It wasn't relic's mistake to;
- Buff T34s to the point that they perform much better than the PIV+Ostwind combined.
- Buff penals rifles to the point that they wipe out retreating squads
- Come up with the idea of USF having a T0 mortar
- Buff allies tank destroyers to the point that building or calling in a tank as axis is just a waste of resources and a burden on poor pioneers
- Buff allied indirect fire to the point that playing as axis on urban map is a nightmare now
- Add more gimmicky abilities instead of redesigning the veterancy bonuses
etc
Relic only made one mistake, taking this mod seriously. He is just dodging responsibility for the current state of the game with this "lol relic didn't copy paste my mortar, not my fault" argument.
And it is funny the exclusively allied player keeps focusing on USF mortar and acting as if it is the only balance problem at the moment.
Then now that the allied factions have no weakness at any stage of a match whatsoever, OST should have their own T2 light tank, double LMGs, and 5 man squads, OKW should have a mortar and much cheaper vehicles etc. you get the idea.
The things you have listed in the patch above were to help with numerous problems.
The T34 did need a buff vs infantry because it was lackluster.
Penals did need a buff because they were useless, the problems they have now are related to dropped weapons and the potency of a flamethrower on a larger squad with excellent AI.
The T0 mortar makes USF slightly more interesting to build since there is more than riflle x3 as an opening.
Allied tank destroyers received, to my recollection few buffs. What did happen was the SU85 was moved to a more reliable heavy tank destroyer, and the Jackson got its sight buff broken up so it could actually kite.
Indirect fire from the Allies, again, this is just the USF mortar, no others got buffs to my knowledge.
Gimmicky abilities added?
I am hardly an "Allied" player, I play all factions I prefer Wehr and OKW. The mortar is the big problem right now because it is completely dominating the meta, it needs to be changed right now. There are other issues, not least of which is unlock weapons, potency of Allied infantry vet, Brit power curve, and the Stuart/T70 meta. Stop attacking straw men.
Since you don't seem inclined to even try to understand the mod, or why the changes were made, your rant is little more than yelling in the wind. To add to that I originally addressed a post that targeted Mirage because of the mortar, I never commented about the other issues you seem so upset about. Now that I have I hope you understand why these changes were made. If you don't Mirage is an active part of the community and you can message him for details. You also forgot to mention that Relic did not make many of the changes in the Mirage mod, so they did make their own choices. Ultimately whatever was in the mod was a gift, a place to show off a better version of the game. They took pieces and left others, and in so doing they are responsible, in the entirety, for the current state of the game.