Relic, you're doing all right.
Posts: 379
Unfortunately I have been very disappointed by the overly negative community response. I'm hoping the community will get better because I love the game and I'm not going to stop playing it.
Posts: 120
single player was good the mission with the first t34 was awsome
multipayer is awsome
work with the community is great
balance patches were good
gameplay is fast and fun
I love this game
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Posts: 928
hum.....I think patch rate should rise a little bit, or just give us something for like every 2 week?
Well, in terms of balance patching, maybe every month?
But I agree, if something is broken, it needs to be fixed...
Posts: 45
Relic spoiled the community with CoH so it was always gonna be hard for the sequel to follow up on that. Gameplay wise i think they nailed it with CoH2, not to mention the visuals and sound. I trust Relic will give the game all the love it needs with tweaking and patching for years to come.
Good job
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Posts: 2425
Permanently BannedThat, atleast, was the precedent in DoW2 up to its end of support, even with a smaller team.
Patience, dudes!
As far as Ive seen from livestreams (whixh is very cool) from PQ and Piero, interest and activity in the Devs is very high, involed and attentive (particulsrly to this forum).
I anticipate next patch SOON (ie: probably next week).
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Other than that I truly enjoy the true sight and cold tech. I know some people think the cold tech isn't needed but on the Eastern front it truly adds immersion and something to build your gameplay around. The true sight has provided some interesting surprises when you round that corner and see a Tiger facing off with your conscripts. Time to retreat.
I also think the guys at Relic are a great bunch and have truly only been hearing the bad. Those of us that are happy are too busy playing. I had the privilege to meet many of them play testing in Vancouver. Props to all the guys at Relic like Jasen Torres, Matt Philip and Maxwell Hanneman to name a few and also to those that grace us on the forums like Noun (Jeff) and Quinn of course. I've had so many free sandwiches and pops while play testing they quit inviting me back. Thanks guys.
Posts: 454 | Subs: 9
It's good to hear.
Every game community has a small negative faction, and they always tend to be the most vocal. So we all appreciate hearing good stuff, especially me who tends to be the one people yell at first. Though I think Quinn may have passed me in threats this week.
We're super proud of the game but everyone knows that we set a damn high bar with CoH. Our goal is to surpass it, and we'll get there. Be patient with us. CoH didn't get to the awesome place it ended up in a month, or even a year. That was a long journey, one I got to be a part of at the end.
I'm happy to be on this journey with Relic and with you guys.
Keep improving the game by giving us fucking great feedback and we'll do our best to live up to what you deserve.
Posts: 538
So I wanted to add some positivity. I really enjoy this game - 3 weeks in and I've nearly got 100 hours of playtime, and with my busy schedule that's no small feat.
yip, totally agree, thank you relic!, good to see a thread like this
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Posts: 115
Keep up the good work Relic.
Posts: 985 | Subs: 2
- Campaign & ToW and not this exact the difficulty.
- ToW should be focused by the time to do something as Last Stand of DOW2 where there is an automatch and can be played by people.
- Both have failures due to the fact that his original design was with the commanders in the buldings, instead of call in.
Posts: 881
Yeah they are doing pretty well for the game, I agree.
Some gameplay mechanics still get me angry though, primarily around inconsistancy, flanking and cover but they have acknowledged these mistakes. If it wasn't for them being active within the community and reassuring us I don't think I would be playing half as much.
This.
Atm I'm really enjoying 2v2, and will try 1v1 out again after the patch
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