Login

russian armor

Hope for USF AT-Gun?

18 Nov 2015, 17:21 PM
#1
avatar of RandomNub0815

Posts: 53

Is there any hope, that the USF AT-Gun gets in line with 6pdr/Zis/PAK ?
It really sucks, that you dont have a reliable AT-Gun...
Relic just have do cmd+c/v the britsh 6pdr, wich is historically the same gun and everything would be fine...

I belieave that one day USF will gets a real AT-Gun...

OR is it just a dream?
18 Nov 2015, 17:27 PM
#2
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

Thing just needs a cost reduction to the AP rounds (which are of course a necessity once medium tanks hit the field). Constant muni bleed aside, it's in a good place for an excellent vet 1 ability, cheap cost, and fastest average fire-rate (by a bit).
18 Nov 2015, 18:07 PM
#3
avatar of Bananenheld

Posts: 1593 | Subs: 1

Is there any hope, that the USF AT-Gun gets in line with 6pdr/Zis/PAK ?
It really sucks, that you dont have a reliable AT-Gun...
Relic just have do cmd+c/v the britsh 6pdr, wich is historically the same gun and everything would be fine...

I belieave that one day USF will gets a real AT-Gun...

OR is it just a dream?


when do grens get in line with riflemen/infantry sections? ;)
18 Nov 2015, 18:12 PM
#4
avatar of ATCF
Donator 33

Posts: 587

USF AT gun has the fastest fire-rate of all AT guns, what else does it need?
18 Nov 2015, 18:21 PM
#5
avatar of MoreLess3rd

Posts: 363

jump backJump back to quoted post18 Nov 2015, 18:12 PMATCF
USF AT gun has the fastest fire-rate of all AT guns, what else does it need?


USF AT gun is the fastest

USF ATG
Reken
Pak 40
6 Punder
Ziss (the Slowest)
18 Nov 2015, 18:23 PM
#6
avatar of bingo12345

Posts: 304

it has fastest rate of fire. if you use AP, its penetration is good with high ROF.
18 Nov 2015, 18:25 PM
#7
avatar of Dullahan

Posts: 1384

The USF AT gun is fine.

Fastest rate of fire, use the AP ability. Also has crazy vision range with vet 1.

It's actually pretty awesome.
18 Nov 2015, 19:11 PM
#8
avatar of AchtAchter

Posts: 1604 | Subs: 3

Biggest cone, good rate of fire and take aim gives you 70 range. You can't have everything, especially for 270 mp. For a KT you can get a Jackson out, just like other factions need tank destroyers for high armour targets.
18 Nov 2015, 19:18 PM
#9
avatar of Aradan

Posts: 1003

jump backJump back to quoted post18 Nov 2015, 18:12 PMATCF
USF AT gun has the fastest fire-rate of all AT guns, what else does it need?


It need penetration.

And fastes AT gun is PAK 40 , or it got bufed?
https://docs.google.com/spreadsheets/d/1IX68mtMEFLUVZCJpdgLxtm9cLajZATNRwISihru8rZM/edit#gid=16
18 Nov 2015, 19:40 PM
#10
avatar of The_rEd_bEar

Posts: 760

It doesn't matter about having a large cone or high ROF, if it never penetrates most of the time and you have to used a munitions ability for it to be decent. What are the stats for the ap rounds any way?
18 Nov 2015, 19:45 PM
#11
avatar of Omega_Warrior

Posts: 2561

They should atleast remove cooldown for the AP shells. Nothing worse then having it run out vs a heavy then being left with an AT gun that can't do shit. Maybe just a tad bit more base pen, but not much.

Way too many people don't make use of the AP shells enough though. I even see pro tourney players neglecting to use it.
19 Nov 2015, 02:18 AM
#12
avatar of ZeroLithium

Posts: 59

A slight tweak in penetration would be nice imo.
Atm their shots bounce quite often but are immensely effective when fired from the sides.
19 Nov 2015, 02:29 AM
#13
avatar of Strummingbird
Honorary Member Badge

Posts: 952 | Subs: 1

It doesn't matter about having a large cone or high ROF, if it never penetrates most of the time and you have to used a munitions ability for it to be decent. What are the stats for the ap rounds any way?


1.5X penetration (115/125/140 -> 172.5/187.5/210)
19 Nov 2015, 02:45 AM
#14
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

They should atleast remove cooldown for the AP shells. Nothing worse then having it run out vs a heavy then being left with an AT gun that can't do shit. Maybe just a tad bit more base pen, but not much.

Way too many people don't make use of the AP shells enough though. I even see pro tourney players neglecting to use it.

Yeah, any problems with it are entirely the AP shells. The rest is all good points, aside from the 4-man squad of which it has a vet ability that can reduce that flaw. The poor pen without the shells is justified by its low cost.



1.5X penetration (115/125/140 -> 172.5/187.5/210)

For comparison:
ZiS-3, 180/190/200
Pak 40, 190/200/210
Raketenwerfer, 180/190/200
6-Pounder, same as Pak 40

So it's reasonably within the same range of a Raketen's DPS for the duration though the 57mm's accuracy is worse (unless you're crazy enough to manage to put it at close-range to invalidate that and give it 10 more pen), slightly worse pen traded off with fire-rate. The fire-rate's higher enough that it's probably flat-out better than a ZiS-3 for the duration.
19 Nov 2015, 08:35 AM
#15
avatar of vietnamabc

Posts: 1063

Just change the AP to numbers of shells shot, like the next 5 shot will be APCR, not time based and I'll be happy.
19 Nov 2015, 09:21 AM
#16
avatar of some one

Posts: 935

The USF AT gun is slow
19 Nov 2015, 10:47 AM
#17
avatar of Bananenheld

Posts: 1593 | Subs: 1

jump backJump back to quoted post19 Nov 2015, 02:45 AMVuther



So it's reasonably within the same range of a Raketen's DPS for the duration though the 57mm's accuracy is worse (unless you're crazy enough to manage to put it at close-range to invalidate that and give it 10 more pen), slightly worse pen traded off with fire-rate. The fire-rate's higher enough that it's probably flat-out better than a ZiS-3 for the duration.

+ has a higher range than raketen
19 Nov 2015, 11:07 AM
#18
avatar of RandomNub0815

Posts: 53


+ has a higher range than raketen


Wich use has a high RoF and range, when this gun never penetrates? It is pointless
19 Nov 2015, 11:48 AM
#19
avatar of Bananenheld

Posts: 1593 | Subs: 1



Wich use has a high RoF and range, when this gun never penetrates? It is pointless


when do grens get in line with riflemen/infantry sections? ;)


if you answer me this one i will answer your question ;)
19 Nov 2015, 12:01 PM
#20
avatar of RandomNub0815

Posts: 53





if you answer me this one i will answer your question ;)




You dont know the topic, scroll up to the top and than you will see...
2 users are browsing this thread: 2 guests

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

1093 users are online: 1093 guests
1 post in the last 24h
9 posts in the last week
27 posts in the last month
Registered members: 50008
Welcome our newest member, Goynet40
Most online: 2043 users on 29 Oct 2023, 01:04 AM