Of course, I know this. Do you really think that I haven't played this game? I'm asking you the suppression formula regarding suppression number, burst duration, rate of fire, and possibly more factors.
How the hell would I know that? I am not a dev
Posts: 83
Of course, I know this. Do you really think that I haven't played this game? I'm asking you the suppression formula regarding suppression number, burst duration, rate of fire, and possibly more factors.
Posts: 928
Posts: 70
How the hell would I know that? I am not a dev
Posts: 12
I love how every thread, T-70 included becomes an argument about maxims
Posts: 115
I love how every thread, T-70 included becomes an argument about maxims
Posts: 210
Posts: 11
Posts: 2425
Permanently BannedPosts: 29
Posts: 915
Posts: 3
Posts: 255
Posts: 915
TL;DR Just make T70 range equal that of schreks and/or increase received accuracy when Pak/schrek fires at it while moving and/or make it slightly slower and/or reduce dmg vs retreating infantry.
Posts: 589
Posts: 37
You go own the companyofheroes/forums people are bitching, you come onto these forums, people are bitching. The T70 does NOT one shot squads, are you people even serious when you write, or you just stupid? Shreks wreck the T70 in 2 volleys, Panzer IV's wreck the T70, Pak wreck the T70, Flakpanzer wreck the T70, stugs wreck the T70 shit any T3 unit will destroy it. ALSO the turret upgrade on the scout car is VERY effective vs it (try it and see for yourself.) Hell, grenadiers with there grenades will it least slow it down, and a slow T70 is a dead one. I expect a more serious discussion from these forums, and this was just a joke. The T70 is fine, the game is new and people don't know what OP is because people haven't learned the game enough.
Posts: 37
I've seen team games with T70 spam and they just rip through everything, especially weapons teams nearly instantly. These little tanks are too good and need a look at. I think a fuel cost increase would not be amiss (along with the pak fix)
Posts: 589
In the same manner i could say all the german tanks are OP cuz they tear everything apart from SU-85s, given they're well microed.
Posts: 37
yeah but you don't see 6 panthers in a game because of the cost. the T70 is too good for its cost.
Posts: 642
and why is that? T-70s are very easily handled by grens' panzerfausts and, as it have already been mentioned, wihtout their speed they're totally useless. Though they can get really nasty if u dont have those grens with p-fausts, focusing on spamming mgs, but that would be ur problem, wouldnt it? And, as again has been stated above, that fancy armored car with autocannon upgrade can be efficiently used against t-70. See, many ways of countering. imho the situation with countering german tanks is far more important at this stage.
Posts: 37
It has speed, range and accuracy beyond any AT solution at that point in the game. Its not insanely OP, but it is extremely efficient for its price of 66 fuel.
It will outrange the faust AND the shrek. It will enemy soldiers in 2 hits. Even when it misses, it has a small chance to hit and/or damage the enemy. Its a great unit.
108 | |||||
37 | |||||
26 | |||||
15 | |||||
6 | |||||
4 | |||||
185 | |||||
16 | |||||
10 | |||||
6 |