Obersoldaten tweak
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with OKW as highest win rate in 1v1 after vet hotfix? I don't think so. OST and SOV need to be looked after first.OST isn't doing so bad. They have been climbing in 1v1 and have shot up the top faction in 2v2 by a big margin.
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with OKW as highest win rate in 1v1 after vet hotfix? I don't think so. OST and SOV need to be looked after first.
ANd almost sure that obers arent an important part of that % by far
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with OKW as highest win rate in 1v1 after vet hotfix? I don't think so. OST and SOV need to be looked after first.
0.002 more and it has only been a few days.
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And for the op, obers don't need any changes expect remove the vet 4 suppresion for now. Its way too early to start saying that some certain unit is in need of buff's or nerfs.
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T4: Schwerer Panzer HQ
Obersoldaten
Unlocks the 'Blendkörper 2H Frangible Smoke Grenade' ability
+40% accuracy, -25% weapon cooldown
-29% received accuracy, passive healing
-20% received accuracy, can now suppress infantry
Passive sprint out of combat
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Obers are absolute monsters. Probably the scariest infantry in the game once they get to vet 3.
Vet 2 is when they are scary. It is when their acc is increased, greatly increasing damage output.
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If there´s anything wrong with Obers, it's the insanely good veterancy.
T4: Schwerer Panzer HQ
Obersoldaten
Unlocks the 'Blendkörper 2H Frangible Smoke Grenade' ability
+40% accuracy, -25% weapon cooldown
-29% received accuracy, passive healing
-20% received accuracy, can now suppress infantry
Passive sprint out of combat
Wow almost as good as rifle man (jk)
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well i think a lot LOT of people are forgetting ops point..obers are 10 POPcap anti infy only unit which u bring to counter infantry and thwn the standard infy' are beating them its not fair....my suggestion is just revert the 3rd dmg nerf they got.....lmg and stg dmg from 6 to 8...also falls need buff too...jeagers and fussies are dominating okw.....falls and obers are left behind in dirt...it hurts a little as they are supposed to best of best..not worthy of their name
Obers will (rightfully) beat any squad on equal footing, if vet 0 obers can beat vet 3 rifles with double bar/lmg whats the point of even trying as USF when literally the very best ai you can throw at the enemy is slapped aside by a squad that hasnt fired a round yet? I wouldnt be against a slight buff for obers but anything too drastic and soviet stand no chance with their "upgrades and scaling are for capitalist dogs" thing they have going on. ALSO falls dont nees a buff imo, I use them almost exclusively and they melt face. The only thing I might suggest/hope for is the ability to produce them in t4 at a reduced cost (nix the infiltration fee)
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