Emote, i/ or twitch chat slang helps There's no such thing as "normal" sarcasm on this forums.
I do sometimes
Posts: 3103 | Subs: 1
Emote, i/ or twitch chat slang helps There's no such thing as "normal" sarcasm on this forums.
Posts: 5279
wat
Posts: 28
Posts: 5279
Yeah, it would be really terrible if factions were missing core abilities like mines, flamers, rocket artillery, at snares, or hmgs. Oh wait ...
Every faction has holes in its lineup. That's how the game is designed.
Posts: 28
Posts: 954
Posts: 1063
Fair point on the mines, though I'd argue that av-only mines on a light vehicle isn't on par with the other mine options. Also, brits lack both at snares and flamers (unless you really want to count a 120 munition upgrade on one of the squishiest vehicles in the game), and they don't have nearly as much compensation as usf/okw.
Posts: 17914 | Subs: 8
Yeah and guess what Brit is the second worst designed faction after SU, relying on emplacements and lack of reliable snare has been a problem for Brit since COH1 and now we need commander to fill that gap and curiously all the needed commanders aren't stock commander.
Posts: 954
Yeah and guess what Brit is the second worst designed faction after SU, relying on emplacements and lack of reliable snare has been a problem for Brit since COH1 and now we need commander to fill that gap and curiously all the needed commanders aren't stock commander.
Posts: 5279
Fair point on the mines, though I'd argue that av-only mines on a light vehicle isn't on par with the other mine options. Also, brits lack both at snares and flamers (unless you really want to count a 120 munition upgrade on one of the squishiest vehicles in the game), and they don't have nearly as much compensation as usf/okw.
Posts: 1063
Brits got lot's of non-doctrinal options(AT/AI), and specificly designed veterancy, and a lot of late-game toys, it's the most versatile allied faction.
Soviet rely on cheese unit and (few)commanders, it's pretty boring. And no late game capable vehicle without a doctrine, and shitty veterancy design
Posts: 1930
Posts: 3103 | Subs: 1
how is ostruppen scaling compared to conscript scaling? aside from the cover bonus, the two units are pretty similar.
Posts: 48
31 | |||||
13 | |||||
9 | |||||
7 | |||||
3 | |||||
1 | |||||
1 | |||||
1 |