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russian armor

Experience from mines.

25 Dec 2015, 00:29 AM
#21
avatar of PanzerGeneralForever

Posts: 1072

The only problem i have with mines that hurt infantry is that they wipe full squads too easily. Especially 4 man squads like Pgrens.
25 Dec 2015, 00:32 AM
#22
avatar of Australian Magic

Posts: 4630 | Subs: 2



That sounds fair. Id say give them even more vet from sweeping but less from making kills.


About the kills from mines, I was thinking about this. Each kill from mine provides 20-40% experience of normal kill.

So if you gain +20exp from a kill, mine will give you only 4-8exp from each model.
25 Dec 2015, 01:10 AM
#23
avatar of PanzerGeneralForever

Posts: 1072



About the kills from mines, I was thinking about this. Each kill from mine provides 20-40% experience of normal kill.

So if you gain +20exp from a kill, mine will give you only 4-8exp from each model.


That sounds fair. I like the idea a lot. Its almost a reward for sweeping mines.
25 Dec 2015, 18:27 PM
#24
avatar of Enkidu

Posts: 351

This is a great idea. While I think repair speed could just be added to the vanilla factions sweeper instead of relying on vet, there is definitely something to be said for the fun factor in gaining exp. it's satisfying to see those exp flowers bloom.
28 Jan 2016, 13:50 PM
#25
avatar of Australian Magic

Posts: 4630 | Subs: 2

Relic, please.
28 Jan 2016, 14:10 PM
#26
avatar of kitekaze

Posts: 378

Mechanic change is impossible at this point. You should say it when the game is still at beta phase, which might get a chance.
29 Jan 2016, 04:08 AM
#27
avatar of PanzerGeneralForever

Posts: 1072

Mechanic change is impossible at this point. You should say it when the game is still at beta phase, which might get a chance.

#BELIEVE
29 Jan 2016, 04:16 AM
#28
avatar of jugglerman

Posts: 92

Here's me thinking he's working FIFO....
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