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How to defeat blobs

19 Mar 2016, 14:11 PM
#1
avatar of scratchedpaintjob
Donator 11

Posts: 1021 | Subs: 1

hei,

how does OKW deal with blobs mid to late game? which non-doctrinal counters exist?

imo the walking stuka is overnerfed and furthermore really easy to dodge
you have no non-doctrinal mg
the flak halftrack is useless once the enemy has a pack or a sufficient number of zooks/piats
you have no demo
mines suck against blobs (no suppression like in vcoh)
19 Mar 2016, 14:20 PM
#2
avatar of PencilBatRation

Posts: 794

Blobs are formed only if you let them. Bleed your opponent early game and create a health crisis, forcing him to get an angulance. with 2xSturms and Kubels. A rushed Flak is surprisingly game changing against USF. Same start apllies against the Bris.


The SU can't blob and even if they do they're just making themselves a laughing stock.
19 Mar 2016, 14:36 PM
#3
avatar of scratchedpaintjob
Donator 11

Posts: 1021 | Subs: 1

first time im hearing the word health crisis in this game...

and no, the forming of blobs is not my choice.

as i already wrote, a flak will only last a limited amount of time
19 Mar 2016, 14:42 PM
#4
avatar of PencilBatRation

Posts: 794

as i already wrote, a flak will only last a limited amount of time
Try micromanaging it.


OKW has a supper aggressive early game, so yea it is your choice.
19 Mar 2016, 15:09 PM
#5
avatar of niutudis

Posts: 276

Blobs are formed only if you let them. Bleed your opponent early game and create a health crisis, forcing him to get an angulance. with 2xSturms and Kubels. A rushed Flak is surprisingly game changing against USF. Same start apllies against the Bris.


The SU can't blob and even if they do they're just making themselves a laughing stock.


SU can blob if he goes t1, gets an m3 and penals.
You lose the earlygame because of m3, su get munition to get flamers and mines.
Once you lost the map you have to spread your troops to cap back, but you get punished by either a giant flamermob, the m3 or maxim/dschk.
Atleast I cant think of any way to beat that and before I get the l2p card. I´ve seen much better players get steamrolled by this, for instance luvnest.


On topic:
The only thing to atleast make the blobber bleed is the ostwind, but you have to constantly babysit it and keep jaegers around it. Until there it´s pretty much a fight for survival.
A big enough usf blob with zookas can ohk it and even take out the schwerepanzerHQ without smoke or any kind of armour/artillery. 8cp is also realy late.

Without hmg it´s realy not easy to counter the blob and even if you get the mg34 it gets overrun, just a-move towards it. The flakhalftrack doesnt stop the blob either, it delays the first tank and dies to easily.

Imo it´s not impossible to beat blobs as okw, but it isn´t an easy task.
19 Mar 2016, 17:44 PM
#6
avatar of scratchedpaintjob
Donator 11

Posts: 1021 | Subs: 1

Try micromanaging it.

well, its not like the flak halftrack has a setup and ?setdown? time. if you are in a slightly bad position, you are dead.


The only thing to atleast make the blobber bleed is the ostwind

yeah, i probably should use it more often!

19 Mar 2016, 17:56 PM
#7
avatar of zerocoh

Posts: 930

"flaks r useless!!11!!"

free smoke + fast set up + extra range + attack ground says hi...
21 Mar 2016, 03:59 AM
#8
avatar of Dullahan

Posts: 1384

Flak halftrack is ridiculously good if you use it properly. Practice with it a bit, it's all about where you position it and knowing when it is time to run.

Obersoldaten are great in a defensive position with their long range, high damage output and decent durability.

Doctrinally, you have plenty of tools you can mix in with your core army. Flak emplacements are cheap as fuck and reasonably effective at punishing blobs, goliaths are amazing, you can build MG34's, machine gun bunkers and S-mines with some doctrines, flammhetzer excels against infantry blobs as does the sturmtiger and when all else fails you can simply build a better blob.
21 Mar 2016, 08:46 AM
#9
avatar of Growen

Posts: 12 | Subs: 1

I can recommend you, as PenileBatRation said, the aggressive early start to gain map control and resources early. Think about using a Luchs with kiting, to continiously damage your opponent. Don´t try to fight with single units against the blob, since you loose MP pretty fast. Harassment and efficient mines will help you. In direct fight think about focusing single units. Try to trap your enemy, maybe you can position your Sturmpios behind sight cover (wall or something) and punch him from behind. If you prefer T2. You might hit with your Leigs some models. The flak is also an option, but hard to use. Let him run into your flak, if he comes to close retreat and don´t be greedy. T3 the Luchs will help you. If you get into T4 use Obers and Panzer4 against hard infantry use, don´t forget to update your Obers! During his attacks you want to decap him with your kubel. With some practise you will efficient let him bleed over time until you can hit your final strike. Hope that could help somehow.If you still have problems, load up an replay, I would like to give you some tips if it´s possible for me. Have a good week!
22 Mar 2016, 00:19 AM
#10
avatar of Soheil

Posts: 658

first lesson is one of okw weak point is infantry blob specially usf.
but u can deal with them with mech or medic.
if u comfortable with medic use flak ht vs usf blob (but flakht suck solo,put it behind your infantry wall and make roketten as fast as u can). soviet t1 weak vs flakht but if u see cons spam be carefull about flak ht or u can skip it and make more vetren infantry like fussilier g43 (blob vs blob).ifu saw maxim spam just make more volks from begining and try flank them by nade.about guard spam , obers are good but u can also use fussiliers .
23 Mar 2016, 09:25 AM
#11
avatar of Culainn

Posts: 66

Flak halftrack is ridiculously good if you use it properly. Practice with it a bit, it's all about where you position it and knowing when it is time to run.

Obersoldaten are great in a defensive position with their long range, high damage output and decent durability.

Doctrinally, you have plenty of tools you can mix in with your core army. Flak emplacements are cheap as fuck and reasonably effective at punishing blobs, goliaths are amazing, you can build MG34's, machine gun bunkers and S-mines with some doctrines, flammhetzer excels against infantry blobs as does the sturmtiger and when all else fails you can simply build a better blob.


What you wrote is as much fantasy as your profile picture.

Joseph
23 Mar 2016, 10:16 AM
#12
avatar of Khan

Posts: 578

hei,

how does OKW deal with blobs mid to late game? which non-doctrinal counters exist?

imo the walking stuka is overnerfed and furthermore really easy to dodge
you have no non-doctrinal mg
the flak halftrack is useless once the enemy has a pack or a sufficient number of zooks/piats
you have no demo
mines suck against blobs (no suppression like in vcoh)


To my knowledge, the Walking Stuka hasn't been nerfed even once since release. It only got a few buffs, when its veterancy requirements were lessened.

As far as blobs are concerned, a P4 is pretty good vs infantry. It vets up quite rapidly too. Late game, you have KT. Vetted Obers in cover shred infantry. Timing your Stuka barrages so that they hit the USF forward retreat point as the squads retreat can pay off quite nicely. You can see the Major's FRP in the FOW by looking for the antennas. Sturmtiger is also an option, albeit not very reliable.
24 Mar 2016, 19:59 PM
#13
avatar of Dullahan

Posts: 1384

jump backJump back to quoted post23 Mar 2016, 09:25 AMCulainn


What you wrote is as much fantasy as your profile picture.

Joseph


No, it's just next level meta.
18 Apr 2016, 04:20 AM
#14
avatar of Mistah_S

Posts: 851 | Subs: 1

hei,

how does OKW deal with blobs mid to late game? which non-doctrinal counters exist?

imo the walking stuka is overnerfed and furthermore really easy to dodge
you have no non-doctrinal mg
the flak halftrack is useless once the enemy has a pack or a sufficient number of zooks/piats
you have no demo
mines suck against blobs (no suppression like in vcoh)


Good Post Scratched.
Did you come across any successful tactics countering blobs as OKW?
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