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russian armor

Move StuG III-G to T2 or T2.5

25 Jan 2016, 08:23 AM
#21
avatar of Plaguer

Posts: 498

How does all of the thread made by Siuking go to a complete clusterfuck flaming wars?

Don't move the StuG, it's fine in T3, it coming in t2 would make every kind of light vehicle play impossible for allies and this is something we don't want, make the pak a t1 unit which you're able to build after taking a battle battle phase and move the sniper to T2

Start thinking about Su76 coming from t2? Would that be balanced? That would be almost the same thing as moving the Stug to T2
25 Jan 2016, 08:26 AM
#22
avatar of Multihog

Posts: 83

jump backJump back to quoted post25 Jan 2016, 08:23 AMPlaguer
How does all of the thread made by Siuking go to a complete clusterfuck flaming wars?

Don't move the StuG, it's fine in T3, it coming in t2 would make every kind of light vehicle play impossible for allies and this is something we don't want, make the pak a t1 unit which you're able to build after taking a battle battle phase and move the sniper to T2

Start thinking about Su76 coming from t2? Would that be balanced? That would be almost the same thing as moving the Stug to T2

Yeah, my immediate thoughts when I saw the thread title.
25 Jan 2016, 08:31 AM
#23
avatar of Omega_Warrior

Posts: 2561

If a unit has 640 health, it doesn't belong in tier 2.
25 Jan 2016, 08:35 AM
#24
avatar of Esxile

Posts: 3602 | Subs: 1

Can we have Sherman T2 as well? and Stuart T1. You can move the pak T3 to balance it.:p
25 Jan 2016, 08:36 AM
#25
avatar of Katitof

Posts: 17914 | Subs: 8

If a unit has 640 health, it doesn't belong in tier 2.

It has 560, but it doesn't make any difference.
25 Jan 2016, 08:40 AM
#26
avatar of Swift

Posts: 2723 | Subs: 1

Invissed two posts.
25 Jan 2016, 08:48 AM
#27
avatar of Uzmanoy

Posts: 106

Would prefer PaK to T1 and Sniper to T2, thing as that would address a lot of balance problems.


+1
25 Jan 2016, 09:14 AM
#28
avatar of Sirlami
Donator 11

Posts: 422 | Subs: 3

I want a panzer 3, not some dirty re use of vehicles DansGame
25 Jan 2016, 12:23 PM
#29
avatar of siuking666

Posts: 707

jump backJump back to quoted post25 Jan 2016, 08:23 AMPlaguer
How does all of the thread made by Siuking go to a complete clusterfuck flaming wars?

Don't move the StuG, it's fine in T3, it coming in t2 would make every kind of light vehicle play impossible for allies and this is something we don't want, make the pak a t1 unit which you're able to build after taking a battle battle phase and move the sniper to T2

Start thinking about Su76 coming from t2? Would that be balanced? That would be almost the same thing as moving the Stug to T2


Even if you builds T2, you still have to get 90 fuel to field one out.

Soviet T2 is FREE. They only need 85 for T3 then 75 for SU76.
Ost unlock T2 is 40, T2 building 20, then put a T3 unlock requirement on it.
25 Jan 2016, 14:04 PM
#30
avatar of RiCE

Posts: 284

Nope... T2 would be too early for StuG.
I would rather get rid of the 222 and change it to a Puma
25 Jan 2016, 14:07 PM
#31
avatar of zarok47

Posts: 587

Ost needs some non-doc light vehicle/tank to keep up with all the others (stuart t70 m5 and now AEC).

Not sure if StuG is the answer.

222 rework is better i think.
25 Jan 2016, 14:08 PM
#32
avatar of Night

Posts: 77

Banned
Would prefer PaK to T1 and Sniper to T2, thing as that would address a lot of balance problems.


+1
25 Jan 2016, 14:30 PM
#33
avatar of TNrg

Posts: 640

jump backJump back to quoted post25 Jan 2016, 01:40 AMGumboot
Might give a bit of breathing room for UKF from the double Ost sniper start that bleeds them harshly currently.


The thing is, Ostheer kind of needs the sniper to be competitive against the riflemen
25 Jan 2016, 14:43 PM
#34
avatar of Cafo

Posts: 245

lets move the best cost efficient tank in the game down a tier? How about no. lol
aaa
25 Jan 2016, 15:44 PM
#35
avatar of aaa

Posts: 1487



Soviet T2 is FREE. They only need 85 for T3 then 75 for SU76.
Ost unlock T2 is 40, T2 building 20, then put a T3 unlock requirement on it.


More breaking news t2 is free
25 Jan 2016, 15:47 PM
#36
avatar of bert69

Posts: 150

but then you're just gonna see stug spam into tiger call in
25 Jan 2016, 16:08 PM
#37
avatar of Aerohank

Posts: 2693 | Subs: 1



Even if you builds T2, you still have to get 90 fuel to field one out.

Soviet T2 is FREE. They only need 85 for T3 then 75 for SU76.
Ost unlock T2 is 40, T2 building 20, then put a T3 unlock requirement on it.


But then again Soviets don't get free at nade and molotov as part of their teching, and they have to put down another 120 fuel in order to get proper tanks.

It would make Ost vs Sov teching completely lobsided.
25 Jan 2016, 16:56 PM
#38
avatar of ferwiner
Donator 11

Posts: 2885

Dont change the ostheer, they are the best designed faction. Change other factions if there is a need. Also this proposition is simply ridiculous and we all know you know it OP.
25 Jan 2016, 17:12 PM
#39
avatar of SupremeStefan

Posts: 1220

Would prefer PaK to T1 and Sniper to T2, thing as that would address a lot of balance problems.


love this idea
25 Jan 2016, 18:34 PM
#40
avatar of whitesky00

Posts: 468



love this idea


wouldn't this just destroy SOV T1 M3 and UKF carrier?

I don't know the values but I think the pak40 one-shots or reduces hp by 95%

New OST build order, 1 MG, 1 pak40 at the beginning of game. Engis sight, MG suppress, pak kills vehicles. Point lock down the moment the game begins...
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