Please consider removing infantry crush

Posts: 368
It's the sort of mechanic that (along with demos, Goliaths and Sturmtiger/AVREs) makes for great 'wow' moments when observing games and is horrible for competitive gameplay.

Posts: 680

Posts: 2561

Posts: 521


Posts: 168

Posts: 578
No.

Posts: 4630 | Subs: 2

Posts: 17914 | Subs: 8
Here, infantry crush hardcountered.

Posts: 132

Posts: 2272 | Subs: 1

Posts: 836 | Subs: 5
Lay down mines, get zooks or shreks or faust, get paks, use other tanks to hunt them, etc. There's plenty of counterplay.
+1
The mechanic has existed for almost a decade. Gotta get with the times and #adapt


Posts: 3103 | Subs: 1


Posts: 875 | Subs: 6

Posts: 1617

Posts: 1122

Posts: 589
It's glorious, so it's a "no" from me too.

Posts: 166
Common sense. Hell, they dodge enough as it is.

Posts: 957
It can also be hard countered: snares and retreat.
And the best of all- another element of environment usability: find a part of the map with walls and push the enemy all the way to it- then...



Posts: 1890 | Subs: 1
It also helps to realize when you are in danger of getting crushed and avoiding those situations (such as when your infantry in bunched against your bas building and a tank YOLOs into it)

Posts: 199
Livestreams
![]() |
![]() |
![]() |
52 | ||
![]() |
![]() |
![]() |
32 | ||
![]() |
![]() |
![]() |
17 | ||
![]() |
![]() |
![]() |
8 | ||
![]() |
![]() |
![]() |
3 | ||
![]() |
![]() |
![]() |
244 | ||
![]() |
![]() |
![]() |
3 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.42963.872+7
- 2.52875.876+1
- 3.303163.650+3
- 4.289112.721+1
- 5.12644.741-1
- 6.312114.732+8
- 7.756435.635+4
- 8.14760.710-2
- 9.13765.678+5
- 10.6817.800+6
Replay highlight
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger



Board Info
15 posts in the last week
61 posts in the last month
Welcome our newest member, Zhangers
Most online: 2043 users on 29 Oct 2023, 01:04 AM