As ESL Shows BM 13 Katusha need a little buff

Posts: 935
I watched top players matches and BM13 is not effective and way too fragile.
Just a little buff of HP and Firepower is enough.

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Posts: 640
It's fine as it is. Other rocket artillery need nerf to katusha level.
This. With the CalliOP one can basically get an annihilation victory by destroying opponent's base, at least in a 1v1 situation.

Posts: 248
The only rocket artillery that maybe needs to be looked at now is the Calliope and Panzerwerfer.

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Posts: 301
Ask your self 1 question - do overbuffed Soviets needs another OP stuff?

Posts: 17914 | Subs: 8
Ask your self 1 question - do overbuffed Soviets needs another OP stuff?
Dat overbuffed Soviets in hands of Jesulin, being base locked by osttruppen


Katy HP is fine.
I'd like it to see more constant salvo, but bringing other rocket arty to its level wouldn't be bad idea either.

Posts: 1653
It's fine as it is. Other rocket artillery need nerf to katusha level.
Exactly

Posts: 2779

Yeah, buff them.

Posts: 2115 | Subs: 1
Dat overbuffed Soviets in hands of Jesulin, being base locked by osttruppenso op, such overbuff
Katy HP is fine.
I'd like it to see more constant salvo, but bringing other rocket arty to its level wouldn't be bad idea either.
maybe, just maybe he got outplayed. just a vague assumption though. its prolly the osttruppen dominance.


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Posts: 4314 | Subs: 7
The need to be in same spot as katty (werfer will sometimes wipe [aoe nerf], but at cost of longer barrage time [so it comes later] , but still have bigger potential than katty because katty fires in salvo )
Calli should be katty on tracks with stuart survivability and sherman armor

Posts: 2115 | Subs: 1
Werfer , calli are broken.
The need to be in same spot as katty (werfer will sometimes wipe [aoe nerf], but at cost of longer barrage time [so it comes later] , but still have bigger potential than katty because katty fires in salvo )
Calli should be katty on tracks with stuart survivability and sherman armor
exactly. for a doctrinal 140fuel unit.

Posts: 150
Seriously though, at no point in this stupid game, should having RNG arty firing into your base be an actual viable strategy. Don't get me wrong, arty is needed to get rid of brit sim city or okw trailer park, but you know the game is fucked when players can make comebacks not because of strong micro or unit preservation, but fucking artillery dismantling your base inside out. What's the point for vet squads if they just get killed IN YOUR BASE? It's the same old bullshit in a different faction this time. Used to be OST Close air support stuka dive bomb, now its calliope/pwerfer.

Posts: 275 | Subs: 1
It's fine as it is. Other rocket artillery need nerf to katusha level.
+1
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