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russian armor

Switch Schrecks with Panzerbusche on Volks. Thoughts?

3 Dec 2015, 19:51 PM
#21
avatar of Flying Dustbin

Posts: 270 | Subs: 1


I guess really the only they thing the could do is have Lend Lease zooks but that would probably not happen.


It'd be cool if the Assault Guards in the Lend Lease commander had Bazookas instead of the PTRS that guards usually have.
3 Dec 2015, 19:57 PM
#22
avatar of Jackiebrown

Posts: 657



It'd be cool if the Assault Guards in the Lend Lease commander had Bazookas instead of the PTRS that guards usually have.

The penetration increase with vet would be more worth while then.
3 Dec 2015, 19:57 PM
#23
avatar of AchtAchter

Posts: 1604 | Subs: 3


Still see Guards and Conscripts walking around with pretty much the same thing eh? I do agree with AchArcher that an anti tank squad with them can work like the AT Inf Sec.


Soviets used PTRS rifles over the whole course of the war. Germans used Skirts on their tanks to have better protection from them. So is authetic that we have PTRS rifles in the soviet stock army.

Tank hunter squads would be more in line with OKW faction designed, as OKW is designed around hard hitting specialists units.
3 Dec 2015, 19:58 PM
#24
avatar of sorryWTFisthis

Posts: 322

Dust, that's how the game is designed. There is a whole variable dedicated to that, crushing. It's not cheese.
3 Dec 2015, 20:00 PM
#25
avatar of Jackiebrown

Posts: 657



Soviets used PTRS rifles over the whole course of the war. Germans used Skirts on their tanks to have better protection from them. So is authetic that we have PTRS rifles in the soviet stock army.

Tank hunter squads would be more in line with OKW faction designed, as OKW is designed around hard hitting specialists units.

Would you give them the permanent vehicle awareness that the AT inf sec gets?
3 Dec 2015, 20:04 PM
#26
avatar of AchtAchter

Posts: 1604 | Subs: 3


Would you give them the permanent vehicle awareness that the AT inf sec gets?

No, OKW has already an IR halftrack, they should use those, because combined arms and so. I'd say give them the ability to plant mines or something like this, nothing that would be op.
3 Dec 2015, 20:07 PM
#27
avatar of Jackiebrown

Posts: 657


No, OKW has already an IR halftrack, they should use those, because combined arms and so. I'd say give them the ability to plant mines or something like this, nothing that would be op.

Yea I would either say mines or a vehicle snare.
3 Dec 2015, 20:47 PM
#28
avatar of AchtAchter

Posts: 1604 | Subs: 3


Yea I would either say mines or a vehicle snare.


Vehicle snares on a schreck squad is a nightmare :foreveralone: They could solo any vehicle
3 Dec 2015, 20:49 PM
#29
avatar of Flying Dustbin

Posts: 270 | Subs: 1



Vehicle snares on a schreck squad is a nightmare :foreveralone: They could solo any vehicle


psst AT partisans (mines and camo too)
3 Dec 2015, 20:52 PM
#30
avatar of AchtAchter

Posts: 1604 | Subs: 3



psst AT partisans (mines and camo too)


stock infantry vs call units. The partisan commander comes with (too) many downsides
3 Dec 2015, 20:58 PM
#31
avatar of varunax

Posts: 210

Move the Panzershreck to Sturm Pios, give Volks panzerfaust and MP40 upgrades. Fixed.
3 Dec 2015, 21:00 PM
#32
avatar of Cafo

Posts: 245

just giving everything to sturms isn't a viable fix, but then again shrecks aren't even broken, no fix required.
3 Dec 2015, 21:39 PM
#33
avatar of Jackiebrown

Posts: 657



Vehicle snares on a schreck squad is a nightmare :foreveralone: They could solo any vehicle


I thought we were still talking about AT rifle German inf squad.
3 Dec 2015, 22:10 PM
#34
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

Nah, wait for the meta to even out right now. They just got a huge overhaul.
3 Dec 2015, 23:08 PM
#35
avatar of Kamzil118

Posts: 455

To those who argue that the AT rifles on the Volks will get run over by the tanks, I would like to argue that the OKW has a Panzerschreck on wheels with the camouflage ability and bonus.
4 Dec 2015, 00:43 AM
#36
avatar of Blackart

Posts: 344

what will be the stats of panzerbusche?


http://www.stat.coh2.hu/weapon.php?filename=panzerbusche_39_mp


Panzerschreck:

Reference DPS (F/N): 8.83 / 14.33, Range: 35, Damage: 120, Penetration: 170

Bazooka:

Reference DPS (F/N): 6.86 / 10.76, Range: 35, Damage: 80.00, Penetration: 120

Panzerbuchse 39:

Reference DPS (F/N): 6.48 / 9.21, Range: 40, Damage: 60.00, Penetration: 115

Boys AT Rifle:

Reference DPS (F/N): 3.82 / 4.96, Range: 40, Damage: 40.00, Penetration: 85

PTRS-41:

Reference DPS (F/N): 3.35 / 3.35, Range: 40, Damage: 27.00, Penetration: 85
4 Dec 2015, 01:40 AM
#37
avatar of mortiferum

Posts: 571

Sure, as soon as OKW gets a non doctrinal snare.
4 Dec 2015, 01:59 AM
#38
avatar of Mr. Someguy

Posts: 4928

Still see Guards and Conscripts walking around with pretty much the same thing eh? I do agree with AchArcher that an anti tank squad with them can work like the AT Inf Sec.

Because the Soviet Army didn't have any stronger hand-held AT except for their AT Grenades. The Soviets did not bother to develop infantry based rocket launchers until after the war. The only times rockets were used were captured Panzerfausts and very limited numbers of Bazookas.


Move the Panzershreck to Sturm Pios, give Volks panzerfaust and MP40 upgrades. Fixed.

Partially agree, move Panzerschreck to a dedicated Panzerschreck unit. Built from Battlegroup Headquarters as a supporting AT unit, counterpart to Mechanized's Puma. Maybe have a faster rate of fire or higher damage as a unit-specific bonus.
4 Dec 2015, 02:00 AM
#39
avatar of Jackiebrown

Posts: 657

Sure, as soon as OKW gets a non doctrinal snare.
A dedicated call in AT squad with Panzerbuchse and snare.
4 Dec 2015, 02:04 AM
#40
avatar of Kamzil118

Posts: 455

A dedicated call in AT squad with Panzerbusche and snare.
I like that concept. Maybe the tank hunter squad can have an extra ability like the Panzerfaust or an anti-tank rifle grenade.
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