So penal is underpowered? or the others are overpowered?
is there power gap between penal battalion and the others such as rifleman, tommy,gren or volk?
what's your thought?
Penals aren't bad. They suffer from being stock specialists in a role that isn't useful to their faction (OKW trucks and Bunkers aren't dangerous enough for a specialist unit), requiring teching (with a downside, unlike Grenadiers or Obersoldaten), and not being amazing on their own but also not benefiting from any doctrines.
I'd increase their cost and either add a long-range weapon upgrade or improve their current rifles.
the su-85 is one of the fastest firing unit in the game. It's got a faster firing rate than even the pak40
maybe a slight accurate boost. The su-85 does have one of the lowest accuracy among the td. It's less accurate than the jackson, firefly, and jpz4.
The problem with the SU-85 is not obvious when you compare it with similar units from other factions. Let's look at some stats:
Stat | SU-76M | SU-85 |
Damage | 120 | 160 |
Damage (vet 3) | 140 | 160 |
Reload Time | 2.9/3.4 | 3.8/4.2 |
Reload Time (vet 3) | 2.175/2.55 | 2.128/2.352 |
Penetration | 180/190/200 | 180/190/200 |
Range | 60 | 60 |
Health | 400 | 640 |
Armour | 70/35 | 140/70 |
Max Speed | 6.3 | 5.7 |
Acc/Deceleration | 2.3/4.4 | 2.1/4.3 |
Cost | 280/75 | 340/120 |
Pop Cost | 8 | 12 |
Vet 3 Required XP | 3480 | 7160 |
Since you can buy three SU-76Ms for the fuel and pop cost of two SU-85s and they have the same penetration:
Expected Damage = (Penetration Chance)*(Damage)
SU-85 ED = (PC)*160 while SU-76M ED = (PC)*120
Since the penetrations are (supposedly) independent events, we can simply multiply the expected damage values by the number of units:
SU-85 ED = 2*(PC)*160 while SU-76M ED = 3*(PC)*120
As both penetration chances will be the same:
SU-85 ED = 320 while SU-76M ED = 360
This is, of course, not perfectly representative of ingame conditions. The SU-76Ms provide more reliable damage (a single shot has the same chance to bounce: 1/3 vs 1/2 damage lost) and last longer in combat (9 hits vs 8 hits) but lose units faster (3 hits to kill a unit vs four).
Either way, it is fairly clear that you should only choose SU-85s over SU-76Ms if:
- You are suffering serious manpower bleed
- You need a
single AT vehicle urgently
- Your enemy is fielding mostly Luchs/Ostwind/222 Scout Car (Although a T34 is a better bet than either TD)
- You have trouble microing multiple vehicles
- You're playing on an urban map and have pathfinding concerns. (Again, a T34 would be a better choice, depending on flanking routes)
- You don't have infantry squads to spot for your TDs
- The enemy doesn't have a lot of infantry units and you have filled your pop cap with them
At the moment the SU-85 is fairly balanced. Unfortunately, it is also the biggest stock gun in the Soviet faction while performing a role already occupied by a cheaper and earlier unit, leaving the Soviets without any stock (mobile) tools for dealing with heavy armour.
Added to this, the main argument for its current position is that "
it fires really fast with vet". Since this ignores that
the unit it is directly competing with does that as well and that acquiring vet 3 is substantially less likely for the SU-85 (given cost, xp requirements, timing, initial maneuverability), I'm not sure how it is accepted as an explanation.