actually the stug uses a different ability. it completely disable the main gun.
for 15 seconds
LOL. Now, that's something I didn't know
I knew that the ability was a bit OP, since it deals full damage (for the Stug-E that's double damage), unlike other disabling abilities. I usually attributed the inability to fire back due to elevation etc. Nope!
Brb, gotta buy the Mechanized Assault commander.
you can still shoot just need to move the tank
But it actually doesn't................it locks the turret
Play the game, try out the Stugs vet ability and try again
NO U. I actually just tried it, and Firesparks is correct.
It's a completely different critical from the UKF sniper one (which shares the same icon). The gun is completely disabled for 15 seconds. Even if you place your stug directly in front of the enemy gun, you can't be fired upon.
In retrospect, the 4-second stun shot seems like a milder version of this (at least you would need to waste a ton of munitions to chain-stun the enemy; unlike now).