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The new Omnipotent doom blob

25 Nov 2015, 20:59 PM
#1
avatar of sorryWTFisthis

Posts: 322




Any official developer response regarding this garbage? The OKW dude lost this match and i shed much tears watching it
25 Nov 2015, 21:02 PM
#2
avatar of Katitof

Posts: 17914 | Subs: 8

25 Nov 2015, 21:14 PM
#3
avatar of HighFive
Donator 22

Posts: 66

This is not a question for a developer to answer.

If the OKW players lost it was his own fault and he didn't choose the right tools to punish this blob.
25 Nov 2015, 21:19 PM
#4
avatar of siuking666

Posts: 707

This is not a question for a developer to answer.

If the OKW players lost it was his own fault and he didn't choose the right tools to punish this blob.


Funny you. What exactly OKW has to counter blob? ISG? Sturmtiger?
25 Nov 2015, 21:22 PM
#5
avatar of Bananenheld

Posts: 1593 | Subs: 1

but dare you that picture would have been a okw shrek blob, hell would be unleashed on this forum :'D
25 Nov 2015, 21:22 PM
#6
avatar of 5trategos

Posts: 449

No, the Stuka is definitely not the answer, not at the 12 min mark anyway because you just get rolled over by the inevitable Cromwell.

The answer is dual MG34. Which he did not get because he picked the wrong commander.

The other option is to rush your Schwerer Panzer Headquarters and fight around that until you get better units. It needs to be deployed in a position where your enemy can't afford to let you hold though. Like the left side cutoff in this case.

Also, USF Rifle company can pull a similar and much more potent blob with 5 rifles + flamethrowers and Captn'.
25 Nov 2015, 21:23 PM
#7
avatar of Katitof

Posts: 17914 | Subs: 8

but dare you that picture would have been a okw shrek blob, hell would be unleashed on this forum :'D

Opposed to PIATs, shrecks actually hit stuff.

You'd knew this, if you'd see PIATs even once.
25 Nov 2015, 21:24 PM
#8
avatar of WhySooSerious

Posts: 1248

Its called destroy the cover with a raketen with an mg34 behind it skrublords. Kappa
25 Nov 2015, 21:26 PM
#9
avatar of AchtAchter

Posts: 1604 | Subs: 3



Funny you. What exactly OKW has to counter blob? ISG? Sturmtiger?


Apparently you lure the blob into your T4 building, according to some pros here. Or Halftrack that dies to two at gun shots. Won't work against piats though.
25 Nov 2015, 21:28 PM
#10
avatar of Flying Dustbin

Posts: 270 | Subs: 1

I don't know much of the context but if those 4 squads were standing there for an average amount of time a ISG would have easily landed a few shots and suppressed them.
25 Nov 2015, 21:29 PM
#11
avatar of LemonJuice

Posts: 1144 | Subs: 7

need t4 to deal with brits. luchs hard counters infantry sections, obers can hold their own as well if you micro them well. the biggest issue is dealing with the inevitable crocodile and offmap artillery/airstrikes
25 Nov 2015, 21:35 PM
#12
avatar of siuking666

Posts: 707



Apparently you lure the blob into your T4 building, according to some pros here. Or Halftrack that dies to two at gun shots. Won't work against piats though.


Or out-blob the guy with shitty volks with BB guns!
25 Nov 2015, 21:42 PM
#13
avatar of HighFive
Donator 22

Posts: 66



Funny you. What exactly OKW has to counter blob? ISG? Sturmtiger?


Well done lad you are answering your own question
25 Nov 2015, 21:48 PM
#14
avatar of siuking666

Posts: 707



Well done lad you are answering your own question


And what exactly do you protect the ISG with? How early do you expect ST to come out? 7 CP?
25 Nov 2015, 21:58 PM
#15
avatar of Jadame!

Posts: 1122

"new"
25 Nov 2015, 22:07 PM
#16
avatar of HighFive
Donator 22

Posts: 66



And what exactly do you protect the ISG with? How early do you expect ST to come out? 7 CP?


For a start it is a small map 2 ISG behind the house near middle VP would be a good start.

Upgrading the volks with shreks instead of upgrading both Fusilier would of been a better choice Fusilier can be upgraded later. IMO not the best doctrine choice for this map.

Getting flak truck instead of mech would have been more beneficial particularly near cut off which would also add additional defence to the ISG.

Anyway enough of your stupid questions
25 Nov 2015, 22:29 PM
#18
avatar of What Doth Life?!
Patrion 27

Posts: 1664

Who doesn't build an ISG vs. UKF???
25 Nov 2015, 22:29 PM
#19
avatar of Katitof

Posts: 17914 | Subs: 8



2 ISG behind the house = 660 manpower, means nearly 3 squad of manpower, so what are you gonna stop tommy with? Dick in your hands?

How much menpower is 5 IS squads+tech+weapon upgrades+expanded squads?

I'm quite sure you'd manage well resource-wise.

But your strat might work for you better.
26 Nov 2015, 06:23 AM
#20
avatar of Muxsus

Posts: 170

*insert screenshot of 4 squad grenadier blob*

Any official developer response regarding this garbage? The soviet guy lost this match and I shed much tears watching it.
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KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Last Friday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Last Thursday, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
Last Thursday, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
Last Thursday, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
Last Tuesday, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM

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