Frequency: 100% of the time
Solution: Stun grenades canceling retreat seems fine to me, but players should be able to hit retreat again to continue the retreat.
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Put on your nostalgia caps here... remember Soviet wire in the original Alpha when they were patches of wire that infantry had to crawl under? I remember Relic saying they were removed because they interfered with retreating units and caused feel-bad gameplay. The stun grenades are an even worse offender for this subject and I KNOW Relic isn't biased for Axis
![:snfQuinn: :snfQuinn:](/images/Smileys/snfquinn.png)
Thanks!