the problem isn't the system its accepatble. the problem is that this took so long to release that by now its almost useless in alot of ways.
yes, it did take long. but i see a very big potential. 15 000 for commander right? 2 000 for victory, 1 500 for loss - 8 wins or 10 losses per commander. I am almost doubting myself because it seems too cheap.
they should take notes from games like r6 and regularly release new commanders that are like 50 000 supplies to create grinds and more skins/decals (and competitions) so there are smaller grinds, etc etc.
now this creates some sensible longevity.