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Patch notes 14th Jan

14 Jan 2016, 22:13 PM
#21
avatar of Grim

Posts: 1096

jump backJump back to quoted post14 Jan 2016, 21:36 PMSwift
That's... it?


Perhaps they forgot to press 'paste' before posting?

Lame patch though. Could it REALLY be that hard to buff the sexton or base arty?
14 Jan 2016, 22:13 PM
#22
avatar of Spinflight

Posts: 680

The main complaint about the AEC was it's extreme lack of AI.

This has been fixed it appears so what's to complain about? Should be worth it's cost now and give the UKF a decent early armour option.
WHO
14 Jan 2016, 22:14 PM
#23
avatar of WHO

Posts: 97

The AEC now has the accuracy of a t-70 with nearly the splash of a 34-85
14 Jan 2016, 22:15 PM
#24
avatar of Grim

Posts: 1096

The main complaint about the AEC was it's extreme lack of AI.

This has been fixed it appears so what's to complain about? Should be worth it's cost now and give the UKF a decent early armour option.


no one is complaining about the AEC buff.

But.....imagine ordering a pizza and then finding out that you've only been given a single piece of grated cheese instead. Cheese is still good but I want the damn patch-pizza XD
14 Jan 2016, 22:16 PM
#25
avatar of JohnSmith

Posts: 1273

I tried it in-game, it is still best to just wait for a Cromwell instead. This change will not do anything as long as this unit, along with the unlocking costs, are that high.
14 Jan 2016, 22:16 PM
#26
avatar of chef_of_death

Posts: 71


For how long are Coh2 down?
I like this patch, makes the british more fun to play
14 Jan 2016, 22:17 PM
#27
14 Jan 2016, 22:18 PM
#28
avatar of tenid

Posts: 232

It's already back up.
14 Jan 2016, 22:18 PM
#29
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
Small patches like this are what happens when people bitch and bitch and bitch about relic making big changes in the previous patches. That's on all of the whiners that make up the vocal minority.


Pls, we just love game and write about it, you dont write about game like we :D. Pls do not Relic lawyer :snfQuinn:.
14 Jan 2016, 22:20 PM
#30
avatar of dasheepeh

Posts: 2115 | Subs: 1

yea relic... this will fire ukf straight to 1v1 illuminati level
14 Jan 2016, 22:20 PM
#31
avatar of Spinflight

Posts: 680

Other than the Centaur though this could make the AEC the anti-blob weapon of choice, and appearing early enough to hard counter lots of different cheeses... With just that little bit of extra firepower UKF might be able to transition into the later game without being swamped.
14 Jan 2016, 22:22 PM
#32
avatar of Spinflight

Posts: 680

When did this patch take effect?

Won a couple of games earlier ( which is very unusual for me!) using AECs...
14 Jan 2016, 22:23 PM
#33
avatar of Just easy

Posts: 110

3v3 and 4v4 is unplayable and that is your patch?


Why is 3v3 and 4v4 unplayable?
14 Jan 2016, 22:27 PM
#34
avatar of JohnSmith

Posts: 1273

AEC just gets eaten by double Shreks and/or superior puma the moment it comes out. It's still way too expensive for the tiny bit of punch it may offer.
14 Jan 2016, 22:30 PM
#35
avatar of What Doth Life?!
Patrion 27

Posts: 1664

So the biggest issue in the game right now is the "pathing improvement" from the last patch which the community has been unanimous in declaring a poor change that should be reverted and we don't see it today.

I am disappoint.
14 Jan 2016, 22:31 PM
#36
avatar of ruzen
Patrion 15

Posts: 243

Trying It againts units and Its really usefull now. At first I thought they could add +5 fuel but It looks fine but of course needs 1v1 timings to have good opinion.
14 Jan 2016, 22:36 PM
#37
avatar of Mr.Smith

Posts: 2636 | Subs: 17

Before you go on to praise the AEC-Jesus that will spare the Brits from the stale sniper-spam strategy, consider the following:

The AEC just received a massive buff vs infantry and weapon teams. However, it is not as "bad" as it sounds.

- The AoE distance profile (which determines near/mid/far distances) has NOT been updated

What this means, is that the new AEC will "only" be dealing far-damage to most targets. Vs infantry in the open this damage = 24

Compared to the Cromwell gun:
- AEC deals "only" 75% damage
- AEC fires faster (~4 secs vs ~6 secs)
- Has worse moving accuracy (50% vs 75%)

As always, for best results, use attack ground to plant a shot where it will deal more damage.

The new AEC is a beast.
14 Jan 2016, 22:38 PM
#38
avatar of JohnSmith

Posts: 1273

Having the AEC having hidden mechanism for best use using ground attack is definity not the way to go. Relic clearly stated they wanted to streamline the experience of every armies, but they keep adding these little things to make Allies more frustrating to use.
14 Jan 2016, 22:43 PM
#40
avatar of some one

Posts: 935

Relic has so big buglist and what do we see here?
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