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Verdun Thread

15 Jan 2016, 23:19 PM
#1
avatar of Jackiebrown

Posts: 657

Welcome to the Verdun Thread! You can discuss Verdun here and if looking for others to play with post here! I will also try to update with news on the game as much as possible. :)

15 Jan 2016, 23:22 PM
#2
avatar of Jackiebrown

Posts: 657

“Things are heating up”
JANUARY 13 - LEO

Welcome to another weekly Verdun update! First of all the entire development team wishes you a happy 2016. During the christmas truce a massive 12.000 christmas cards were sent from the frontlines and the whole event received quite some attention on the web.

Secondly we want to update you on the development of the game. Over the past few months we have showcased our new arsenal, we’ve had 17 weekly (or near enough!) updates and have written around 35 pages of update text. We will continue to update with more other media which will showcase the progress towards the upcoming free content updates. This week we’ll keep it snappy as there is a lot to prepare for the forthcoming launch of the free content.

M1917 Wechselapparat “Wex” Flamethrower
The German Wechselapparat Flamethrower or ‘wex’ was developed in 1917 after successful but outdated Kleif flamethrower. Flamethrowers had seen use since the early years of the war, one of the first recorded uses being during 1915 near Verdun. As the war progressed flamethrowers grew in complexity as well as size - including the famous british Livens flamethrower. Come 1917 the Germans were in need of a lighter weight, more adaptable flame thrower - capable of being handles by one or two crew members. The ‘wex’ saw effective use in 1917/18 and was the basis for a number of flamethrowers including the Model 40 German flamethrower and portable No 2 British flamethrower in WW2.




The Wex will be used by German pioneer troops to counter the U.S marine squads. With limited range and fuel capacity, the wex will be a tricky weapon to master… however given the correct handler, it could quite possibly be the deadliest weapon to see action on the fronts of Verdun.

Verdun Beginners group
During the holidays, the people behind the verdun league and other community members have started an official verdun beginners group geared towards helping the crazy amount of new recruits who joined in during the christmas sale. If you are new to the game and want to become better you can sign up at http://steamcommunity.com/groups/theofficialverdunbeginnersgroup.

Game development status
We did not cease development during the holiday season. In fact we made great strides on the performance front in the last two weeks with the new clustering technique for the levels. Several community members with some long standing issues are now reporting their performance being improved considerably on the testing branch. This should go live soon.

Content update
We are happy to report that the free content updates are on the horizon now. While we are still working to finalize all all of it, we can state that there will be new squads, weapons, map and more coming your way pretty soon. We are not releasing any statement on the timeframe at this point, however we are in the final stages of production and deployment on most fronts to give you an indication of its status.

Screenshots of the Week



“A shell claims the life of an unteroffizier, Argonne sector, 1915”
15 Jan 2016, 23:32 PM
#3
avatar of Kamzil118

Posts: 455

Seeing that that last screenshot, this gets into my head.
Gott Mitt Uns - Sabaton
12 Feb 2016, 18:06 PM
#4
avatar of Unbekannter Soldat

Posts: 51

I know ww2 was bloodier but, ww 1 with its landscapes and outdated tactics must have been true hell on earth
15 Mar 2016, 17:45 PM
#5
avatar of Jackiebrown

Posts: 657

Big Update Next Week! Americans inbound!

Semper Fi
MARCH 13- LEO

Welcome back to another Brief Verdun Community Development Update. We are working very hard on the launch of the upcoming expansion pack, 8 days remain!

Marines
This week we’d like to show once more the US Marine squad in game. The focus of the marines ingame will be brutal weapons such as the m1897 trench gun and the m1903 springfield as well white phosphorus strikes.


A U.S marine squad taking cover behind a knocked-out FT-17 tank on the Marne. Note the use of the American 30-06 springfield and chauchat. The officer can be seen wearing an overseas cap.

More Champagne
The last few weeks have seen testing on the Champagne map where we polished the gameplay and glitches. The map has proven itself to be quite different from the other maps in terms of gameplay already with a much greater focus on defensive teamwork (holding off all the communication trenches) and close quarters.


Overview of the vast, deep trench network constructed on the champagne front. The whole terrain has a gentle sloped curve and is modeled after an actual location on the Champagne front.


One of the nicer parts of the map is the destroyed forest. Which has several unfinished and shallow trenches, in contrast with the deeper trenches in the German sector.

Dismemberment
The gore system was quite a tough nut to crack and we’ve been developing it for quite some time now. The dismemberment system has come a long way since the first version, as well as the new blood system. In the past few weeks we’ve been polishing it and will be universal next week.


We’ve also expanded the system to become more dynamic, not all soldiers die instantly, some who have lost limbs remain…



The dismemberment system in action, soldiers who are not instantly killed remain on the field, crying out.

All of these elements add to the immersion of the game, making the game less ‘clean’ and shows more of the hardship and reality of the trench war.

Screenshots of the Week

“Canadians assault a trench, Artois, 1915”

That will be all for this week. Be sure to check in next week for more information and media about the upcoming content update.
16 Mar 2016, 17:36 PM
#6
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

Played it a bit again yesterday myself, the Douaumont map's a neat change of pace, but the doors in the frontline area don't really feel playtested to me - place's full of chokepoints, but the doors usually don't give players enough space to toss grenades at campers without being very exposed to them.
16 Mar 2016, 23:25 PM
#7
avatar of Jackiebrown

Posts: 657

jump backJump back to quoted post16 Mar 2016, 17:36 PMVuther
Played it a bit again yesterday myself, the Douaumont map's a neat change of pace, but the doors in the frontline area don't really feel playtested to me - place's full of chokepoints, but the doors usually don't give players enough space to toss grenades at campers without being very exposed to them.


I agree, it makes it near impossible for the Germans to push back into the fort itself and capture it if kicked out.
23 Mar 2016, 23:29 PM
#8
avatar of Jackiebrown

Posts: 657

New Free Expansion was released today!

24 Mar 2016, 03:08 AM
#9
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

HOLY SHIT, I thought it was just US Marines and Pioniere.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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