Login

russian armor

The new Omnipotent doom blob

27 Nov 2015, 00:25 AM
#61
avatar of sorryWTFisthis

Posts: 322

jump backJump back to quoted post26 Nov 2015, 23:56 PMKatitof

...
How about stop talking out of your ass? Did you notice his teching progress and resources? How do you build a PIV at that point?
27 Nov 2015, 00:29 AM
#62
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

By not going useless Mech HQ and playing boring OKW meta :D
27 Nov 2015, 00:31 AM
#63
avatar of iceman

Posts: 148




Any official developer response regarding this garbage? The OKW dude lost this match and i shed much tears watching it


USF blobs are worse
27 Nov 2015, 00:34 AM
#64
avatar of sorryWTFisthis

Posts: 322

No, countering USF blobs is quite easy as both OKW/OST.
27 Nov 2015, 01:06 AM
#65
avatar of Thunderhun

Posts: 1617

How about stop talking out of your ass? Did you notice his teching progress and resources? How do you build a PIV at that point?


What do you expect from a low-level player who is also the biggest trollol and soviet fanboi?

Don't feed him.
27 Nov 2015, 02:00 AM
#66
avatar of Switzerland
Donator 33

Posts: 545

Alll blobs suck. Fact is any player who does it is set up for that critical failure where you prepare and wipe out thier army. Blobbing is not unique to a single army either, or a single alliance. Demanding a developer response for what, this player terrible idea?

There is a line where you can't blame the dev for everything, especially a tactic, albeit a frustrating, annoying, tedious to deal with one. This is why it is critical to pull out all your in game knowledge to overcome these things. wire thier cover to hamper thier position. Place mines on green cover items, mine/wire bottlenecks.

This isn't a developer response issue unless relic intends to debuff ALL unit clumps and make a deliberate mechanic in thier game to fulfil such a policy. Being that this has been around so long I think we have long crossed that bridge.
27 Nov 2015, 02:39 AM
#67
avatar of KoufromMizuchi

Posts: 172

Gonna be worse if leIG lose its suppression like current patch mod.
27 Nov 2015, 02:56 AM
#68
avatar of DREADNOUGHT

Posts: 79 | Subs: 1

The answer to the blob.......

Panzerwerfer baby
27 Nov 2015, 07:38 AM
#69
avatar of wandererraven

Posts: 353

The answer to the blob.......

Panzerwerfer baby


OKW way?
27 Nov 2015, 08:10 AM
#70
avatar of Icemanjoker

Posts: 52

By not going useless Mech HQ and playing boring OKW meta :D


Sorry for trying something different. I will never dare to do so again :P

(Still think FlakHT was the right choice :D)
27 Nov 2015, 08:59 AM
#71
avatar of Carlos Danger

Posts: 362

Flak HT is decent if you've got the micro, but it's a big investment into something that is very difficult to use once AT guns hit the field. AEC is also a threat.

TL;DR: Flak Halftrack is really risky.
27 Nov 2015, 09:35 AM
#72
avatar of The amazing Chandler

Posts: 1355

Thread with no point! Sorry OP :D
27 Nov 2015, 10:16 AM
#73
avatar of Katitof

Posts: 17914 | Subs: 8



What do you expect from a low-level player who is also the biggest trollol and soviet fanboi?

Don't feed him.

Rank 125 allies, 259 axis 2v2 confirmed low :snfBarton:
27 Nov 2015, 10:20 AM
#74
avatar of sorryWTFisthis

Posts: 322

Thread with no point! Sorry OP :D
Point being:



Solution:
  • Decrease their damage from 16 (WTF 5 men with such high damage?!) to 12
  • Tone down their cover bonuses.


27 Nov 2015, 10:35 AM
#75
avatar of Icemanjoker

Posts: 52




Solution:
  • Decrease their damage from 16 (WTF 5 men with such high damage?!) to 12
  • Tone down their cover bonuses.




Dude they get nerfed next patch. It is already in the balance preview. Please check the information. That is also the reason why as Sandreas said there is not point in this discussion.
Tommies are going to get changed.

http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/67-coh-2-changelog/page7
27 Nov 2015, 11:00 AM
#76
avatar of Thunderhun

Posts: 1617

jump backJump back to quoted post27 Nov 2015, 10:16 AMKatitof

Rank 125 allies, 259 axis 2v2 confirmed low :snfBarton:


U have to be top 10 :megusta:
27 Nov 2015, 14:12 PM
#77
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



Sorry for trying something different. I will never dare to do so again :P

(Still think FlakHT was the right choice :D)


That's the problem with trying something different, it might not work as well as meta :guyokay:
27 Nov 2015, 18:33 PM
#78
avatar of sorryWTFisthis

Posts: 322



Dude they get nerfed next patch. It is already in the balance preview. Please check the information.
Check the latest update, they have canceled most of the sensible changes.
27 Nov 2015, 18:43 PM
#79
avatar of Katitof

Posts: 17914 | Subs: 8

Check the latest update, they have canceled most of the sensible changes.

You have really weird definition of word "sensible" if you believe it was "sensible" for tommies to lose at all ranges vs grens and osttruppen.

Why do hot air breathers like you, who never even played preview try to talk about it?
27 Nov 2015, 18:46 PM
#80
avatar of sorryWTFisthis

Posts: 322

^ This boy again:lol:
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

939 users are online: 939 guests
0 post in the last 24h
0 post in the last week
28 posts in the last month
Registered members: 49428
Welcome our newest member, Baxis73421
Most online: 2043 users on 29 Oct 2023, 01:04 AM