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Flame Hetzer Hotfix Soon?

23 Nov 2015, 06:47 AM
#1
avatar of SweetLadyOfYoDreams

Posts: 16

This 'premium' purchasable unit is worse than the m3 flamers or UC. I am asking for a hotfix now. Or remove the fuel cost altogether, stop trolling us relic.
23 Nov 2015, 06:49 AM
#2
avatar of __deleted__

Posts: 4314 | Subs: 7

All flamers do the same normal and DOT damage aftewards.
Only problem of hetzer is it cost - should be 80 fuel and vet requirements- shold be lovered by 30-50 %
23 Nov 2015, 06:55 AM
#3
avatar of Leepriest

Posts: 179

All DOT intervals should be buffed. They were overnerfed.
23 Nov 2015, 07:06 AM
#4
avatar of __deleted__

Posts: 4314 | Subs: 7

All DOT intervals should be buffed. They were overnerfed.


AT guns say hi
23 Nov 2015, 07:09 AM
#5
avatar of Dullahan

Posts: 1384

I'd be okay with maybe tweaking the cost and vet requirements, but the damage is fine.

I'd sooner tweak vet before cost though.
23 Nov 2015, 07:16 AM
#6
avatar of Leepriest

Posts: 179



AT guns say hi

Thats the speciality of flame tanks, team weapons and infantry. A flame vehicle shouldnt suck vs infantry just because of the existence of AT guns, plus you can get AT guns meaning any form of tank can chase the flame tanks away.
Also im not proposing a huge buff buff, but it went from 0.5 to 1.25 AND the damage was nerfed big time(16 to 10). Im just proposing a buff to the DOT interval 0.7-0.8.
23 Nov 2015, 07:19 AM
#7
avatar of __deleted__

Posts: 4314 | Subs: 7


Thats the speciality of flame tanks, team weapons and infantry. A flame vehicle shouldnt suck vs infantry just because of the existence of AT guns, plus you can get AT guns meaning any form of tank can chase the flame tanks away.
Also im not proposing a huge buff buff, but it went from 0.5 to 1.25 AND the damage was nerfed big time(16 to 10). Im just proposing a buff to the DOT interval 0.7-0.8.


AT guns are supposed to counter tanks if placed well.

It as stupid when churchill / kv 8 yolo rush , kill 2 at guns shoting at and and retreat.
When you flank them then you outplayed enemy but else its silly mechanism.
23 Nov 2015, 07:37 AM
#8
avatar of Leepriest

Posts: 179



AT guns are supposed to counter tanks if placed well.

It as stupid when churchill / kv 8 yolo rush , kill 2 at guns shoting at and and retreat.
When you flank them then you outplayed enemy but else its silly mechanism.

So that means flame vehicles should suck? Ok.
23 Nov 2015, 07:37 AM
#9
avatar of mortiferum

Posts: 571

I just think the vet needs to be made reasonable.

Right now, even if you burn the entire Eastern Front's worth of soldiers, you might also need to burn half of the Western Front's worth of enemies to get to vet 3 xD
23 Nov 2015, 08:07 AM
#10
avatar of __deleted__

Posts: 830

You guys can talk all you want, yet all of you know that the crocodile and kv8 still kill faster than flame hetzer piece of ****
23 Nov 2015, 08:49 AM
#11
avatar of Katitof

Posts: 17914 | Subs: 8

You guys can talk all you want, yet all of you know that the crocodile and kv8 still kill faster than flame hetzer piece of ****

Do you want to compare costs of KV8 and croc to hetzer too?
23 Nov 2015, 10:15 AM
#12
avatar of RMMLz

Posts: 1802 | Subs: 1

With the removal of fuel penalty, it's gonna be fine I think.
23 Nov 2015, 10:32 AM
#13
avatar of __deleted__

Posts: 830

jump backJump back to quoted post23 Nov 2015, 08:49 AMKatitof

Do you want to compare costs of KV8 and croc to hetzer too?


No, but since all flame damage should be consistent, it doesn't make sense that flame hetzers sucks and others don't. The reason this price was lowered was because the flame hetzer sucked so hard they couldn't keep the price up high.

But it is good to know that you admit, by acknowledging my statement, that the others are performing better, because they cost more :)
23 Nov 2015, 12:21 PM
#14
avatar of Intelligence209

Posts: 1124

The last two OkW commanders are trash all together. It didn't take me long to conclude I'm not buying them. Flame hetzer should have been a hummel.
23 Nov 2015, 15:14 PM
#15
avatar of __deleted__

Posts: 4314 | Subs: 7


So that means flame vehicles should suck? Ok.


it means they dot need to do enaught damage to unit in hause / cover to furce them out but not too much damage like killing AT gun in 3 seconds.

No its fine I think, only people think before flamers were OK but they were OP
23 Nov 2015, 22:20 PM
#16
avatar of SweetLadyOfYoDreams

Posts: 16

jump backJump back to quoted post23 Nov 2015, 10:15 AMRMMLz
With the removal of fuel penalty, it's gonna be fine I think.
How is it fine? It throws warm urine, not flames.
24 Nov 2015, 00:13 AM
#17
avatar of Blackart

Posts: 344

Maybe add him also camo? But not the broken one of the Jpz4 but similar like in vCoH.
24 Nov 2015, 01:29 AM
#18
avatar of SweetLadyOfYoDreams

Posts: 16

The damage is bugged, not sure how that ability could solve this.
24 Nov 2015, 05:15 AM
#19
avatar of MarkedRaptor

Posts: 320

I feel like the core problem may be the flame burst duration. I've noticed that the croc and KV-8 seem to spew fire for a long stream. The Hetzer seems to burst slightly then stop, or at least that's what it seems visually.

I agree with everyone that something seems off, it's not doing as much damage as it should...
24 Nov 2015, 07:19 AM
#20
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