Just Friggin' Nerf Arty Covar Already
Posts: 128
Now heres a game which perfectly demonstrates the OP-ness of such unbelievably absurd ability.In this game , that guy used the ability 3 times IIRC . I'm sorry for all the name-calling ; I was just really pissed-off. And this is all about the ability Arty Covar per se, which means other matters such as my micro , tactics , shouldn't be of importance.
So in the first 2 times , it forced me to full retreat my troops and staying at the base where is the only safe place .
In the 3rd time, as you can see, it pinned my elephant instantly together with the 2 clownwells which was flanking my elephant . And ofc, I retreated all my inf to the base ,where they were then slaughtered , before the clownwells come in , by the ablility immediately . My panther ,however, was safe from this catastrophe . guess I'll have to pray RNG God for that.
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Permanently BannedPosts: 658
Posts: 368
If they want the ability to keep its defensive 'stay away from my tanks' role, they can easily cut the area by half or so, and it'll still do its job. As it is, it's a one-click instaretreat and/or die.
Relic haven't reached the sales quota for the commander, is my guess.
Posts: 10665 | Subs: 9
Back to topic
Posts: 482
So let's wait lelic to take another 1 year to fix this shit.
Posts: 168
right along OKW assault artillery nerf.
If no then no deal. This is how power creep
Posts: 836 | Subs: 5
Sure!
right along OKW assault artillery nerf.
If no then no deal. This is how power creephappensgets worse
Only completely terrible players move the goalposts to assault artillery, of all abilities.
Posts: 30
Sure!
right along OKW assault artillery nerf.
If no then no deal. This is how power creephappensgets worse
Ass Arty is a fine example here, because it is indeed balanced, not as you say.
It takes awhile for the arty to begin touching down, and the arty and smoke only hit the TERRITORY POINT, not the entire sector, so it's predictable and can be avoided altogether. IT's also 200 munitions so that barrage and smoke is worth it.
Posts: 393
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Posts: 482
Sure!
right along OKW assault artillery nerf.
If no then no deal. This is how power creephappensgets worse
What? lol assault artillery even can't hit one thing sometimes. Like TwistedTootsy said it's pretty balanced thing or a little UP IMO.
Show your playercard to us pls.
Posts: 363
Sure!
right along OKW assault artillery nerf.
If no then no deal. This is how power creephappensgets worse
assault arty hit every of ur unit?..damn talk about bad RNG..
but i know that Arty cover is 100% acurate toward its target..
Posts: 552
Posts: 1617
AEC cover arty + calliope is giving me cancer. Hotfix to make game playable lelic?
This.
It's such a deadly commbo.
Posts: 5279
Posts: 1122
It was op 1-click win any engagement no matter how badly outnumbered and outclassed you are since alpha.
Regarding commander, command vehicle and salvage sappers are good abilities, other ones is not so.
Posts: 1930
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