No Tech Call-in Tanks
Posts: 708 | Subs: 1
Relic was nerfing each of them last 2 years without break.
Posts: 2184 | Subs: 2
Call-in could use some unlock requirement like:
Soviet
IS-2 all buildings + reduced fuel price
I would not build all buildings for the sake of this piece of shit.
Now IS-2 is very bad.
Playing against KT I wonder:
- 88-mm anti-tank gun wipe infantry better than the 122-mm gun-howitzer.
- Better antitank capabilities
- Better armor
- Unnecessary commander
spend 230 fuel at IS-2? better to build two SU-85
Posts: 83
Posts: 11
Regardless, We've all had it happen where we've been absolutely annihilating someone just for the magic command point clock to tick over and all of a sudden it completely turns around from a call-in even though they've had no resources the entire game. It's just another comeback mechanic, and most comeback mechanics are dumb. As far as I know, COH2 is the only RTS game that is designed in a way where you could have basically won just for it to completely turn around with little chance at counter play.
That being said though, because the factions are designed around being strong at different stages of the match (dumb) instead of having units be competitive at all points during the game, removing the ability to call in something life-saving I think will really put a hamper upon OST. It's pretty standard for OST to be in a bad way only to comeback later and I think tying teching to call-ins could possibly remove that chance.
The issue is more complicated I think than just tying teching to call-ins and calling it a day. The real problem lays with designing factions to be the most effective at certain stages in the game, and I don't think you can tie call-ins and tech without addressing that first.
Posts: 84
But I don't think that call-ins are of the same use to all or that they are equal.
Limit call-in with teching? Ok.
But only up to tier 3 for Sov/Ost and tier 4 for USF.
It would be unfair to lock up call-ins on the last tier for all the factions, it would make the strategy a bit shallow and would limit your build potential in many ways.
Having a way to scarify your tiers, in order to build only one tank is also a choice, if I don't build tech 4 as soviet I'm not getting a tank destroyer or a katyusha, as ostheer I'm not building panzerwerfer and panther, I think it's simple said like this and call-in meta also represents a mechanic or a way to play that fits perfectly with the game.
So yeah, call-ins should also be meant to replace the last tier of these two factions.
So force Ostheer to build Mechanized Kompanie, soviets need Tankoviy command and USF the battalion caommand.
Even if it is Tiger or IS2.
Techless call-in isn't present in OKW and British.
I'm not sure USF should be forced to though, there is only one real call-in commander, and Pershing is already hard enough to pull out.
Posts: 4474
usf
M10 at tier 3
Bulldozers at tier 4 with buff to performance
Calliope at tier 4
Ost
Stug e tier 2
Commander p4 after battle fase 2 on HQ
Soviet
Kv8 on tier 4 with price reduction
Lead lease Sherman on tier 4 with price reduction (or at tier 3 with same price but with 10 cp)
Kv1 on tier 4 with big buff
Okw
Ost wind on tier 4 or 3 or after first truck(or after first truck with cp)
Commander panther on tier 4 with price reduction
Brits
.......
Valentine on tier 3 with performance buff(or tier2 with cp)
If I missed anything say it
Posts: 368
+1 to the idea.
Posts: 4474
sorry what ?
I really like how your post doesn't smell axis bias, and doesn't sound in any world that you got assblasted by soviet players.
Posts: 143
sorry what ?
Dude, you're already known for being an ostheer fanboy, but like wtf?
Every soviet tank (even the KV8) locked behind tier 4?
KV1 behind tier 4?
Buff or not (they don't need a buff) it's simply not worth it.
Ost Stug on tier 2?
COMMAND PANZER IV, locked only behind BATTLE PHASE 2.
It's hilarious that amount of fanboy bias.
I see many people complaining about Lend Lease shermans, I mean play them at least and look for yourself if it's that easy to survive until you get a Sherman.
I mean as easy as getting your stug/command P4 out.
Ostheer is literally call-in the faction right now.
Posts: 4474
im ost fan boy what ?
Dude, you're already known for being an ostheer fanboy, but like wtf?
Every soviet tank (even the KV8) locked behind tier 4?
KV1 behind tier 4?
Buff or not (they don't need a buff) it's simply not worth it.
Ost Stug on tier 2?
COMMAND PANZER IV, locked only behind BATTLE PHASE 2.
It's hilarious that amount of fanboy bias.
I see many people complaining about Lend Lease shermans, I mean play them at least and look for yourself if it's that easy to survive until you get a Sherman.
I mean as easy as getting your stug/command P4 out.
Ostheer is literally call-in the faction right now.
I play right now full Soviet after the changes
Buff means buff kv1 is really good with a pair of su85 a buff would be more hp(1040) and less cost (120 fu)
And kv8 at tier 4 is because it's not only in the Is2 doctrine and a price reduction would be good especially with dat flamethrower
Stug e on tier 2 is the only option cause in tier 2 would need to cost 50 fuel cause there is already stug g at 90 fu
Commander p4 is at battle fase 2 (so tier 3 ) but there is no need to build the production building
And just for the record you were one of those people who made threads about the usf mortar being fine soo I don't think I need to talk more
Btw I play lend and lease and yes you can wait for Sherman pretty easy with tier 2
Posts: 143
Unless that's what you meant when you said price reduction and not that locking it behind tier 4 = price reduced.
What if the shock doctrine is good because it has these 2 call-ins? If you get beat by a soviet who call-in both these tanks I think you're pretty much deserving it.
Therefor locking up these tanks behind tier 4 is actually going to force you to make a choice and you won't ever have to chose between these 2 tanks.
Besides IS2 right now, like somebody said above, it's plain shit.
The problem with command P4 is what's the point in building tier 3 if you want this tank?
Same goes for many other call-ins.
What is also the point in reducing the cost if you need to tech? Wasn't the point not to allow to get tanks with easy cost?
I don't really understand tightrope myself, it pretty much feels like he is mad that some players won't let go in mid-late game and can just win with call-ins.
Posts: 4474
dat flamethrower as you say has been nerfed 3 times already, right now it's barely good, it's in between decent and shit, it hardly does any fast damage, no effective AOE and only good because it can take some damage before dying.kv8 its the best flamethrower after crocodile (single)
Unless that's what you meant when you said price reduction and not that locking it behind tier 4 = price reduced.
What if the shock doctrine is good because it has these 2 call-ins? If you get beat by a soviet who call-in both these tanks I think you're pretty much deserving it.
Therefor locking up these tanks behind tier 4 is actually going to force you to make a choice and you won't ever have to chose between these 2 tanks.
Besides IS2 right now, like somebody said above, it's plain shit.
The problem with command P4 is what's the point in building tier 3 if you want this tank?
Same goes for many other call-ins.
What is also the point in reducing the cost if you need to tech? Wasn't the point not to allow to get tanks with easy cost?
I don't really understand tightrope myself, it pretty much feels like he is mad that some players won't let go in mid-late game and can just win with call-ins.
Posts: 143
Also the flame halftrack is the best flamethrower, not the kv8
Posts: 4474
Yes, but it's not as good as it was, so I don't think it's op or as good a a tier 4 tank.
Also the flame halftrack is the best flamethrower, not the kv8
Wrong is croc>both flamethrower of HT >kv8>flamethrower HT>hetzer>wasp
Get your fact straight and kv8 is 10 time more durable than HT
Btw point out how I'm a fanboy especially ost as I don't play them very much this patch
Posts: 143
Wrong is croc>both flamethrower of HT >kv8>flamethrower HT>hetzer>wasp
Get your fact straight and kv8 is 10 time more durable than HT
Btw point out how I'm a fanboy especially ost as I don't play them very much this patch
More durable how? It's all relative.
Stats show some thing, the game itself show another.
KV tanks are made for durability.
HT, are fast, durable enough, and can take up to three shots from a T34 before dying.
That's really something don't you think? For a scout car?
The HT flamethrower is a double flamethrower and thus does more damage than any flamethrower in the game.
It serves its purpose as an anti-mg or anti-inf purpose.
The KV8 doesn't do as much AOE as before.
Posts: 143
More durable how? It's all relative.
Stats show some thing, the game itself show another.
KV tanks are made for durability, but how much shots does it take for a P4 to take it down 4 maybe 5?.
HT, are fast, durable enough, and can take up to three shots from a T34 before dying.
That's really something don't you think? For a scout car?
The HT flamethrower is a double flamethrower and thus does more damage than any flamethrower in the game.
It serves its purpose as an anti-mg or anti-inf purpose.
The KV8 doesn't do as much AOE as before.
Posts: 4474
More durable how? It's all relative.
Stats show some thing, the game itself show another.
KV tanks are made for durability.
HT, are fast, durable enough, and can take up to three shots from a T34 before dying.
That's really something don't you think? For a scout car?
The HT flamethrower is a double flamethrower and thus does more damage than any flamethrower in the game.
It serves its purpose as an anti-mg or anti-inf purpose.
The KV8 doesn't do as much AOE as before.
Kv8 as more dot and doesn't cost 120 munition
And can easily kill all at gun
Posts: 143
Kv8 as more dot and doesn't cost 120 munition
And can easily kill all at gun
See, just when you said that you're not and ostheer fanboy.
Yes it doesn't cost 120 munition, it costs 380mp/145 fuel and deals less DPS.
HT can kill an AT gun just as easy and can flank it faster.
not bad?
Posts: 4474
omg the kv8 can kill at gun from the front and I already said that has more dot stop being biased in not nerfing it I'm putting on tier 4 and reducing the price
See, just when you said that you're not and ostheer fanboy.
Yes it doesn't cost 120 munition, it costs 380mp/145 fuel and deals less DPS.
HT can kill an AT gun just as easy and can flank it faster.
not bad?
Like the ez 8 and t34/85
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