OKW Flak Emplacements
![avatar of Blackart](/uploads/avatar/8858.jpg?updated=1386928022)
Posts: 344
They were more usefull in vCoH, in CoH2 it's not worth to build them.
![avatar of Intelligence209](/images/avatars/tiger.png?updated=1395697084)
Posts: 1124
![avatar of SnafuKurikai](/images/no_av.png)
Posts: 59
Relic forgotten about them completely? I think they need more crew members to be effective, now they have only 2 models, if 1 die the emplacement get abandoned.
They were more usefull in vCoH, in CoH2 it's not worth to build them.
Personally, i think they shouldn't be able to be abandoned since they're already easy to counter with either tanks or indirect fire...
Making them decrewable just makes them in-effective against infantry... When i built them awhile back they were even decrewed by riflemen who just ran at it shooting...
For it's cost and population it takes up, it has to atleast be effective at something other than just shooting down planes
![avatar of G4bb4_G4nd4lf](/uploads/avatar/12750.png?updated=1460283761)
![Donator 3](/images/badges/crowdfunding/donator_3.png)
Posts: 658
Right now, they are a waste of MP and fuel.
![avatar of The_Mad_Hat](/images/avatars/Obersamurai.png?updated=1428069563)
Posts: 22
Out of interest, did anyone try them as building clearer when all flak weapons were broken vs garrisons? did we miss a meta there?
![:D :D](/images/Smileys/biggrin.gif)
![avatar of broodwarjc](/uploads/avatar/11035.jpg?updated=1405633402)
Posts: 824
Yeah, they definitely need some love. Especially since you spend fuel on it.
Out of interest, did anyone try them as building clearer when all flak weapons were broken vs garrisons? did we miss a meta there?
You never needed to get into a building to fight one, just find a pebble and hide behind it and the Flak would fail to hit you.
![avatar of Cafo](/uploads/avatar/18296.jpg?updated=1487331558)
Posts: 245
![avatar of ATCF](/uploads/avatar/5745.jpg?updated=1449348406)
![Donator 3](/images/badges/crowdfunding/donator_3.png)
Posts: 587
![avatar of Australian Magic](/uploads/avatar/9727.png?updated=1475048234)
Posts: 4630 | Subs: 2
![avatar of bingo12345](/images/no_av.png)
Posts: 304
![avatar of Dullahan](/uploads/avatar/805.jpg?updated=1461045374)
Posts: 1384
![avatar of Vuther](/uploads/avatar/13334.jpg?updated=1430072522)
![Senior Moderator Badge](/images/badges/badge_SENIOR_MODERATOR.png)
Posts: 3103 | Subs: 1
If there is dirt piled up from a Gopher hole, it renders the unit useless
...regardless of the gopher's nose colour?
![avatar of Arclyte](/uploads/avatar/11055.jpg?updated=1431619362)
Posts: 692
the shit tier
![avatar of SnafuKurikai](/images/no_av.png)
Posts: 59
Crew should be much harder to kill. These things should be like bofors lite edition but right now they're piss easy to kill. Even the base ones can be easily decrewed and captured.
I thought they made the base flak emplacements impossible to decrew in one of the patches, i can't remember which... However the ones you build can still be decrewed
![avatar of Dullahan](/uploads/avatar/805.jpg?updated=1461045374)
Posts: 1384
I thought they made the base flak emplacements impossible to decrew in one of the patches, i can't remember which... However the ones you build can still be decrewed
Unless it happened very very recently the base ones can still be decrewed. Done it a couple times in the last couple of weeks.
![avatar of Nabarxos](/images/avatars/comet.png?updated=1441282751)
Posts: 392
this will be a step towards making them viable and not worthless like emplacements
![avatar of Antemurale](/uploads/avatar/17765.png?updated=1515046052)
![Senior Moderator Badge](/images/badges/badge_SENIOR_MODERATOR.png)
Posts: 951
Just remove the crew, so it must be killed, not abandoned.
+1
![avatar of KoufromMizuchi](/images/avatars/Assault_Engineer.png?updated=1428069538)
Posts: 172
Adjust HP and fuel cost if needed.
![avatar of KoufromMizuchi](/images/avatars/Assault_Engineer.png?updated=1428069538)
Posts: 172
Unless it happened very very recently the base ones can still be decrewed. Done it a couple times in the last couple of weeks.
Is this should go to bug forum, again? LOL
![avatar of JZuna](/images/no_av.png)
Posts: 138
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