Sightrange of bunkers
Posts: 747 | Subs: 2
This is a base bunker:
Here's a built bunker:
Posts: 2885
Posts: 747 | Subs: 2
There was a similar thread created 6 hours ago, and you even take part in it, why spam the forums with new one?
Because this is the section for bugs and not for balance, unless it's not a bug but a feature... I highly doubt that though.
Posts: 1216
Mortars and AT guns can still outrange it, and of course the MG doesn't fire until a target is withing firing range.
Hell I didn't even notice, because 100% of the time I go MG upgrade, it's for the MG. I'll still bring a squad or a 222 out for actual scouting.
From looks of the screenshot the increased sight range seems to be doubled.
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Posts: 559 | Subs: 17
Posts: 2470
Base Bunkers are supposed to have a shorter sight range. Thanks
but non-base bunkers also used to have a shorter sight range and there wasn't anything i remember from patch notes. it's also stupid from a balance point of view given that standard MGs can shoot further than they can see.
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Posts: 747 | Subs: 2
buildings built in cheat mode with instant production seem to have strange properties so it might be a bug of the mode. Try it also in game...
I was aware of that when I tried it.
Posts: 559 | Subs: 17
but non-base bunkers also used to have a shorter sight range and there wasn't anything i remember from patch notes. it's also stupid from a balance point of view given that standard MGs can shoot further than they can see.
I'll try to explain a bit more:
1) Map Designers didn't want Base Bunkers to cover too farr outside the HQ territory
2) I couldn't find any changes to the MG on Bunkers
3) There is another UI Firing Arc Issue. UI is drawn from the center of the building and not the HMG itself.
Hope this helps
Posts: 747 | Subs: 2
I'll try to explain a bit more:
1) Map Designers didn't want Base Bunkers to cover too farr outside the HQ territory
2) I couldn't find any changes to the MG on Bunkers
3) There is another UI Firing Arc Issue. UI is drawn from the center of the building and not the HMG itself.
Hope this helps
But why did you change the sight range of bunkers with MGs to 60? I´m 100% sure they used to have the range of current base bunkers until not long ago and I´m actually quite confident that this was never mentioned in the patchnotes.
Posts: 8154 | Subs: 2
2) I couldn't find any changes to the MG on Bunkers
Since i can't access find the changelogs since the official forums are down, i'm 95% sure there were some changes to bunkers LoS when the HP of them were changed.
It's probably what is has been mentioned before: LoS is only gained when upgraded with the MG.
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