USF mortar changes:lol
Range on autofire reduced to 80 (same as other non-120mm mortars). No other stat changes for the weapon, still autoloader equipped.
Scatter bonus from veterancy doubled for autofire, so now it gains *0.64 scatter for vet1 and another *0.64 at vet2 for a cool reduction of -59% on the already to start with lowest scatter of all the mortars.
Gains +33% range at vet3 for autoattack.
New OKW LEFH veterancy:
vet2:
-15% --> -5% scatter on hardpoint 2 (default barrage for vet0-vet2)
-25% --> -15% recharge time on abilities
+30% --> +15% rotation speed
vet3:
+33% --> +10% range on hardpoint 1 (unused, probably does nothing)
+33% --> +10% range on counterbarrage ability (but not on weapon, so probably won't do anything)
vet4:
-10% scatter on hardpoint 2 (probably does nothing because barrage uses hardpoint 5 from vet3 onwards)
+15% rotation speed
-15% recharge time on abilities
vet5:
+23% range on hardpoint 1 (unused, probably does nothing)
+23% range on counterbarrage ability (but not on weapon, so probably won't do anything)
June 23 Hotfix
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Great stuff.
Posts: 2066
USF mortar changes:
Range on autofire reduced to 80 (same as other non-120mm mortars). No other stat changes for the weapon, still autoloader equipped.
Scatter bonus from veterancy doubled for autofire, so now it gains *0.64 scatter for vet1 and another *0.64 at vet2 for a cool reduction of -59% on the already to start with lowest scatter of all the mortars.
Gains +33% range at vet3 for autoattack.
So USF mortar's accuracy even better for auto-fire now
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Posts: 266
I wonder what the vet 4 and 5 levels of the LEFH are!? I'm glad they are fixing the mortar so quick so I don't have to feel so dirty playing with them.
Just tested in cheat mod, they nerfed OKW Lehf down, so their vet 4 and vet 5 abilities match OST lEhf vet 2 and vet 3, so if u have OKW LEhf vet 2 and vet 3, its basicly half as good as OST one.
ANd soviet B4 - 30 pop cap, Relic clearly has no love for howitzers.
Posts: 258
1)T34-76 and T34-85 coaxial MG that is not shooting.
3)B4 howitzer which is 30 popcap
Posts: 320
Just tested in cheat mod, they nerfed OKW Lehf down, so their vet 4 and vet 5 abilities match OST lEhf vet 2 and vet 3, so if u have OKW LEhf vet 2 and vet 3, its basicly half as good as OST one.
ANd soviet B4 - 30 pop cap, Relic clearly has no love for howitzers.
really? that sux...
Posts: 707
reminds me of 120mm meta.
Posts: 2066
Where is fix for:
1)T34-76 and T34-85 coaxial MG that is not shooting.
3)B4 howitzer which is 30 popcap
222 coaxial bugged too
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Posts: 2742
USF mortar changes:
So what it looks like is that it pretty much rotates a bit faster and barrages a few seconds sooner at vet 2 and 4.
Posts: 1930
or the USF mortar needs to deal something like 60 damage for the rof and accuracy to be balanced.
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It's like if they gave OKW a nondoc mg with the range of vickers, damage of a DShk, suppression of an mg42 and penetration of a .50 cal.
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This is an incredibly huge buff to the Jagdtiger. It actually got stunned quite often and this lead to most of - at least my - Jagdtiger deaths.
The real question however: What are those vet 4 + 5 105mm bonuses?
Vet 4- More loud
Vet 5- Nuke Missile Testing allows for extra damage
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Waiting for another hotfix
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