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RE: Kamzil118 post

5 Oct 2016, 15:40 PM
#1
avatar of MRKIM

Posts: 10 | Subs: 1

This is where I disagree with you. While Relic does have their moments of screwing up. We have to give them credit that they've managed to continue a game which didn't do so much with the public. (See Russia)

Years before, I remember a time when the Soviets were so reliant on doctrines that every Soviet player basically forgot some of their standard units because of their mediocre job or that they were useless. The SU-76 and and Penal units were lost in a sea of balance before Relic pulled them out of the waters and adapted them to be useful once more. There was once a time when the T-34/76 was ignored because it was completely terrible to begin with. Today, Relic managed to bring it back and become effective at killing infantry and light vehicles.

Armies like the USF and the OKW have completely changed since their release and for a good reason. No longer did the USF have to suffer manpower bleed like a stuffed pig, the OKW didn't have to spam volksgrenadiers with Panzerschrecks anymore. While the USF is stronger and the OKW has to adjust to the fact that they lost a 'reliable' way to kill tanks.

Bugs like the rain dance stopped Guards and the USF officers from leaping from their squad in order to fire their weapons.

Hell, the USFs ambulance used to have thirty second healing ability before it would stop. Once Relic changed the ability to be a turn on/off switch it alleviated the pressure on the shoulders of a USF player.

Its the small stuff that Relic does which makes me appreciate their work as developers since they happen to be balancing a game with multiple factors. The fact that they've balanced the game with RNG, cover, health, and damage without screwing the rest of the game up like Jenga blocks is quite impressive.

Even though Relic has managed to make mistakes where a Sherman could shoot shells like a machine gun, they've acknowledged their mistakes and made hotfixes at the time.

Just because they've fucked up in games like in vCoH or in the Dawn of War series, doesn't mean they have not tried to fix it. Compared what it used to be years ago, it has changed for the better since the release of CoH2. Although these fixes are very small, Relic has become more active in trying to improve the game.

Besides, if we boycott games made by Relic we would be hurting an already dying genre. Adding on, we may end up burying one of the most unique RTS games out there since games like Starcraft II or Cossacks III may not be the RTS game we enjoy. No other RTS game has that much extensive emphasis for the mechanic of cover than the games developed by Relic.

The really good RTS games are in the past and now they are gone. If Relic goes because of this boycott, we will end up pulling the plug on a developer group dedicated to RTS games. If that happens, then it will be rare for games like Dawn of War and Company of Heroes to get chances like Halo Wars. We should be grateful that Company of Heroes was salvaged after what happened to THQ.

Anyways, people are still going to by Dawn of War III. After all, Relic is the only game developer that makes decent gameplay about the dark universe of Warhammer 40k. I mean, half of the funny things on 1d4chan exist because of Relic.








Dude you really put some credit to RELIC because they copy the change from a mod maker?

Dude you really want to speak up with them?


go to PAUL's youtube you will see how RELIC deal with bugs:

brits barwire bug have found and never been fix (upload date 03/10/2016):



RELIC PLEASE 3 THE MAGIC COMPANY




+ a lot of bugs still exit after 3.5 year.


I just LOL this company and you guy speak up for RELIC.
5 Oct 2016, 15:42 PM
#2
avatar of MRKIM

Posts: 10 | Subs: 1

USF CAPTAIN WORK FOR KY@LE CONFIRMED



5 Oct 2016, 16:24 PM
#3
avatar of le_saucisson_masque

Posts: 485 | Subs: 1

Feels good to see i'm not alone trying to make things change.

I think paula explains it clearly, no one blame relic for having bugs in a game, it's ok.

But these kinds of "bugs" are not real bugs, they are just incompetence.

Why did relic, in its greatness, take half of miragefla mod , another mortar for USF and nothing else ?

People like paulas, shadowada and more took a lot of times to tell them "here is a bug" "you should buff this thing and nerf this" ... when relic doesn't take more than 30 min to make these patches.

(But still takes one whole month to fix usf mortar :guyokay: )

That's why i call everyone to, not only bash relic on this forum, but also on their new game forum (DOW 3), facebook and others.

i work in building construction and trust me folks, the only ones who got what they want are the ones who manage to put pressure/stress on the other.
That's exactly what we need to do on relic to get bug fix and balance.

PIGSOUP : that's not ok to lock people's topic without any form of warning, even if you are right.
5 Oct 2016, 17:57 PM
#4
avatar of |GB| The Lnt.599

Posts: 323 | Subs: 1


i work in building construction and trust me folks, the only ones who got what they want are the ones who manage to put pressure/stress on the other.
That's exactly what we need to do on relic to get bug fix and balance.


I study law to become a lawyer and i can tell you that isn't how it works. To get things done you will have to negotiate and communicate. The community has managed quite a few times by now let relic listen to what we want, last patch is made for a big part by the community. How did we do it? By making proposals, talk to them on twitchstreams. Not by threatening them with not buying their products or with a boycott or things like that. We gave them inspiration by supporting people who have balancemods and ideas that big parts of the community appreciates. And when they notice such things they add them in patches. Communicating and negotiations.

If we do what you suggest, boycott them and don't give them money, you think you will get what you want? So from where does relic then get his money to pay developers, software, hardware, offices and the list goes on and on. This will ultimately result in a bankrupt relic, consequences are that you will have a dead game in this case a dead coh and probably a dead dow3.

So i don't know where you learned economics, but i suggest you go back to building. Go tear down some walls or build them but not here. Don't build walls between the community and relic we need to build bridges! calling out to people to bash on relic wont help it only makes things worse.
5 Oct 2016, 18:39 PM
#5
avatar of MRKIM

Posts: 10 | Subs: 1



I study law to become a lawyer and i can tell you that isn't how it works. To get things done you will have to negotiate and communicate. The community has managed quite a few times by now let relic listen to what we want, last patch is made for a big part by the community. How did we do it? By making proposals, talk to them on twitchstreams. Not by threatening them with not buying their products or with a boycott or things like that. We gave them inspiration by supporting people who have balancemods and ideas that big parts of the community appreciates. And when they notice such things they add them in patches. Communicating and negotiations.

If we do what you suggest, boycott them and don't give them money, you think you will get what you want? So from where does relic then get his money to pay developers, software, hardware, offices and the list goes on and on. This will ultimately result in a bankrupt relic, consequences are that you will have a dead game in this case a dead coh and probably a dead dow3.

So i don't know where you learned economics, but i suggest you go back to building. Go tear down some walls or build them but not here. Don't build walls between the community and relic we need to build bridges! calling out to people to bash on relic wont help it only makes things worse.





Dear attorney:

If you read the post here. PAUL have submitted few bugs six months ago and RELIC did not fix(some bug last 3 years).

Where is your little community? Does PAUL include this little community?

RELIC have to do his job to earn income.

Do not cry for bankrupt because :

1. COH2 insult RED ARMY in story mod(so Russian take COH out from their gaming retail store)

https://www.quora.com/Are-Soviet-portrayals-in-the-game-Company-of-Heroes-2-accurate-1

http://angryjoeshow.com/ajsa/forums/topic/19520-reasons-why-company-of-heroes-2-got-me-angry/


2. didnt fix the bugs in 3 years. (some other gaming company fix their product in 48 hours)

3. one step forward few step back.


Also if you please MR.Attorney if you want to make a point here please post some evidence(like PAUL post those bug to help RELIC notice the bug).

As consume it is our right to point out what is wrong about the defective product that we are paying for an it is our right to tell people not paying for it until they fix the defective product.




5 Oct 2016, 18:52 PM
#6
avatar of |GB| The Lnt.599

Posts: 323 | Subs: 1

jump backJump back to quoted post5 Oct 2016, 18:39 PMMRKIM





Dear attorney:

If you read the post here. PAUL have submitted few bugs six months ago and RELIC did not fix(some bug last 3 years).

Where is your little community? Does PAUL include this little community?

RELIC have to do his job to earn income.

Do not cry for bankrupt because :
1. COH2 insult RED ARMY in story mod(so Russian take COH out from their gaming retail store)

2. didnt fix the bugs in 3 years. (some other gaming company fix their product in 48 hours)

3. one step forward few step back.


Also if you please MR.Attorney if you want to make a point here please post some evidence(like PAUL post those bug to help RELIC notice the bug).

As consume it is our right to point out what is wrong about the defective product that we are paying for an it is our right to tell people not paying for it until they fix the defective product.






:sibToxic::sibToxic::sibToxic::sibToxic:
5 Oct 2016, 19:22 PM
#7
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
Good stuff, lets save our game. Give Relic credit its like give money to addict. We wait fix of some bugs like few years and balance stuff. Relic need control, when we speak about democracy we speak about public control over authorities. Relic need that control (i know thay are private company) but its only about there work with balance/bugs/optimizations. Relic irresponsible in there work and work with community.
5 Oct 2016, 19:53 PM
#8
avatar of |GB| The Hooligan486
Senior Referee Badge

Posts: 3602 | Subs: 1

5 Oct 2016, 19:57 PM
#9
avatar of le_saucisson_masque

Posts: 485 | Subs: 1

Good stuff, lets save our game. Give Relic credit its like give money to addict.


actually, you are right. Only power we got, as consumer, is money so we would be foul to don't use it...

But, saying that relic is going to bankrupt because of us, is a bit extreme LUL. however, a slight decrease of 3 - 4 percent in DOW 3 sales is enough to make the difference between earn and loose money.

The Lnt.599, let me tell you, with much respect (PIGSOUP <444>3) that making proposals and talk to them doesn't work in most of the case.

Just think about it : i sell you a TV, but when you receive it, it looks like it's a chinese fake which is not working : i scammed you !

Would you still "talk" to me and make proposals ? :rolleyes:
or would you threat me to come and punch me in the head ?
5 Oct 2016, 20:03 PM
#10
avatar of Von Kluge
Patrion 14

Posts: 3548 | Subs: 2





But, saying that relic is going to bankrupt because of us, is a bit extreme LUL. however, a slight decrease of 3 - 4 percent in DOW 3 sales is enough to make the difference between earn and loose money.


Are you alright?
5 Oct 2016, 21:27 PM
#11
avatar of le_saucisson_masque

Posts: 485 | Subs: 1



Are you alright?


I like to get my money worth, paid 50e + at least 10e of commanders for a game barely playable online.

But it sems like it's ok for you to get plucked ? :huhsign:

5 Oct 2016, 23:26 PM
#12
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned


actually, you are right. Only power we got, as consumer, is money so we would be foul to don't use it...

But, saying that relic is going to bankrupt because of us, is a bit extreme LUL. however, a slight decrease of 3 - 4 percent in DOW 3 sales is enough to make the difference between earn and loose money.

The Lnt.599, let me tell you, with much respect (PIGSOUP <444>3) that making proposals and talk to them doesn't work in most of the case.

Just think about it : i sell you a TV, but when you receive it, it looks like it's a chinese fake which is not working : i scammed you !

Would you still "talk" to me and make proposals ? :rolleyes:
or would you threat me to come and punch me in the head ?


Yes, a little :).

Its different situations for us, coh for us are like blood, drug. Coh a situation where two parties must on concession, we have good balance/fix bugs/optimizations relic have happy community, more money from DLC and another new games, coz players see that company work. Another question how coerce relic our requirements.
6 Oct 2016, 12:11 PM
#13
avatar of le_saucisson_masque

Posts: 485 | Subs: 1

7 Oct 2016, 02:45 AM
#14
avatar of SturmtigerCobra
Patrion 310

Posts: 964 | Subs: 11



I study law to become a lawyer and i can tell you that isn't how it works. To get things done you will have to negotiate and communicate. The community has managed quite a few times by now let relic listen to what we want, last patch is made for a big part by the community. How did we do it? By making proposals, talk to them on twitchstreams. Not by threatening them with not buying their products or with a boycott or things like that. We gave them inspiration by supporting people who have balancemods and ideas that big parts of the community appreciates. And when they notice such things they add them in patches. Communicating and negotiations.

If we do what you suggest, boycott them and don't give them money, you think you will get what you want? So from where does relic then get his money to pay developers, software, hardware, offices and the list goes on and on. This will ultimately result in a bankrupt relic, consequences are that you will have a dead game in this case a dead coh and probably a dead dow3.

So i don't know where you learned economics, but i suggest you go back to building. Go tear down some walls or build them but not here. Don't build walls between the community and relic we need to build bridges! calling out to people to bash on relic wont help it only makes things worse.

+1
"Truth" is in the eye of the beholder. That's why it's important to communicate and keep an open mind. Try to see things from different perspectives not just your own. If both fans and Relic are self-righteous and narrow-minded then our relationship will become a divorced couple that can't agree on anything.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Yesterday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Yesterday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Yesterday, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
Yesterday, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
Last Monday, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
Last Monday, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
Last Sunday, 09:06 AM
aerafield: @Lady Xenarra :rofl:
Last Sunday, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
Last Saturday, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
Last Saturday, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
Last Saturday, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
Last Saturday, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
Last Friday, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
Last Friday, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
Last Friday, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
Last Friday, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
Last Thursday, 13:32 PM
donofsandiego: :clap:
Last Thursday, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
Last Thursday, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
Last Thursday, 00:30 AM
shinasukac: kingtiger=kingjoker
26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects
05 Feb 2025, 18:46 PM
Lady Xenarra: https://www.youtube.com/watch?v=XSvwH2mXje8 Well this should result in 'interesting' reactions... :rofl:
05 Feb 2025, 18:43 PM
Ginaaa: how do i send replay to get him banned?
05 Feb 2025, 00:11 AM
Ginaaa: `just caught cooper47/ maphacking
05 Feb 2025, 00:11 AM
adamírcz: Oh well, I might look it up on dickcord and try upload anyway
02 Feb 2025, 00:27 AM
adamírcz: shiit, saw clean through me
02 Feb 2025, 00:26 AM
aerafield: That's exactly what a drophacker would say
01 Feb 2025, 22:37 PM
adamírcz: Just to be clear, Im askin cause I want someone banned, not coz I would wanna synchhack
01 Feb 2025, 15:10 PM
adamírcz: Do Relic still banana people for synchhacks in CoH2 or is it only for CoH3 now
01 Feb 2025, 15:09 PM
Lady Xenarra: Great, we're all getting somewhere B-)
30 Jan 2025, 21:32 PM
Rosbone: @Lady Xenarra Yes, I am more than happy that Kill Counts were added. I apologize for the insane rant. Like everything else, if you want it done right you have to do it yourself :romeoHairDay:
30 Jan 2025, 19:44 PM
adamírcz: Damn, didnt expect to trigger such impressive rant, but there is nothing I disagree with there :rofl:
30 Jan 2025, 19:33 PM
Lady Xenarra: Errr, browser error. Come on, aren't you happy the game finally got a kill counter? I mean it's fantastic for viewing how many inf you mowed down charging MGs frontally :rofl:
30 Jan 2025, 19:05 PM
Lady Xenarra: @Rosbone
30 Jan 2025, 19:04 PM
Rosbone: *trip on
30 Jan 2025, 18:13 PM
Rosbone: Damn it, you got me talking about Relic again. I had almost completely forgotten about Coh3, like most everyone else. You can only watch waterheads tri n the sidewalk so many times before its just sad.
30 Jan 2025, 18:13 PM
Rosbone: They offer no help to the underling because they dont know shit, they just annoy them until they quit and go somewhere else. There it is, the business in a nutshell.
30 Jan 2025, 18:08 PM
Rosbone: Like most companies, if someone is good at their job they dont get promoted. So only the dumb rise to management roles. These people are usually what I call list makers. All they understand is "I have a task on my list that needs done, did you do it?".
30 Jan 2025, 18:06 PM
Rosbone: It is extremely sad that some moron like me could go there and out work everyone there in multiple roles.
30 Jan 2025, 18:05 PM
Rosbone: So now it has multiple points of failure and relies on asynchronous internet calls. Just the dumbest of the dumb work at Relic. It is clear, they have no concept of what is good or bad.
30 Jan 2025, 18:02 PM
Rosbone: The old file had player name, position, rank, RelicID, SteamID. Coh3 should have included these and player color. Now it just has player name and IDs. You have to go search for the rest of the data from a Relic server.
30 Jan 2025, 18:01 PM
Rosbone: In typical Relic fashion, they did something truly great and then f*cked it beyond repair in a fit of retardation. I have not looked deep in Coh3s files but I would imagine it is still broken. They should have expanded the local info, but its Relic so....
30 Jan 2025, 17:58 PM
Rosbone: @adamírcz Not sure which CELO you are using, but all CELOs pull information from a Relic server. This is because Relic is retarded. All the data neded used to be in a local file, then Relic broke it.
30 Jan 2025, 17:56 PM
adamírcz: and now its back on; noice
29 Jan 2025, 22:56 PM
adamírcz: why the fuck is celo down?
29 Jan 2025, 22:41 PM
SteamNOC: teamkiller ban plz
29 Jan 2025, 16:21 PM
NigelBallsworth: @GenMe what you're saying makes sense, but if that's the case, the designers are creating a situation that makes it very irritating and not at all fun to play Allies, seeing as the player of average skill gets stomped 4 out of 5 times by players of noskill
28 Jan 2025, 23:49 PM
Soheil: Axis 3v3 , 4v4 but Alies strong in 1vs1 and 2vs2
28 Jan 2025, 22:41 PM
OKSpitfire: Relic*
28 Jan 2025, 16:05 PM
OKSpitfire: Which brings up back to the inevitable: How on earth could they allow- Oh of course, the game was released in a really broken and unfinished state, much like the last one. But this time the publisher has had enough. Cheers for that.
28 Jan 2025, 16:03 PM
OKSpitfire: I think these things especially annoy the community because it brings us back to obvious strategic bullshit and exploits that were already a 'thing' that got painstakingly corrected in the previous iteration of the game.
28 Jan 2025, 16:01 PM
OKSpitfire: I think it's more that the lessons learned from all the years of carefully balancing the previous game haven't been learned or carried over. Thats and mechanics have generally been dumbed down to make the game more noob friendly.
28 Jan 2025, 15:50 PM
OKSpitfire: I dunno. I find the idea that anyone would purposefully make one faction stronger than another in a multiplayer RTS game kind of dumb. Why would any designer do this? There's no upside.
28 Jan 2025, 15:49 PM
Rosbone: But the miss was for good reason, to increase the player count and sales. But it has removed too much of the pleasure of out skilling your opponent.
28 Jan 2025, 11:13 AM
Rosbone: Because noobs that cheese are too competitive. Coh2 really was as good as it gets in every aspect of RTS. Relic just needed to fix some small issues and add mechanics. They missed the mark a little.
28 Jan 2025, 11:10 AM
Rosbone: @GenMe Finally someone gets it. Coh2 was designed so varying levels of skill could play together. This increases the available players. Which helps everyone due to better match making. Sadly Coh3 took this idea too far. Which has alienated top players.
28 Jan 2025, 11:08 AM
GenMe: same in coh 2, you pretty much guarantee an axis late game victory, so all they have to do is last out, it also makes them easy to play for newer players, no need to flank, squad wipe late game units
28 Jan 2025, 09:47 AM
GenMe: the reason axis is OP is because they have a massive following, you cant blame relic for listening to thier target audience, a strong axis faction makes more money
28 Jan 2025, 09:45 AM
NigelBallsworth: and then "EZ", like no shit it's ez. team Axis is ez mode.
27 Jan 2025, 22:45 PM
NigelBallsworth: @aerafield "low effort, maximum reward" is an excellent way to phrase the shit that a LOT of Axis players do in team games.
27 Jan 2025, 22:38 PM
Lady Xenarra: @aerafield Given how much screaming there is about it already, there’s nothing for me to say to add to it.
27 Jan 2025, 14:04 PM
aerafield: Ofc the axis main won't mention the Wespe with double barrage and no cooldown :megusta:
27 Jan 2025, 00:26 AM
Lady Xenarra: So will we be seeing substantial nerfs to the SPG spam in 2.0? Bishops were already pretty obnoxious before 1.8 but the extra MP reinforce costs now make SPGs in general an ez click to win option.
26 Jan 2025, 13:47 PM
donofsandiego: the location will be dug double wide so that coh 3 can fit beside it
26 Jan 2025, 07:04 AM
donofsandiego: Upcoming: Operation Shed. For this operation, we will be relocating Coh2.org to it's permanent resting place behind the shed.
26 Jan 2025, 07:03 AM
Rosbone: This has been a paid for announcement from The People for the betterment of Coh Society.
23 Jan 2025, 20:11 PM
Rosbone: And at a point when they need to have as many positives as they can. Instead they drop the ball and beg people for upvotes. You wouldnt need begging if you just did your jobs, like ever.
23 Jan 2025, 20:08 PM
Rosbone: They put out new maps and increase the chance you get the new maps! Great idea! Thanks! Now its been 2 months of getting the same map over and over and over. How do they always fail themselves. Turn a positive into a negative everytime.
23 Jan 2025, 20:07 PM
Rosbone: Seriously now, how is Relic still around. They cant do anything at all without F'ing it up.
23 Jan 2025, 20:05 PM
GenMe: Its pointless even recording wins or losses in coh or any other RTS, they are being maphacked to death
22 Jan 2025, 05:16 AM
aerafield: But make no mistake, this is not supposed to be a "DAK OP" rant. The whole game CoH3 is designed in a way so that stupid players can perform well and reach high ladder spots. Low effort, maximum reward strategies are everywhere
21 Jan 2025, 22:51 PM
aerafield: Yeah I was gonna say, you clearly never saw the 10 IQ 10 APM blobbers roaming around on CoH3's top 20 ladders as DAK. Blobbing VSL Pgrens near the camouflage truck
21 Jan 2025, 22:47 PM
Lady Xenarra: Nvm, I was wrong about VSL. Ultra efficient blob smashers go brrrrrr
21 Jan 2025, 21:31 PM
Lady Xenarra: VSL is a myth, that is all.
17 Jan 2025, 20:10 PM
Rosbone: Ahhh I see the time span was less than a month for my view.
16 Jan 2025, 15:35 PM

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