And no one ever said anything else.
You'd knew if you'd wiped the tears and read what I actually write.
You sound like with current med truck you always retreat with full model squads without casualties.
Please, be serious here
I did(yes Banana, much to your surprise, I still do as you can tell by my rankings not being hidden).
It wasn't an issue back then, it won't be an issue now.
Again, people going mechanized always had late healing, they did fine. 30 seconds later won't make any difference to the models, only to economy and decision making.
Evidence:
Now:
OKW has free additions to teching.
OKW has cheapest teching in game.
In the mod:
OKW doesn't have freebies as the only faction in game, because there is no economical reason for it(no resource penalty)
OKW gets side tech costs, which put their tech costs in line with all other armies with fuel and especially menpower costs.
Thank you for backing your arguments with points instead of "Deal with it" gifs this time around and fair enough, if that is your position I won't argue further with it. Probably need to look at teching costs as well before I compare the cost for each faction.
The only argument I will at this point raise is simple. The decision making has a greater implication on the game (match) than the other alternatives as other healing options are "natural outcome of teching" rather than "Exclusionary" (to a certain extent).
(And yeah... I had a few matches where the sturmpio was down to 4 man... with one bullet's worth of health left.... was not amusing since I could not heal)
PS: No tears - This is the internet, and crying over shit is silly . Leave that for tears for when my potato is burnt.