Making HT+inf call ins more attractive.
Posts: 13496 | Subs: 1
1) M5 half-truck assault group (CP 5) (540/30)1 M5 + 1 assault Guards,
actual value (according to units prices) 270+330=600/30
2) Mechanized grenadier group (CP 3)(500/30)1 250+1 grenadier+1 lmg,
actual value 200+240=440/30/60
3) Mechanized assault group (CP 3) (490/30) 1 250+1 P.grenadier,
actual value 200+340=540/30
4) M3 half-truck assault group (CP 3) (520/35) 1 M3+1 assault engineer,
actual value 270+260=530/35
These call in are rather unattractive because:
1) they need allot of Manpower
2) why might need both vehicle and unit.
Although the come at discounter compared to the single call-in half-trucks that come with premium
M5 half-truck transport (CP 3) (350/30) 1 M5 actual value 270/30
Reapply half-truck (CP 4) (270/30) 1 M3 actual value 200/25
the single one are more attractive because one get only what he wants...
My suggestion would be to:
leave them as call in as they are but also allow both vehicle and unit to be built at base (T0) for the normal cost. If that is too much unlock the built once the ability has been used once.
This change would allow units that see rather little use like the assault Guards and assault engineers to be used more...
Secondary suggestions:
250 generally feel like a units created and forgotten. The units should be able to vet as others (wither with weapon or thru sharing XP), should come with a weapon, and maybe even be able to reinforce as the rest of HTs.
I would further suggest that in the "Mechanized grenadier group" that seems as the worst deal to replace grenadier with stormtroopers giving access to more exotic unit.
Posts: 4630 | Subs: 2
Posts: 258
1)sdkfz 250 has no MG mount
2)USF m3 halftrack HP is too low
Posts: 2396 | Subs: 1
...aaand these call-ins will look attarctive enough.
Posts: 513
For OH I would suggest that 250 come with an MG mounted on top. No supression just something sdkfz style. Totally agree on grens and pzgrens replacement with storms. In german mechanized doctrine they my come with stgs and in Mechanised assault they may come equiped with a shreck. And no reinforcement ability for the 250 ht.
...aaand these call-ins will look attarctive enough.
Great idea!
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Posts: 2742
Only WC-51 and M3 Scout Cars have any utility in this, and even then that disappears at what, minute 5?
Posts: 270 | Subs: 1
I agree that some half-tracks groups could do with a cost decrease.
Posts: 308
Posts: 1890 | Subs: 1
That being said the call-ins do feel a bit costly and in a competitive game its often hard to store that much MP for them.
Posts: 22
With the halftrack + Pgrens (upgraded with shrecks) i can have a rather mobile AT force, which allows me to skip T2.
A halftrack with Pgrens + Shrecks give a very potent fast-response AT force, for ligth vechiles (and two of them can counter a early medium tank)
Furthermore it is also possible to put flamerpios into the halftrack for fast cover clearence, or Ass-Grens for support weapon wipes.
But the best thing, is that it is often possible to skip T2 and stall to get a fast medium tank (sometimes P4/StuG, sometimes shortbarreld StuG spam which obliberates infantry...)
Posts: 230
Permanently BannedFor OH I would suggest that 250 come with an MG mounted on top. No supression just something sdkfz style. Totally agree on grens and pzgrens replacement with storms. In german mechanized doctrine they my come with stgs and in Mechanised assault they may come equiped with a shreck. And no reinforcement ability for the 250 ht.
...aaand these call-ins will look attarctive enough.
Adding a crappy 251 mg on top isn't really a buff anyway. I'd prefer like m5 armor on the 250 instead.
Posts: 1891
For OH I would suggest that 250 come with an MG mounted on top. No supression just something sdkfz style. Totally agree on grens and pzgrens replacement with storms. In german mechanized doctrine they my come with stgs and in Mechanised assault they may come equiped with a shreck. And no reinforcement ability for the 250 ht.
...aaand these call-ins will look attarctive enough.
Great idea. +1
Posts: 2307 | Subs: 4
I believe this would solve the problem with call-in and regular halftracks.
Posts: 2742
Posts: 713 | Subs: 2
Posts: 22
Give it an upgrade, adding a Little bit of armor and a 222 turret.
Or this: https://www.google.dk/search?q=sdkfz+250/10&biw=1638&bih=824&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiPpurPwr_KAhWGliwKHc5-DVsQ_AUIBigB#imgrc=-79mtskjDMpZ4M%3A
A small AT gun, effective vs ligth vechiles and ligth armor, but rather useless against medium tanks.
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