Dat hypocrisy though...
For soviets, losing time is a problem. For Ostheer it's core design.
"For ost, you have to build tier1 in order to get anything else than HMG - core desing"
What if I told you: For Sovs, you have to build T1 in order to get anything else than Cons - Core design.
Check your facts better.
Lol I have to check facts better ? Maybe I wasn´t putting my thoughts well here, but at least I´m not biased like someone here
I say this once again, ostheer isn´t losing time, ostheer is losing only map. Your hmg is producing while you are building tier1 and once you get mg42, you will already have tier1 build. You don´t lose any time of idle unit production, all you lose is cca 10-20 seconds of pioneers, that are building tier1 meantime.
This is something like one strategic point whitch should have been captured.
Soviets lose 30 seconds total because they cannot train units that are worth (can we all agree getting 1 conscript with tier1 is bad and will hurt you more than give you advantage of early capping. Please).
So difference between soviets and ostheer here is rather big. Ostheer will lose 1 territory compared to factions that didn´t build tier1 (cca 20 seconds of pioneer time) whereas soviet player will lose 30 seconds total resulting into one less territory capped by enginner squad and also 1 less squad on the field in the early game becuase all other factions will have 2 combat squads (OKW even3) at time you build your first penal. To better understand this, at same time ostheer will have hmg42 (capped 1 point or got key house) and 1 gren squad (in base) and pioneer capping (1st point capped) while soviets will only have 1 enginner capping (1 point) and 1 penal at base.
Yes, after some time both factions will have same units value, because they both run out of manpower, but the problem is early power. In super early game your foes will have 1 more squad on field and also sooner, resulting into better positions and bigger pressure.
He didn't PROVE anything. He claims it is harsh but that doesn't mean it is. Teching T2 for Zis is a very small investment. Hector thinks it's harsh because it means less penalspam.
T70 takes 3 shots to kill in WBP. It's now even more superior to AC and Luchs.
You want to tell me that having army compositions consisting of 3 penals, engineer and zis without against 4grens (or 3 volks 1 sturmpio) and 1 luch/222+ flamercar doesn´t mean anything ? You are clearly outcapped and driven from game. You have smaller infantry base than enemy and he also have mobile vehicle, meaning you cannot go offensive because he will pick you one at one and also you suck at defensive because one bad move, you have to retreat penals and zis is dead, giving enemy both tool to counter your light tank and also setting you even back because you will have to get another zis.
Lol investment to backtech for tier2 to get zis is small. You won´t to tell me that paying 480MP for AT gun in most critical moment of game is small investment. Lol you´re so funny.
Btw, if you´re such a pro and you can win using penals without PTRS and zis show us this by giving us replay because as far as I know, there isn´t possible way to win against axis factions with tier1 into zis opening. Its really the same as ostheer against USA with stuart and quad in current patch except you don´t have 444, you don´t have mg42, you don´t have snares, you don´t have to idle 30 seconds, you don´t need to backtech for AT and you won´t have medium tank turning battle in your favor any sooner