Firefly <3
Posts: 3602 | Subs: 1
One of my favourite tanks in the game for sure!
Leave some love for the firefly here
Posts: 213
Before it was a bit hit and miss and relied too much on the tulips. Its less of a one trick pony now and has great synergy with the Churchill who can screen and take damage for it.
Posts: 139
Posts: 3602 | Subs: 1
Easy target for Jagdtiger or Command Panther + Jagdpanzer.
Everything is an easy target for Jagditger or Command Panter + Jagdpanzer lol
Posts: 486 | Subs: 1
I loved going hammer for warspeed (to get out of sticky situations) and vehicle tracking which lasts 12 seconds (good when combined with warspeed for backing up against panthers)
I liked to go dual firefly's and croc (which can also have warspeed)
With the recent buff to the rate of fire I'm loving it, I also love the tulip change allowing me to have the ability to give out a shot without a chance to take one.
The power of the vet 3 firefly is nothing to mess with.
Since it isn't allowing me to start the video at the correct time, so skip to 57:15 to see what dual Firefly's and a jackson can do to dual panthers (how fast both die)
Personally I like to combo firefly's with a Churchill but with what you get with hammer (warspeed and tracking) making the firefly a hard to kill beast, especially with a Churchill (I like to go vanguard for the croc, stafe against dual OST and the capping ability on the croc to use on VPs, which has made me win many games before)
Really your biggest threats are Jagtiger/Elephants and mass ranged paks.
But 1+ Firefly best TD imo
Posts: 2742
Posts: 1063
Posts: 372
Posts: 1617
So a turretless tank destroyer stunning with twp was deemed op, but a turreted one with much higher dps having it is fine.
Double standards
But the firefly is sexy af
Posts: 2307 | Subs: 4
So a turretless tank destroyer stunning with twp was deemed op, but a turreted one with much higher dps having it is fine.
It's dodgeable.
Posts: 85
Great tank though. The entire british tank lineup is incredible - too bad the other allied factions have nothing that compares.
Posts: 372
Posts: 1063
Not with this game's pathing.
Tulip ain't exactly the most reliable tools either, it loves to clip at dirt/fences.
Posts: 3145 | Subs: 2
It's like 2013 v 2016.
Lmao.
But on a side note, I should use it more with Croc, Hammer and Vanguard, been going Anvil and Special Weapons heavy these past games for the heavy sappers and half-track combo (mobility wise it's awesome on a big/long map) to get those quick repairs out.
And besides, wanted to try that Screen with the regular Churchills, see how it goes, with their reduced price and all.
Still shit tho.
Posts: 2636 | Subs: 17
All alpha-strike vehicles perform damn good when you get 2+ of them. Evem when the reload time of the firefly was what it was, a pair of FFs could hold off pretty much anything:
It takes about 4 shots to kill a panther. With one FF and 10 secs reload time, this would take 30 secs.
With 2 fireflies that would take 10 secs (since you dont need to reload before your first shot).
With veterancy taken into account the Firefly has the highest alpha strike of all vehicles in the game.
This is the same principle for all tanks with high alpha strike, and why panther spam scales so gracefully.
Posts: 1930
So a turretless tank destroyer stunning with twp was deemed op, but a turreted one with much higher dps having it is fine.
part of it is the price. the stug is relatively cheap while the FF is the most expensive TD in the game beside the axis super heavies. (panther have machine gun)
Even with the recent buff, the unit is still carried by its tulip rocket. It's not a cost efficient unit unless you have the munition to spare (ie, 2v2+).
Posts: 486 | Subs: 1
part of it is the price. the stug is relatively cheap while the FF is the most expensive TD in the game beside the axis super heavies. (panther have machine gun)
Even with the recent buff, the unit is still carried by its tulip rocket. It's not a cost efficient unit unless you have the munition to spare (ie, 2v2+).
I'd disagree...
Minimal tulip usage, pre-buff firefly so 10 second reload, combo with hammer for vehicle tracking (lasts 12 seconds so longer then the reload, and warspeed)
Posts: 3602 | Subs: 1
Posts: 186
Posts: 3602 | Subs: 1
Bbb.bu. but.. Can it handle Panzergrenadiers? MVGame
It can crush MVGame
Livestreams
2 | |||||
2 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.653231.739+13
- 2.839223.790+2
- 3.35057.860+15
- 4.592234.717-1
- 5.278108.720+29
- 6.306114.729+2
- 7.645.928+5
- 8.922406.694+1
- 9.1120623.643+1
- 10.265138.658+2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
0 post in the last week
28 posts in the last month
Welcome our newest member, praptitourism
Most online: 2043 users on 29 Oct 2023, 01:04 AM