If you are so experienced, why are you posting blatantly incorrect 'facts'
Again more falsehoods, the size of a squad has no bearing on how close the units stand together.
First Do you even know what mgs exist in this game? Second just because it is different than Mg42, doesn't mean its bad. Thirdly its turning speed is fastest in the game. Forth, if a unit is really good spammed, but mediocre by itself, its still a good unit. Fifth, since its on wheels it is only decreased when all 6 models die. Sixthly it has the most DPS out of the other MGs, so you 'neglected' to mention that one, its disingenuous to call a unit bad by listing its weaknesses and none of its strengths.
In conclusion, playercard pls
When I say "from my experience" I mean, that I can be wrong, and maybe Im 95% wrong, but that's what I see every day with my eyes. I don't think that eyes lying to me.
And again - maybe 6 man squads are better, more survivable and everything else, but, it doesn't make faction good. Personally, I would like to have 4 man crews for USSR support weapons, but rise up their power to level of axis supports.
First, I know what MGs exists in game and yea - even MG-34 is not so loosy as Maxim (my personal opinion).
Second, it's not only different, it's different in bad way. Smaller arc of fire means, that it's easier to outflank it and requiers waaay more micro from player who use it. Small AoE supression means, that large blobs can push in front of it and some will be pinned, but some will move enough to throw nade and shut my Maxim. MG-42 pins infantry in laaarge area, giving no chanse to random squad to move close enough and shut it.
Third, how is that turning speed is faster? It has to rotate on wheels, when all other MGs on foot just instantly turning. Wheels causing them move at circle for to rotate, it slows them hard.
Forth, if unit is good only when spammed here is 2 ways, either it is core unit (and maxim is not - it is support weapon) or it's broken. I think, that it is second, because all other MGs doing their job good enough without spam, and only Maxim requiers to be in large numbers to be good. Thats just not normal.
Fifth, didn't understand what you meant here, sorry.
Sixth, bro, I don't need MG to deal damage, seriously. For that I have core infantry, snipers, tanks, mortars... everything else. MG in CoH 2 should supress and pin infantry, not deal huge damage to them. So, "biggest DPS" in game doesn't mean that is it good MG. It still can't deal with huge enemy blobs, specially when they are spreading wide, it still can't fight against light vechiles, like MG-42/34 do...
So, Maxim is still worst MG in game.