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russian armor

Panzerfausts need a change.

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27 Apr 2016, 14:10 PM
#21
avatar of WhySooSerious

Posts: 1248


What's your source for the rifle AT nade doing any more damage? From what I've seen, it does 100 damage, just like every other AT nade in the game (Except the British one)
Also, I don't know of any light vehicles with 100 health. Even the ambulance has 160 iirc.


http://www.stat.coh2.hu/
27 Apr 2016, 15:10 PM
#22
avatar of Percieis

Posts: 55



http://www.stat.coh2.hu/


Thanks for the source, but the M31 AT grenade does the same amount of damage as every other AT snare (100, except for the British one which does 50 right now)
27 Apr 2016, 15:52 PM
#23
avatar of Hans G. Schultz

Posts: 875 | Subs: 2

Nope. Faust's are fine

+1
/thread
27 Apr 2016, 17:15 PM
#24
avatar of Mittens
Donator 11

Posts: 1276

jump backJump back to quoted post27 Apr 2016, 06:58 AMKatitof
What is up with all these utter scrub threads just exploding after notes were released?

Pfaust is fine and so are any other snares.


I'm not sure lol, its not even out yet and people cant handle it

I think they are fine
27 Apr 2016, 23:21 PM
#25
avatar of thedarkarmadillo

Posts: 5279

I thought the faust did 120 damage, also (sorry idr,dont usually look at cost when I pop it) how much does it cost vs other snares, I feel like its more expensive than other ones as well... I may be speaking out of my ass, I dont have the stats infront of me
28 Apr 2016, 02:16 AM
#26
avatar of wouren
Senior Social Media Manager Badge

Posts: 1281 | Subs: 3

I thought the faust did 120 damage, also (sorry idr,dont usually look at cost when I pop it) how much does it cost vs other snares, I feel like its more expensive than other ones as well... I may be speaking out of my ass, I dont have the stats infront of me

25 muni, just like the russian AT nade.
28 Apr 2016, 02:59 AM
#27
avatar of BeefSurge

Posts: 1891

Imo falls shouldn't have faust but there's nothing wrong with the Faust ability in general
28 Apr 2016, 04:19 AM
#28
avatar of RintFosk

Posts: 56

I am guessing that the scenario of fausts 2 shots your light armor, could only happen when you are charging a non-upgraded M20 into the Ostheer defense, hoping to kill the mg but got rekted by escorting grenadiers...

Fausts are fine, just use the light vehicle cautiously, actually, always play cautiously.
28 Apr 2016, 04:47 AM
#29
avatar of LuGer33

Posts: 174

The premise of this thread is that the Panzerfaust is supposed to be a "desperation ability" and that it makes Allied light vehicle play "pointless."

Neither of these claims are remotely true.

These are such fundamental l2p issues that this thread should be locked.
28 Apr 2016, 07:00 AM
#30
avatar of RiCE

Posts: 284

I wonder how exactly an early game "desperation ability" supposed to work?! Sounds like a rage quit button for me...
28 Apr 2016, 07:06 AM
#31
avatar of Highfiveeeee

Posts: 1740

Clearly a l2p issues as hard as it sounds.
If there is anything important you want to say, PM me and I'll reopen it.
/Closed
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