bad counter since vickers in trench can outrange it...
If only you could approach them from the side and throw in a flame grenade into the trench to clear it, that would make clearing the trench much easier wouldn't it....
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Posts: 10665 | Subs: 9
Posts: 1585 | Subs: 1
The power of trenches for the Germans is basically nil since Soviets flames and nades, and weak against the USF right now because of the laser mortar. Against brits long range rifle duels are just a losing battle.
Posts: 1194 | Subs: 29
I think it's fine that they are locked because of the manpower price, but then they should only be buildable in friendly territory like every other locked bunker. They also need some target size adjustments because they are insanely small and very difficult to hit with any at weapon.
I agree
Posts: 3103 | Subs: 1
Complain enough so it gets in the next scope. IIRC it's a matter of increasing size (received accuracy) so AT guns don't miss it.
Yeah, Wehr Bunkers have a size of 26, counting as larger than most vehicles save for the heaviest, while UKF Trenches have a size of...2.
Posts: 525
Posts: 851 | Subs: 1
I don't like the design, but I don't think you have many choices if brits don't have native flamethrowers on engineers. Would be willing to try them without MP cost or restrictions on which units could enter.
The power of trenches for the Germans is basically nil since Soviets flames and nades, and weak against the USF right now because of the laser mortar. Against brits long range rifle duels are just a losing battle.
I agree
Me three.. bru
Yeah, Wehr Bunkers have a size of 26, counting as larger than most vehicles save for the heaviest, while UKF Trenches have a size of...2.
Thats fkn stupid.
Dont forget guys, UKF can build them in neutral or hostile territory, which generally means locking out a fuel point early on very easy.
It's quite deadly on a map like general mud
Posts: 2885
I think it's fine that they are locked because of the manpower price, but then they should only be buildable in friendly territory like every other locked bunker. They also need some target size adjustments because they are insanely small and very difficult to hit with any at weapon.
Yep that's the answer - only buidable on friendly territory and with same target size as wehr bunkers.
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