![:foreveralone: :foreveralone:](/images/Smileys/foreveralone.gif)
They still could counter light-medium vehicles while this also could be AI upgrade.
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Nein. He mean penetration that everyone would love (except allies because who care).
On topic. Yes give them 2 PTRS called panzerbushe , it will cost 60 munny , will be literaly 2 PTRS to counter light vehicle.
Also give them an ability to crit temporaly engine damage (at very close range panzerbushe can blablabla and this blablabla will somehow hurt engine so it move 5 second with crippeled engine and then it is selfrepaired to normal.)
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OMG you people!, have you even noticed the stats on the panzerbuche, its crazy good, 60 munitions for 2 of them would be OP as hell
115 penetration at all ranges with 60dmg per hit
http://www.coh2-stats.com/ballistic_weapons/panzerbusche_39_mp
http://www.coh2-stats.com/ballistic_weapons/guard_troop_ptrs_41_mp
!Yes give them 2 PTRS rifles called panazerbushe , it will cost 60 munny and will be literaly 2 PTRS rifles to counter light vehicle play |
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that would be one hell of a dangerous weapon, it should come with new "Hump him Hans!" ability
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Read posts 2 times before you want to argue next time. Pls
I will write it once again for you
!Yes give them 2 PTRS rifles called panazerbushe , it will cost 60 munny and will be literaly 2 PTRS rifles to counter light vehicle play
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that would be one hell of a dangerous weapon, it should come with new "Hump him Hans!" ability
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Lol- those saucy germans.
But seriously how come OKW & Wehrmacht has never had to spend fuel on teching shrecks for their mainline troops?
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wehr schreck require you to purchase a relatively expensive anti-infantry unit and then spend more munition to dump the unit's anti-infantry strength for anti-tank capability.
In short, panzergrenadier schreck are really expensive.
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I guess toss schrecks on Obers then?
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OST, USF, SOV and UKF all have decent anti tank guns. OKW does not.
I really liked the way vCoH Panzer Elite solved this with one base infantry that could be upgraded (or bought) to specialize as AT or AI depending on how you teched.
Like tying Schrecks to Mechanized or Schweres and STGs to another.
PE's vet system was also really neat and if there ever is another faction I'd like to see it return.
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So glad that unearned vet is getting wiped from the face of COH2. Good riddens. OKW rework looks interesting. Some big, promising changes in this patch.
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stuff
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